Java Netty服务器-连接计数与工作计数
我尝试了以下连接和工作的组合Java Netty服务器-连接计数与工作计数,java,netty,worker,Java,Netty,Worker,我尝试了以下连接和工作的组合 4个工人-16个连接-仅在4个连接和 在12个连接中没有交通 8个工人-16个连接-仅在8个连接和 8个连接中没有流量 0个工作人员(我只是将最佳工作人员数量留给 Netty)-8个连接-仅4个连接中的流量,4个连接中没有流量 我的软件配置 Netty 3.2.6带NioServerSocket 管道片段 public void startServer(int numWorkerThreads, String openFlowHost, int
- 4个工人-16个连接-仅在4个连接和 在12个连接中没有交通
- 8个工人-16个连接-仅在8个连接和 8个连接中没有流量
- 0个工作人员(我只是将最佳工作人员数量留给 Netty)-8个连接-仅4个连接中的流量,4个连接中没有流量
public void startServer(int numWorkerThreads, String openFlowHost, int openFlowPort, OFChannelHandler ofchan){
this.workerThreads = numWorkerThreads;
try {
final ServerBootstrap bootstrap = createServerBootStrap();
bootstrap.setOption("reuseAddr", true);
bootstrap.setOption("child.keepAlive", true);
bootstrap.setOption("child.tcpNoDelay", true);
bootstrap.setOption("child.receiveBufferSize", EnhancedController.RECEIVE_BUFFER_SIZE);
bootstrap.setOption("child.sendBufferSize", EnhancedController.SEND_BUFFER_SIZE);
// better to have an receive buffer predictor
//bootstrap.setOption("receiveBufferSizePredictorFactory",
// new AdaptiveReceiveBufferSizePredictorFactory());
//if the server is sending 1000 messages per sec, optimum write buffer water marks will
//prevent unnecessary throttling, Check NioSocketChannelConfig doc
//bootstrap.setOption("writeBufferLowWaterMark", WRITE_BUFFER_LOW_WATERMARK);
//bootstrap.setOption("writeBufferHighWaterMark", WRITE_BUFFER_HIGH_WATERMARK);
// TODO: IMPORTANT: If the threadpool is supplied as null, ExecutionHandler would
// not be present in pipeline. If the load increases and ordering is required ,
// use OrderedMemoryAwareThreadPoolExecutor as argument instead of null
execHandler = new OrderedMemoryAwareThreadPoolExecutor(
OMATPE_CORE_POOL_SIZE,
OMATPE_PER_CHANNEL_SIZE,
OMATPE_POOL_WIDE_SIZE,
OMATPE_THREAD_KEEP_ALIVE_IN_MILLISECONDS,
TimeUnit.MILLISECONDS);
ChannelPipelineFactory pfact =
new OpenflowPipelineFactory(controller, execHandler);
bootstrap.setPipelineFactory(pfact);
InetSocketAddress sa =
(openFlowHost == null)
? new InetSocketAddress(openFlowPort)
: new InetSocketAddress(openFlowHost, openFlowPort);
final ChannelGroup cg = new DefaultChannelGroup();
cg.add(bootstrap.bind(sa));
} catch (Exception e) {
throw new RuntimeException(e);
}
}
private ServerBootstrap createServerBootStrap() {
if (workerThreads == 0) {
return new ServerBootstrap(
new NioServerSocketChannelFactory(
Executors.newCachedThreadPool(),
Executors.newCachedThreadPool()));
} else {
return new ServerBootstrap(
new NioServerSocketChannelFactory(
Executors.newCachedThreadPool(),
Executors.newCachedThreadPool(), workerThreads));
}
}
硬件配置
带Ubuntu 11.x的四核Intel i5 vPro
如果我遗漏了一些明显的内容,请告诉我你能重新措辞一下吗。。。我不明白你到底在问什么。诺曼道歉。我注意到消息交换只在较少的已建立连接上发生。由于这种行为是在性能测试中观察到的,所以我在每个连接的基础上添加了计数器来隔离问题。计数器表示服务器根本没有从某些连接接收任何消息。例如,当工作池大小为8并且建立了16个连接时,channelConnected被激发16次,我得到16个已建立的连接。但服务器仅通过8个连接接收消息,而不是全部16个连接。