Java 问题加载自定义字体
我正在尝试加载slick2d中的字体,该字体(在eclipse中)位于:Java 问题加载自定义字体,java,fonts,stream,embedded-resource,ioexception,Java,Fonts,Stream,Embedded Resource,Ioexception,我正在尝试加载slick2d中的字体,该字体(在eclipse中)位于:“resources\fonts\slkscr.ttf”,代码如下: private void loadResources() { try { Font fontRaw = Font.createFont(Font.TRUETYPE_FONT, new BufferedInputStream(Game.class.getClassLoader().
“resources\fonts\slkscr.ttf”
,代码如下:
private void loadResources() {
try {
Font fontRaw = Font.createFont(Font.TRUETYPE_FONT,
new BufferedInputStream(Game.class.getClassLoader().
getResourceAsStream("resources/fonts/slkscr.ttf")));
Font fontBase = fontRaw.deriveFont(Font.PLAIN, 20);
this.font = new TrueTypeFont(fontBase, false);
} catch (IOException e) {
e.printStackTrace();
} catch (FontFormatException e) {
e.printStackTrace();
}
}
堆栈跟踪打印:
java.io.IOException: Stream closed
at java.io.BufferedInputStream.getInIfOpen(BufferedInputStream.java:151)
at java.io.BufferedInputStream.read1(BufferedInputStream.java:273)
at java.io.BufferedInputStream.read(BufferedInputStream.java:334)
at java.io.FilterInputStream.read(FilterInputStream.java:107)
at java.awt.Font.createFont(Font.java:885)
at org.darestium.applications.games.game.EditorState.loadResources(EditorState.java:43)
at org.darestium.applications.games.game.EditorState.init(EditorState.java:61)
at org.darestium.applications.games.game.Game.initStatesList(Game.java:36)
at org.newdawn.slick.state.StateBasedGame.init(StateBasedGame.java:164)
at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:390)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:314)
at org.darestium.applications.games.game.Game.main(Game.java:31) java.io.IOException: Stream closed
at java.io.BufferedInputStream.getInIfOpen(BufferedInputStream.java:151)
at java.io.BufferedInputStream.read1(BufferedInputStream.java:273)
at java.io.BufferedInputStream.read(BufferedInputStream.java:334)
at java.io.FilterInputStream.read(FilterInputStream.java:107)
at java.awt.Font.createFont(Font.java:885)
at org.darestium.applications.games.game.EditorState.loadResources(EditorState.java:43)
at org.darestium.applications.games.game.EditorState.init(EditorState.java:61)
at org.newdawn.slick.state.StateBasedGame.init(StateBasedGame.java:171)
at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:390)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:314)
at org.darestium.applications.games.game.Game.main(Game.java:31)
Mon Jun 04 18:36:32 EST 2012 ERROR:null
关于如何防止字体不加载,有什么想法吗?放一个前导斜杠,指示从类路径的根vis进行搜索
..getResourceAsStream("/resources/fonts/slkscr.ttf")..
作为旁白。
streamclosed
消息可能告诉我们,createFont
需要一个可重新定位的InputStream
。请尝试:
getResource("/resources/fonts/slkscr.ttf")
…或
getResource("/slkscr.ttf")
…取决于路径。放一个前导斜杠,指示从类路径的根vis开始搜索
..getResourceAsStream("/resources/fonts/slkscr.ttf")..
private void loadResources() throws FontFormatException, IOException {
Font fontRaw = Font.createFont(Font.TRUETYPE_FONT, new File("resources/fonts/slkscr.ttf"));
Font fontBase = fontRaw.deriveFont(28f);
this.font = new TrueTypeFont(fontBase, false);
}
作为旁白。
streamclosed
消息可能告诉我们,createFont
需要一个可重新定位的InputStream
。请尝试:
getResource("/resources/fonts/slkscr.ttf")
…或
getResource("/slkscr.ttf")
…取决于路径。你加载的字体全错了,你应该看看这里的示例你加载的字体全错了,你应该看看这里的示例遗憾的是,这似乎并没有解决问题:(还有其他想法吗?哦,还有,我只是将字体放在项目根目录中,并使用以下行:[code]getResourceAsStream(“slkscr.ttf”)[/code]我仍然会抛出一个异常。如果使用:
getResourceAsStream(“/slkscr.ttf”)
?遗憾的是,这似乎并没有解决问题:(还有其他想法吗?哦,我只是将字体放在项目根目录中,并使用以下行:[code]getResourceAsStream(“slkscr.ttf”)[/code]我仍然会抛出一个异常。如果使用:getResourceAsStream(“/slkscr.ttf”)
,会发生什么情况?从stacktrace上看,似乎在另一个IOException中有一个IOException,可能是游戏循环中的线程/并发问题?(只是猜测)从stacktrace上看,似乎在另一个IOException中有一个IOException,可能是游戏循环中的线程/并发问题?(只是猜测)请在有机会时给出答案。很高兴您对其进行了排序,但请注意,如果此字体随应用程序一起分发,则在部署时无法将其作为文件访问。您确实应该尝试我以“作为旁白…”开头的更新。请在有机会时给出答案。很高兴您对其进行了排序,但请注意,如果此字体随应用程序一起分发,则在部署时它将无法作为文件访问。您应该尝试我以“作为旁白…”开始的更新。是的,这就是我最初加载字体的方式…(自定义字体)你的链接不工作:)是的,这就是我最初加载字体的方式…(自定义字体)你的链接不工作:)
private void loadResources() throws FontFormatException, IOException {
Font fontRaw = Font.createFont(Font.TRUETYPE_FONT, new File("resources/fonts/slkscr.ttf"));
Font fontBase = fontRaw.deriveFont(28f);
this.font = new TrueTypeFont(fontBase, false);
}