在javafx中是否可能有一个透明的实用程序阶段?
我知道你可以将一个stage设置为实用风格“stage.InitStyle(StageStyle.utility)”;“并且你可以将它设置为透明风格”stage.InitStyle(StageStyle.transparent);“但是你能将两者都放在同一个stage中吗?我已经很累了,这样舞台就不会在“开始”菜单中显示为一个窗口,我希望舞台不可见,这样你就只能看到场景。在有Swing功能的地方,你总是可以用老方法使用Swing。Swing允许您嵌入JavaFX。当然,最好是有一个没有摆动的干净的机械装置,但恐怕它还不存在 例如: 要创建此项,请执行以下操作:在javafx中是否可能有一个透明的实用程序阶段?,java,javafx,transparency,stage,utility,Java,Javafx,Transparency,Stage,Utility,我知道你可以将一个stage设置为实用风格“stage.InitStyle(StageStyle.utility)”;“并且你可以将它设置为透明风格”stage.InitStyle(StageStyle.transparent);“但是你能将两者都放在同一个stage中吗?我已经很累了,这样舞台就不会在“开始”菜单中显示为一个窗口,我希望舞台不可见,这样你就只能看到场景。在有Swing功能的地方,你总是可以用老方法使用Swing。Swing允许您嵌入JavaFX。当然,最好是有一个没有摆动的干净
确实找到了一个简单的方法:
创建一个实用程序窗口,并使其完全透明,以便您无法看到或与之交互。然后创建想要的窗口并初始化实用程序窗口的所有者-这将导致它不会出现在任务栏中。?“阶段具有以下样式之一:”(来自JavaDocs)我建议不要…也许你应该解释一下你试图解决的问题?我很累,这样舞台就不会在“开始”菜单中显示为一个窗口,我希望舞台不可见,这样你就只能看到场景。这个答案有一个很好的方法!简单易用。。。感谢这个有趣的解决方案。。。帮了我很多忙
import javafx.application.Platform;
import javafx.embed.swing.JFXPanel;
import javafx.scene.Scene;
import javafx.scene.control.ContextMenu;
import javafx.scene.control.Label;
import javafx.scene.control.MenuItem;
import javafx.scene.layout.Background;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.scene.paint.CycleMethod;
import javafx.scene.paint.RadialGradient;
import javafx.scene.paint.Stop;
import javax.swing.JFrame;
import javax.swing.SwingUtilities;
import java.awt.geom.GeneralPath;
public class Widget extends JFrame {
class DragContext {
double x;
double y;
}
public Widget() {
// decoration
setType(Type.UTILITY);
setUndecorated(true);
setSize(200, 200);
toBack();
// position
// setLocation(100, 100);
setLocationRelativeTo(null); // centers on screen
// frame operations
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
// frame shape (a star)
double points[][] = { { 0, 85 }, { 75, 75 }, { 100, 10 }, { 125, 75 }, { 200, 85 }, { 150, 125 }, { 160, 190 }, { 100, 150 }, { 40, 190 }, { 50, 125 }, { 0, 85 } };
GeneralPath star = new GeneralPath();
star.moveTo(points[0][0], points[0][1]);
for (int k = 1; k < points.length; k++)
star.lineTo(points[k][0], points[k][2]);
star.closePath();
setShape(star);
// embed fx into swing
JFXPanel fxPanel = new JFXPanel();
Widget.this.getContentPane().add(fxPanel);
Platform.runLater(new Runnable() {
@Override
public void run() {
// set scene in JFXPanel
fxPanel.setScene( createFxScene());
// show frame
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
Widget.this.setVisible(true);
// send it to the desktop, behind all other existing windows
// Widget.this.toBack();
// Widget.this.repaint();
}
});
}
});
}
private Scene createFxScene() {
StackPane rootPane = new StackPane();
rootPane.setBackground(Background.EMPTY);
// add some node
Label label = new Label("Bright & Shiny");
label.setTextFill(Color.RED);
rootPane.getChildren().add(label);
// create scene
Scene scene = new Scene(rootPane);
// gradient fill
RadialGradient radialGradient = new RadialGradient( 270, 0.8, 0.5, 0.5, 0.7, true, CycleMethod.NO_CYCLE, new Stop( .5f, Color.YELLOW), new Stop( .7f, Color.ORANGE), new Stop( .9f, Color.ORANGERED));
scene.setFill(radialGradient);
// context menu with close button
ContextMenu contextMenu = new ContextMenu();
MenuItem closeMenuItem = new MenuItem("Close");
closeMenuItem.setOnAction(actionEvent -> System.exit(0));
contextMenu.getItems().add(closeMenuItem);
// set context menu for scene
scene.setOnMousePressed(mouseEvent -> {
if (mouseEvent.isSecondaryButtonDown()) {
contextMenu.show(rootPane, mouseEvent.getScreenX(), mouseEvent.getScreenY());
}
});
// allow the frame to be dragged around
final DragContext dragDelta = new DragContext();
rootPane.setOnMousePressed(mouseEvent -> {
dragDelta.x = Widget.this.getLocation().getX() - mouseEvent.getScreenX();
dragDelta.y = Widget.this.getLocation().getY() - mouseEvent.getScreenY();
});
rootPane.setOnMouseDragged(mouseEvent -> Widget.this.setLocation((int) (mouseEvent.getScreenX() + dragDelta.x), (int) (mouseEvent.getScreenY() + dragDelta.y)));
return scene;
}
public static void main(String[] args) {
new Widget();
}
}
import javafx.application.Platform;
import javafx.embed.swing.JFXPanel;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.control.ContextMenu;
