Java 当用力投掷时,PhysicsLayout ImageView会偏离边界
你好 我尝试了GitHub的PhysicsLayout,遇到了这个问题 当启用Fling并尝试将ImageView抛出屏幕外时,ImageView将跳出边界 这是我的代码:Java 当用力投掷时,PhysicsLayout ImageView会偏离边界,java,android,android-layout,github,Java,Android,Android Layout,Github,你好 我尝试了GitHub的PhysicsLayout,遇到了这个问题 当启用Fling并尝试将ImageView抛出屏幕外时,ImageView将跳出边界 这是我的代码: public class Main extends AppCompatActivity { private ImageView ball; PhysicsRelativeLayout physicsLayout; private int ballX; @Override p
public class Main extends AppCompatActivity {
private ImageView ball;
PhysicsRelativeLayout physicsLayout;
private int ballX;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
setContentView(R.layout.activity_main);
physicsLayout = (PhysicsRelativeLayout)findViewById(R.id.physics_layout);
physicsLayout.getPhysics().enablePhysics();
physicsLayout.getPhysics().enableFling();
ball = (ImageView)findViewById(R.id.ball);
}
<com.jawnnypoo.physicslayout.PhysicsRelativeLayout android:id="@+id/physics_layout"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#2196F3"
app:physics="true"
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto">
<ImageView
android:layout_height="50dp"
android:src="@drawable/ball"
app:layout_shape="circle"
app:layout_bodyType="dynamic"
android:layout_centerVertical="true"
android:layout_centerHorizontal="true"
android:id="@+id/ball"
android:layout_width="50dp" />
</com.jawnnypoo.physicslayout.PhysicsRelativeLayout>
XML:
public class Main extends AppCompatActivity {
private ImageView ball;
PhysicsRelativeLayout physicsLayout;
private int ballX;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
setContentView(R.layout.activity_main);
physicsLayout = (PhysicsRelativeLayout)findViewById(R.id.physics_layout);
physicsLayout.getPhysics().enablePhysics();
physicsLayout.getPhysics().enableFling();
ball = (ImageView)findViewById(R.id.ball);
}
<com.jawnnypoo.physicslayout.PhysicsRelativeLayout android:id="@+id/physics_layout"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#2196F3"
app:physics="true"
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto">
<ImageView
android:layout_height="50dp"
android:src="@drawable/ball"
app:layout_shape="circle"
app:layout_bodyType="dynamic"
android:layout_centerVertical="true"
android:layout_centerHorizontal="true"
android:id="@+id/ball"
android:layout_width="50dp" />
</com.jawnnypoo.physicslayout.PhysicsRelativeLayout>
是什么原因导致此问题或有可能解决此问题?