Java 用画布画多条线 publicstaticvoidmain(字符串[]args){ 图片myPic=新图片(600600); Graphics canvas=myPic.getOffScreengGraphics(); canvas.setColor(Color.WHITE); canvas.fillRect(0,060600); canvas.setColor(Color.BLACK); int-x1; int y1; int-x2; int y2; int标题; x1=300; y1=300; x2=300; y2=300; 航向=0; 字符串键盘=JOptionPane.showInputDialog(null, “输入您的输入”); 如果(键盘!=null){ if(keyboard.isEmpty()| | keyboard.contains(“”){ JOptionPane.showMessageDialog( 无效的 “请输入输入”, “错误”, JOptionPane.ERROR\u消息); main(args); } int counth=0; int countg=0; int countPlus=0; int count减数=0; int countK=0; int countR=0; int countG=0; int countB=0; int countC=0; int countO=0; 对于(int i=0;i
我正试图根据用户输入画一些线 输入为h和f,用于向前移动10个像素(两者的作用相同)和+或-为了改变方向,直线将顺时针移动90度,用于+或逆时针移动-(默认为向上移动) 例如,如果用户输入:“hhh”,该行将向上移动30个像素 我遇到的问题是,我希望用户能够输入hhh+hhh,然后它向上画一条30像素的线,然后转向右侧再画30个像素。然而,在我的程序中,当我输入hhh+hhh时,它只在右边60像素处形成一条直线Java 用画布画多条线 publicstaticvoidmain(字符串[]args){ 图片myPic=新图片(600600); Graphics canvas=myPic.getOffScreengGraphics(); canvas.setColor(Color.WHITE); canvas.fillRect(0,060600); canvas.setColor(Color.BLACK); int-x1; int y1; int-x2; int y2; int标题; x1=300; y1=300; x2=300; y2=300; 航向=0; 字符串键盘=JOptionPane.showInputDialog(null, “输入您的输入”); 如果(键盘!=null){ if(keyboard.isEmpty()| | keyboard.contains(“”){ JOptionPane.showMessageDialog( 无效的 “请输入输入”, “错误”, JOptionPane.ERROR\u消息); main(args); } int counth=0; int countg=0; int countPlus=0; int count减数=0; int countK=0; int countR=0; int countG=0; int countB=0; int countC=0; int countO=0; 对于(int i=0;i,java,graphics,drawing,awt,2d,Java,Graphics,Drawing,Awt,2d,我正试图根据用户输入画一些线 输入为h和f,用于向前移动10个像素(两者的作用相同)和+或-为了改变方向,直线将顺时针移动90度,用于+或逆时针移动-(默认为向上移动) 例如,如果用户输入:“hhh”,该行将向上移动30个像素 我遇到的问题是,我希望用户能够输入hhh+hhh,然后它向上画一条30像素的线,然后转向右侧再画30个像素。然而,在我的程序中,当我输入hhh+hhh时,它只在右边60像素处形成一条直线 所以我的问题是:当它在指定的方向上看到+或-并画另一条线时,如何让它画一个线转弯 代
所以我的问题是:当它在指定的方向上看到+或-并画另一条线时,如何让它画一个线转弯 代码完全未经测试,但我建议您: 删除+和-
public static void main(String[] args) {
Picture myPic = new Picture(600, 600);
Graphics canvas = myPic.getOffScreenGraphics();
canvas.setColor(Color.WHITE);
canvas.fillRect(0, 0, 600, 600);
canvas.setColor(Color.BLACK);
int x1;
int y1;
int x2;
int y2;
int heading;
x1 = 300;
y1 = 300;
x2 = 300;
y2 = 300;
heading = 0;
String keyboard = JOptionPane.showInputDialog(null,
"Enter your input");
if (keyboard != null) {
if (keyboard.isEmpty() || keyboard.contains(" ")) {
JOptionPane.showMessageDialog(
null,
"Please enter an input",
"Error",
JOptionPane.ERROR_MESSAGE);
main(args);
}
int counth = 0;
int countg = 0;
int countPlus = 0;
int countMinus = 0;
int countK = 0;
int countR = 0;
int countG = 0;
int countB = 0;
int countC = 0;
int countO = 0;
for (int i = 0; i < keyboard.length(); i++) {
