Java AchartEngine内部折线图的渐变色

Java AchartEngine内部折线图的渐变色,java,android,achartengine,linechart,Java,Android,Achartengine,Linechart,我正在使用AchartEngine绘制折线图 我所做的:我想使用Achart引擎制作线条图。但启用了不同的颜色渐变,就像我们在条形图中所做的一样 我已经毫无顾虑地画出了折线图 我知道渐变只受Achart引擎中的范围条形图支持。但是,如果有人有,应该有一些解决办法 我所做的代码如下: public GraphicalView graph(Context context) { String[] titles = new String[] { "Nike Line Graph" };

我正在使用AchartEngine绘制折线图

我所做的:我想使用Achart引擎制作线条图。但启用了不同的颜色渐变,就像我们在条形图中所做的一样

我已经毫无顾虑地画出了折线图

我知道渐变只受Achart引擎中的范围条形图支持。但是,如果有人有,应该有一些解决办法

我所做的代码如下:

public GraphicalView graph(Context context) {
        String[] titles = new String[] { "Nike Line Graph" };
        List<double[]> values = new ArrayList<double[]>();

        values.add(new double[] { 14230, 12300, 14240, 15244, 14900, 12200,
                11030, 12000, 12500, 15500, 14600, 15000 });


        int length = values.get(0).length;

        Log.d("****length*********", "" + length);

        int[] colors = new int[] { Color.GREEN };
        PointStyle[] styles = new PointStyle[] { PointStyle.POINT };

        XYMultipleSeriesRenderer renderer = buildRenderer(colors, styles);
        setChartSettings(renderer, "Monthly sales in the last 2 years",
                "Month", "Units sold", 0.75, 12.25, 10000, 19000,
                Color.argb(0x00, 0x01, 0x01, 0x01),
                Color.argb(0x00, 0x01, 0x01, 0x01));

        renderer.setChartTitleTextSize(20);
        renderer.setTextTypeface("sans_serif", Typeface.BOLD);
        renderer.setLabelsTextSize(0f);
        renderer.setLabelsColor(Color.argb(0x00, 0x01, 0x01, 0x01));
        renderer.setAxisTitleTextSize(15);
        renderer.setApplyBackgroundColor(true);
        renderer.setBackgroundColor(Color.argb(0x00, 0x01, 0x01, 0x01));
        renderer.setLegendTextSize(15);
        renderer.setScale(10);
        renderer.setShowAxes(false);
        renderer.setXLabelsColor(Color.argb(0x00, 0x01, 0x01, 0x01));
        renderer.setYLabelsColor(0, Color.argb(0x00, 0x01, 0x01, 0x01));
        renderer.setMarginsColor(Color.argb(0x00, 0x01, 0x01, 0x01));

        renderer.setPanEnabled(false, false);
        renderer.setZoomEnabled(false, false);
        length = renderer.getSeriesRendererCount();
        SimpleSeriesRenderer r1 = new SimpleSeriesRenderer();

        r1.setGradientEnabled(true);
        r1.setGradientStart(-50, Color.BLACK);
        r1.setGradientStop(50, Color.GREEN);



        Log.d("****length*********", "" + length);

        for (int i = 0; i < length; i++) {
            XYSeriesRenderer r = (XYSeriesRenderer) renderer
                    .getSeriesRendererAt(i);
            r.setLineWidth(5f);
        }

        GraphicalView v = ChartFactory.getCubeLineChartView(context,
                buildBarDataset(titles, values), renderer, 0.5f);
        return v;

