Java 我应该如何更改此代码以更自由地向左/向右滑动?

Java 我应该如何更改此代码以更自由地向左/向右滑动?,java,android,swipe,ontouchlistener,Java,Android,Swipe,Ontouchlistener,问题是,我必须几乎严格地水平滑动,才能使滑动操作正常工作。我想在刷卡时有更多的自由。我希望当我沿对角线方向滑动时,滑动也能起作用。我应该如何更改此代码 这是密码 public class OnSwipeTouchListener implements OnTouchListener { Context context = null; private final GestureDetector gestureDetector = new GestureDetector(context,

问题是,我必须几乎严格地水平滑动,才能使滑动操作正常工作。我想在刷卡时有更多的自由。我希望当我沿对角线方向滑动时,滑动也能起作用。我应该如何更改此代码

这是密码

 public class OnSwipeTouchListener implements OnTouchListener {  

Context context = null;

private final GestureDetector gestureDetector = new GestureDetector(context, new GestureListener());

public boolean onTouch(final View view, final MotionEvent motionEvent) {
    return gestureDetector.onTouchEvent(motionEvent);
}



private final class GestureListener extends SimpleOnGestureListener {

    private static final int SWIPE_THRESHOLD = 100;
    private static final int SWIPE_VELOCITY_THRESHOLD = 100;

    @Override
    public boolean onDown(MotionEvent e) {
        return true;
    }

    @Override
    public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
        boolean result = false;
        try {
            float diffY = e2.getY() - e1.getY();
            float diffX = e2.getX() - e1.getX();
            if (Math.abs(diffX) > Math.abs(diffY)) {
                if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffX > 0) {
                        onSwipeRight();
                    } else {
                        onSwipeLeft();
                    }
                }
            } else {
                if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffY > 0) {
                        onSwipeBottom();
                    } else {
                        onSwipeTop();
                    }
                }
            }
        } catch (Exception exception) {
            exception.printStackTrace();
        }
        return result;
    }
}

更改此选项:

@Override
    public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
        boolean result = false;
        try {
            float diffY = e2.getY() - e1.getY();
            float diffX = e2.getX() - e1.getX();
            ------> if (Math.abs(diffX) > Math.abs(diffY)) { <------
                if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffX > 0) {
                        onSwipeRight();
                    } else {
                        onSwipeLeft();
                    }
                }
            } else {.....
@Override
    public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
        boolean result = false;
        try {
            float diffY = e2.getY() - e1.getY();
            float diffX = e2.getX() - e1.getX();
            ------> if (Math.abs(diffX) > Math.abs(diffY) - 50) { <------
                if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffX > 0) {
                        onSwipeRight();
                    } else {
                        onSwipeLeft();
                    }
                }
            } else {.....

请看我的答案,它应该对你有用。请也接受这个答案,点击上方的小复选标记。这个答案对你有用:)这样我们都会获得一些声誉。谢谢你的答案我还没有试过。我会检查它是否有效。我希望我能帮上忙。我试过你的答案了。刷起作用了,但没有改善。
@Override
    public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
        boolean result = false;
        try {
            float diffX = e2.getX() - e1.getX();
                if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffX > 0) {
                        onSwipeRight();
                    } else {
                        onSwipeLeft();
                    }
                } 
        } catch (Exception exception) {
        exception.printStackTrace();
    }
    return result;