if (keyboard.charAt(i) == '+') {
if (heading == 0) {
heading = 1;
} else if (heading == 1) {
heading = 2;
} else if (heading == 2) {
heading = 3;
} else if (heading == 3) {
heading = 0;
}
}
}
countPlus++;
for (int i = 0; i < keyboard.length(); i++) {
if (keyboard.charAt(i) == '-') {
if (heading == 0) {
heading = 3;
} else if (heading == 1) {
heading = 0;
} else if (heading == 2) {
heading = 1;
} else if (heading == 3) {
heading = 2;
}
}
}
countMinus++;
for (int i = 0; i < keyboard.length(); i++) {
if (keyboard.charAt(i) == 'h' || keyboard.charAt(i) == 'f') {
if (heading == 0) {
counth++;
int k = 10 * (counth);
canvas.drawLine(x1, y1, x2, y2 + k);
} else if (heading == 1) {
counth++;
int k = 10 * (counth);
canvas.drawLine(x1, y1, x2 + k, y2);
} else if (heading == 2) {
counth++;
int k = 10 * (counth);
canvas.drawLine(x1, y1, x2, y2 - k);
} else if (heading == 3) {
counth++;
int k = 10 * (counth);
canvas.drawLine(x1, y1, x2 - k, y2);
} else if (heading > 3 || heading < 0) {
JOptionPane.showMessageDialog(
null,
"Your heading is greater than 3 or less than 0",
"Error",
JOptionPane.ERROR_MESSAGE);
main(args);
}
}
}
for (int i = 0; i < keyboard.length(); i++) {
if (keyboard.charAt(i) == 'K') {
canvas.setColor(Color.BLACK);
}
}
countK++;
for (int i = 0; i < keyboard.length(); i++) {
if (keyboard.charAt(i) == 'R') {
canvas.setColor(Color.RED);
}
}
countR++;
for (int i = 0; i < keyboard.length(); i++) {
if (keyboard.charAt(i) == 'G') {
canvas.setColor(Color.GREEN);
}
}
countG++;
for (int i = 0; i < keyboard.length(); i++) {
if (keyboard.charAt(i) == 'B') {
canvas.setColor(Color.BLUE);
}
}
countB++;
for (int i = 0; i < keyboard.length(); i++) {
if (keyboard.charAt(i) == 'C') {
canvas.setColor(Color.CYAN);
}
}
countC++;
for (int i = 0; i < keyboard.length(); i++) {
if (keyboard.charAt(i) == 'O') {
canvas.setColor(Color.BLACK);
}
}
countO++;
System.out.println("h = " + counth);
System.out.println("g = " + countg);
System.out.println("+ = " + countPlus);
System.out.println("- = " + countMinus);
System.out.println("K = " + countK);
System.out.println("R = " + countR);
System.out.println("G = " + countG);
System.out.println("B = " + countB);
System.out.println("C = " + countC);
System.out.println("O = " + countO);
myPic.repaint();
} else {
System.exit(0);
}
}
for(int i=0;i3)
航向=0;
if(keyboard.charAt(i)='h'| | keyboard.charAt(i)='f')
//剪掉标题代码的其余部分
for(int i =0; i < keyboard.length(); i++)
{
if(keyboard.charAt(i) == '+')
heading++;
if(keyboard.charAt(i) == '-')
heading--;
if (heading < 0)
heading = 3;
if (heading > 3)
heading = 0;
if(keyboard.charAt(i) == 'h' || keyboard.charAt(i) == 'f')
//Snip rest of heading code here
}