    }
公共图形视图图形(上下文){
字符串[]标题=新字符串[]{“Nike Line Graph”};
列表值=新的ArrayList();
添加(新的双[]值{14230、12300、14240、15244、14900、12200、,
11030, 12000, 12500, 15500, 14600, 15000 });
int length=values.get(0).length;
Log.d(“****长度*******”,“+长度”);
int[]colors=newint[]{Color.GREEN};
PointStyle[]styles=新的PointStyle[]{PointStyle.POINT};
XYMultipleReseriesRenderer渲染器=构建渲染器(颜色、样式);
setChartSettings(渲染器,“过去2年的月销售额”,
“月”、“售出单位”、0.75、12.25、10000、19000、,
颜色.argb(0x00,0x01,0x01,0x01),
argb(0x00,0x01,0x01,0x01));
渲染器.setChartTitleTextSize(20);
renderer.setTextTypeface(“sans_serif”,Typeface.BOLD);
渲染器。setLabelsTextSize(0f);
setLabelsColor(Color.argb(0x00,0x01,0x01,0x01));
setAxisTitleTextSize(15);
renderer.setApplyBackgroundColor(true);
renderer.setBackgroundColor(Color.argb(0x00、0x01、0x01、0x01));
渲染器。setLegendTextSize(15);
设置刻度(10);
渲染器。设置显示轴(false);
setXLabelsColor(Color.argb(0x00,0x01,0x01,0x01));
renderer.setYLabelsColor(0,Color.argb(0x00,0x01,0x01,0x01));
setMarginsColor(Color.argb(0x00,0x01,0x01,0x01));
renderer.setPanEnabled(false,false);
renderer.setZoomeEnabled(false,false);
长度=renderer.getSeriesRenderCount();
SimpleSriesRender r1=新的SimpleSriesRender();
r1.setGradientEnabled(真);
r1.setGradientStart(-50,颜色为黑色);
r1.设置梯度停止(50,颜色为绿色);
Log.d(“****长度*******”,“+长度”);
for(int i=0;i
使用以下方法:

protected XYMultipleSeriesRenderer buildRenderer(int[] colors,
            PointStyle[] styles) {
        XYMultipleSeriesRenderer renderer = new XYMultipleSeriesRenderer();
        setRenderer(renderer, colors, styles);
        return renderer;
    }

    protected void setRenderer(XYMultipleSeriesRenderer renderer, int[] colors,
            PointStyle[] styles) {
        renderer.setAxisTitleTextSize(16);
        renderer.setChartTitleTextSize(20);
        renderer.setLabelsTextSize(15);
        renderer.setLegendTextSize(15);
        renderer.setPointSize(5f);

        renderer.setMargins(new int[] { 20, 30, 15, 20 });
        int length = colors.length;
        for (int i = 0; i < length; i++) {

             XYSeriesRenderer r = new XYSeriesRenderer();
              r.setColor(colors[i]);
             r.setPointStyle(styles[i]);    
             renderer.addSeriesRenderer(r);     

        }
受保护的XYMultipleSeries渲染器构建渲染器(int[]颜色,
点样式[]样式){
XYMultipleReseriesRenderer渲染器=新的XYMultipleReseriesRenderer();
设置渲染器(渲染器、颜色、样式);
返回渲染器;
}
受保护的void setRenderer(XYMultipleSeriesRenderer渲染器,int[]颜色,
点样式[]样式){
setAxisTitleTextSize(16);
渲染器.setChartTitleTextSize(20);
setLabelsTextSize(15);
渲染器。setLegendTextSize(15);
渲染器设置点大小(5f);
setMargins(新的int[]{20,30,15,20});
int length=colors.length;
for(int i=0;i
我得到的截图如下:

我想要什么:

问题:我想给这个折线图添加渐变色。从一种颜色到另一种颜色

任何帮助都将不胜感激


提前感谢。

使用几个系列,每个系列都有自己的颜色。

如果您仍在寻找答案&任何一个都发现这个问题相同,那么 答案是肯定的,我们可以将梯度设置为折线图。 解决方案是将LineChart子类化并覆盖drawSeries方法,如下所示

