Java Android:使用getApplication()卡在ClassCastException上,试图集成Facebook Friendpicker示例
我正在尝试将Facebook Friendpicker示例集成到Parse.com快速启动代码中。这将创建一个应用程序,通过Facebook登录,连接到Parse.com,并允许您选择朋友,当然,这是一个更大计划的一部分。选择facebook好友后,您可以单击“完成”,此时应用程序会将所选好友存储到应用程序中。单击“完成”时会崩溃,但只有在单击“完成”后,选择屏幕本身才能正常工作。你能帮我理解出什么地方出了问题,为什么下面这行会导致问题 导致问题的行是:GamePlannerFriendPickerApplicationApplication=GamePlannerFriendPickerApplicationGetApplication 日志:Java Android:使用getApplication()卡在ClassCastException上,试图集成Facebook Friendpicker示例,java,android,eclipse,facebook,sample,Java,Android,Eclipse,Facebook,Sample,我正在尝试将Facebook Friendpicker示例集成到Parse.com快速启动代码中。这将创建一个应用程序,通过Facebook登录,连接到Parse.com,并允许您选择朋友,当然,这是一个更大计划的一部分。选择facebook好友后,您可以单击“完成”,此时应用程序会将所选好友存储到应用程序中。单击“完成”时会崩溃,但只有在单击“完成”后,选择屏幕本身才能正常工作。你能帮我理解出什么地方出了问题,为什么下面这行会导致问题 导致问题的行是:GamePlannerFriendPick
06-02 15:25:02.176: W/dalvikvm(274): threadid=1: thread exiting with uncaught exception (group=0x4001d800)
06-02 15:25:02.285: E/AndroidRuntime(274): FATAL EXCEPTION: main
06-02 15:25:02.285: E/AndroidRuntime(274): java.lang.ClassCastException: com.parse.integratingfacebooktutorial.IntegratingFacebookTutorialApplication
06-02 15:25:02.285: E/AndroidRuntime(274): at com.parse.integratingfacebooktutorial.GamePlannerPickFriendsActivity$2.onDoneButtonClicked(GamePlannerPickFriendsActivity.java:66)
06-02 15:25:02.285: E/AndroidRuntime(274): at com.facebook.widget.PickerFragment$6.onClick(PickerFragment.java:650)
06-02 15:25:02.285: E/AndroidRuntime(274): at android.view.View.performClick(View.java:2408)
06-02 15:25:02.285: E/AndroidRuntime(274): at android.view.View$PerformClick.run(View.java:8816)
06-02 15:25:02.285: E/AndroidRuntime(274): at android.os.Handler.handleCallback(Handler.java:587)
06-02 15:25:02.285: E/AndroidRuntime(274): at android.os.Handler.dispatchMessage(Handler.java:92)
06-02 15:25:02.285: E/AndroidRuntime(274): at android.os.Looper.loop(Looper.java:123)
06-02 15:25:02.285: E/AndroidRuntime(274): at android.app.ActivityThread.main(ActivityThread.java:4627)
06-02 15:25:02.285: E/AndroidRuntime(274): at java.lang.reflect.Method.invokeNative(Native Method)
06-02 15:25:02.285: E/AndroidRuntime(274): at java.lang.reflect.Method.invoke(Method.java:521)
06-02 15:25:02.285: E/AndroidRuntime(274): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868)
06-02 15:25:02.285: E/AndroidRuntime(274): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
06-02 15:25:02.285: E/AndroidRuntime(274): at dalvik.system.NativeStart.main(Native Method)
令人恼火的是facebook示例使用了完全相同的方法第80行PickFriendsActivity.java,只是使用了不同的变量名
请参见GamePlanner PickFriendsActivity.java中的friendPickerFragment.setOnDoneButtonClickedListener:
public class GamePlannerPickFriendsActivity extends FragmentActivity {
FriendPickerFragment friendPickerFragment;
// A helper to simplify life for callers who want to populate a Bundle with the necessary
// parameters. A more sophisticated Activity might define its own set of parameters; our needs
// are simple, so we just populate what we want to pass to the FriendPickerFragment.