import javafx.scene.control.Control;
import javafx.scene.control.Label;
import javafx.scene.control.MenuItem;
import javafx.scene.effect.Reflection;
import javafx.scene.input.ScrollEvent;
import javafx.scene.layout.Background;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.scene.text.Font;
import javax.swing.JFrame;
import javax.swing.SwingUtilities;
public class LabelWidget extends JFrame {
class DragContext {
double x;
double y;
}
public LabelWidget() {
// decoration
setType(Type.UTILITY);
setUndecorated(true);
// make frame transparent, we only want the control to be visible
setBackground(new java.awt.Color(0,0,0,0));
setSize(400, 400);
// position
// setLocation(100, 100);
setLocationRelativeTo(null); // centers on screen
// frame operations
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
// embed fx into swing
JFXPanel fxPanel = new JFXPanel();
LabelWidget.this.getContentPane().add(fxPanel);
Platform.runLater(new Runnable() {
@Override
public void run() {
// set scene in JFXPanel
fxPanel.setScene( createFxScene());
// show frame
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
LabelWidget.this.setVisible(true);
// send it to the desktop, behind all other existing windows
// ClockWidget.this.toBack();
// ClockWidget.this.repaint();
}
});
}
});
}
private Scene createFxScene() {
StackPane rootPane = new StackPane();
// make pane transparent, we only want the control to be visible
rootPane.setBackground(Background.EMPTY);
// add control
Control control = createFxControl();
rootPane.getChildren().add( control);
// create scene
Scene scene = new Scene(rootPane);
// make scene transparent, we only want the control to be visible
scene.setFill( Color.TRANSPARENT);
// context menu with close button
ContextMenu contextMenu = new ContextMenu();
MenuItem closeMenuItem = new MenuItem("Close");
closeMenuItem.setOnAction(actionEvent -> System.exit(0));
contextMenu.getItems().add(closeMenuItem);
control.setContextMenu(contextMenu);
// allow the frame to be dragged around
makeDraggable( control);
// allow zooming
makeZoomable( control);
return scene;
}
/**
* Create the JavaFX control of which we use the shape.
* @return
*/
private Control createFxControl() {
Label label = new Label( "I'm a Label");
label.setFont(new Font("Tahoma", 24));
label.setEffect(new Reflection());
return label;
}
/**
* Allow dragging of the stage / control on the desktop
* @param control
* @param stage
*/
public void makeDraggable( Control control) {
final DragContext dragDelta = new DragContext();
control.setOnMousePressed(mouseEvent -> {
dragDelta.x = LabelWidget.this.getLocation().getX() - mouseEvent.getScreenX();
dragDelta.y = LabelWidget.this.getLocation().getY() - mouseEvent.getScreenY();
});
control.setOnMouseDragged(mouseEvent -> LabelWidget.this.setLocation((int) (mouseEvent.getScreenX() + dragDelta.x), (int) (mouseEvent.getScreenY() + dragDelta.y)));
}
/**
* Allow zooming
* @param control
*/
public void makeZoomable( Control control) {
// note: in order to make it larger, we'd have to resize the stage/frame => we limit the size to 1.0 for now and allow only making the control smaller
final double MAX_SCALE = 1.0;
final double MIN_SCALE = 0.1;
control.addEventFilter(ScrollEvent.ANY, new EventHandler<ScrollEvent>() {
@Override
public void handle(ScrollEvent event) {
double delta = 1.2;
double scale = control.getScaleX();
if (event.getDeltaY() < 0) {
scale /= delta;
} else {
scale *= delta;
}
scale = clamp(scale, MIN_SCALE, MAX_SCALE);
control.setScaleX(scale);
control.setScaleY(scale);
event.consume();
}
});
}
/**
* Limit bounds of value
* @param value
* @param min
* @param max
* @return
*/
public static double clamp( double value, double min, double max) {
if( Double.compare(value, min) < 0)
return min;
if( Double.compare(value, max) > 0)
return max;
return value;
}
public static void main(String[] args) {
new LabelWidget();
}
}
private Control createFxControl() {
// create a clock using the enzo library from https://github.com/HanSolo/Enzo
Clock clock = ClockBuilder.create()
// .prefSize(400, 400)
.design(Clock.Design.DB)
.running(true)
.text("Berlin")
.autoNightMode(true)
.build();
return clock;
}