 @Override
    public void drawSeries(Canvas canvas, Paint paint, float[] points,
                    SimpleSeriesRenderer seriesRenderer, float yAxisValue, int seriesIndex, int startIndex) {
            int length = points.length;
            XYSeriesRenderer renderer = (XYSeriesRenderer) seriesRenderer;
            float lineWidth = paint.getStrokeWidth();
            paint.setStrokeWidth(renderer.getLineWidth());
            if (renderer.isFillBelowLine() || renderer.isGradientEnabled()) {
                    int pLength = points.length;
                    float[] fillPoints = new float[pLength + 4];
                    System.arraycopy(points, 0, fillPoints, 0, length);
                    fillPoints[0] = points[0] + 1;
                    fillPoints[length] = fillPoints[length - 2];
                    fillPoints[length + 1] = yAxisValue;
                    fillPoints[length + 2] = fillPoints[0];
                    fillPoints[length + 3] = fillPoints[length + 1];
                    float max = 0;
                    for (int i = 0; i < length + 4; i += 2) {
                            if (fillPoints[i + 1] < 0) {
                                    fillPoints[i + 1] = 0;
                            }
                            else if (fillPoints[i + 1] > max) {
                                    max = fillPoints[i + 1];
                            }
                    }
                    paint.setStyle(Style.FILL);
                    if (renderer.isGradientEnabled()) {
                            Shader s = paint.getShader();
                            // Create gradient from values set in renderer
                            paint.setShader(new LinearGradient(0, (float)(renderer.getGradientStartValue() * max), 0, (float)(renderer.getGradientStopValue() * max),
                                            renderer.getGradientStartColor(), renderer.getGradientStopColor(), Shader.TileMode.MIRROR));
                            drawPath(canvas, fillPoints, paint, true);
                            // Restore paint's shader to previous value (null)
                            paint.setShader(s);
                    }
                    else {
                            paint.setColor(renderer.getFillBelowLineColor());
                            drawPath(canvas, fillPoints, paint, true);
                    }
            }
            paint.setColor(seriesRenderer.getColor());
            paint.setStyle(Style.STROKE);
            drawPath(canvas, points, paint, false);
            paint.setStrokeWidth(lineWidth);
    }
@覆盖
public void drawSeries(帆布、油漆、浮点数、,
SimpleSeriesRenderer seriesRenderer、浮点值、整数系列索引、整数startIndex){
int length=points.length;
XYSeriesRenderer渲染器=(XYSeriesRenderer)seriesRenderer;
float lineWidth=paint.getStrokeWidth();
paint.setStrokeWidth(renderer.getLineWidth());
if(renderer.isFillBelowLine()| | renderer.isGradientEnabled()){
int pLength=点。长度;
浮动[]填充点=新浮动[pLength+4];
System.arraycopy(点,0,填充点,0,长度);
填充点[0]=点[0]+1;
填充点[长度]=填充点[长度-2];
填充点[length+1]=yAxisValue;
填充点[长度+2]=填充点[0];
填充点[长度+3]=填充点[长度+1];
浮动最大值=0;
对于(int i=0;i最大值){
最大值=填充点[i+1];
}
}
油漆.设置样式(样式.填充);
if(renderer.isGradientEnabled()){
着色器s=paint.getShader();
//从渲染器中设置的值创建渐变
油漆.固定阴影(新线性
@Override
public void drawSeries(Canvas canvas, Paint paint, float[] points, 
        SimpleSeriesRenderer seriesRenderer, float yAxisValue, int seriesIndex, int startIndex) {
    int length = points.length;
    XYSeriesRenderer renderer = (XYSeriesRenderer) seriesRenderer;
    float lineWidth = paint.getStrokeWidth();
    paint.setStrokeWidth(renderer.getLineWidth());
    if (renderer.isFillBelowLine() || renderer.isGradientEnabled()) {
        int pLength = points.length;
        float[] fillPoints = new float[pLength + 4];
        System.arraycopy(points, 0, fillPoints, 0, length);
        fillPoints[0] = points[0] + 1;
        fillPoints[length] = fillPoints[length - 2];
        fillPoints[length + 1] = yAxisValue;
        fillPoints[length + 2] = fillPoints[0];
        fillPoints[length + 3] = fillPoints[length + 1];
        float max = 0;
        for (int i = 0; i < length + 4; i += 2) {
            if (fillPoints[i + 1] < 0) {
                fillPoints[i + 1] = 0;
            }
            else if (fillPoints[i + 1] > max) {
                max = fillPoints[i + 1];
            }
        }
        paint.setStyle(Style.FILL);
        if (renderer.isGradientEnabled()) {
            Shader s = paint.getShader();
            // Create gradient from values set in renderer
            paint.setShader(new LinearGradient(0, (float)(renderer.getGradientStartValue() * max), 0, (float)(renderer.getGradientStopValue() * max), 
                    renderer.getGradientStartColor(), renderer.getGradientStopColor(), Shader.TileMode.MIRROR));
            drawPath(canvas, fillPoints, paint, true);
            // Restore paint's shader to previous value (null)
            paint.setShader(s);
        }
        else {
            paint.setColor(renderer.getFillBelowLineColor());
            drawPath(canvas, fillPoints, paint, true);
        }
    }
    paint.setColor(seriesRenderer.getColor());
    paint.setStyle(Style.STROKE);
    drawPath(canvas, points, paint, false);
    paint.setStrokeWidth(lineWidth);
}