public static void populateParameters(Intent intent, String userId, boolean multiSelect, boolean showTitleBar) {
intent.putExtra(FriendPickerFragment.USER_ID_BUNDLE_KEY, userId);
intent.putExtra(FriendPickerFragment.MULTI_SELECT_BUNDLE_KEY, multiSelect);
intent.putExtra(FriendPickerFragment.SHOW_TITLE_BAR_BUNDLE_KEY, showTitleBar);
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.game_planner_pick_friends_activity);
FragmentManager fm = getSupportFragmentManager();
if (savedInstanceState == null) {
// First time through, we create our fragment programmatically.
final Bundle args = getIntent().getExtras();
friendPickerFragment = new FriendPickerFragment(args);
fm.beginTransaction()
.add(R.id.friend_picker_fragment, friendPickerFragment)
.commit();
} else {
// Subsequent times, our fragment is recreated by the framework and already has saved and
// restored its state, so we don't need to specify args again. (In fact, this might be
// incorrect if the fragment was modified programmatically since it was created.)
friendPickerFragment = (FriendPickerFragment) fm.findFragmentById(R.id.friend_picker_fragment);
}
friendPickerFragment.setOnErrorListener(new PickerFragment.OnErrorListener() {
@Override
public void onError(PickerFragment<?> fragment, FacebookException error) {
GamePlannerPickFriendsActivity.this.onError(error);
}
});
friendPickerFragment.setOnDoneButtonClickedListener(new PickerFragment.OnDoneButtonClickedListener() {
@Override
public void onDoneButtonClicked(PickerFragment<?> fragment) {
// We just store our selection in the Application for other activities to look at.
GamePlannerFriendPickerApplication application = (GamePlannerFriendPickerApplication) getApplication();
application.setSelectedUsers(friendPickerFragment.getSelection());
setResult(RESULT_OK, null);
finish();
}
});
}
private void onError(Exception error) {
String text = getString(R.string.exception, error.getMessage());
Toast toast = Toast.makeText(this, text, Toast.LENGTH_SHORT);
toast.show();
}
@Override
protected void onStart() {
super.onStart();
try {
GamePlannerFriendPickerApplication application = (GamePlannerFriendPickerApplication) getApplication();
List<GraphUser> selectedUsers = application.getSelectedUsers();
if (selectedUsers != null && !selectedUsers.isEmpty()) {
friendPickerFragment.setSelection(selectedUsers);
}
// Load data, unless a query has already taken place.
friendPickerFragment.loadData(false);
} catch (Exception ex) {
onError(ex);
}
}
}
我还将包括清单:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.parse.integratingfacebooktutorial"
android:versionCode="1"
android:versionName="1.0" >
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="17" />
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme"
android:name=".IntegratingFacebookTutorialApplication" >
<activity
android:name=".LoginActivity"
android:label="@string/app_name"
android:launchMode="singleTop" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".UserDetailsActivity"
android:label="@string/app_name"/>
<activity android:name=".GamePlannerPickFriendsActivity"
android:label="Pick Friends">
</activity>
<activity android:name=".GamePlannerFriendPickerApplication"
android:label="@string/app_name"/>
<activity android:name=".GamePlannerPickFriendsMainCode"
android:label="@string/app_name"
android:windowSoftInputMode="adjustResize">
</activity>
<meta-data android:name="com.facebook.sdk.ApplicationId"
android:value="@string/app_id"/>
</application>
为了安全起见,GamePlanner FriendPickerApplication.java
public class GamePlannerFriendPickerApplication extends Application {
private List<GraphUser> selectedUsers;
public List<GraphUser> getSelectedUsers() {
return selectedUsers;
}
public void setSelectedUsers(List<GraphUser> selectedUsers) {
this.selectedUsers = selectedUsers;
}
}
我真的希望你能帮助我。我不确定我在这里做错了什么,我还在学习诀窍,所以任何帮助都将不胜感激 您需要更改应用程序清单标记,如下所示:
<application
android:name="full.package.name.GamePlannerFriendPickerApplication"
现在在清单中,您正在声明类IntegratingFacebookTutorialApplication,因此当您获取应用程序引用并尝试将其强制转换到GamePlanner FrienderPickerApplication时,应用程序将引发异常,因为该实例的类型为IntegratingFacebookTutorialApplication,只要确保设置了正确的应用程序名GamePlannerFriendPickerApplication,您的类强制转换异常就会消失
问候 我在facebook sdk提供的friendpicker示例中遇到问题,它根本没有检索任何朋友,只显示一个白色屏幕。如果你能解决我的问题,请帮助。