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Javascript 带有变量js/jquery的HP工具栏_Javascript_Jquery_Progress - Fatal编程技术网

Javascript 带有变量js/jquery的HP工具栏

Javascript 带有变量js/jquery的HP工具栏,javascript,jquery,progress,Javascript,Jquery,Progress,我想使敌人的hp酒吧与进步的功能。这是我代码的一部分: function clickRandom(min, max) { return Math.floor(Math.random() * (max - min + 1)) + min; } function monster() { mjaki(); if (level === "forest") { mlvl = clickRando

我想使敌人的hp酒吧与进步的功能。这是我代码的一部分:

    function clickRandom(min, max) {
    return Math.floor(Math.random() * (max - min + 1)) + min;   
} 
    function monster() {
            mjaki();
            if (level === "forest") {
                mlvl = clickRandom(1, 100);
                    if (mlvl <= 40) {
                        mname = "(LVL 1) "+monsname+" Orc";
                        mxp = 60;
                        mgold = clickRandom(2, 8);
                        maxmhp = 50;
                        mhp = maxmhp;
                    }

                    if (mlvl <= 70 && mlvl > 40) {
                        mname = "(LVL 2) "+monsname+" Orc";
                        mxp = 70;
                        mgold = clickRandom(4, 10);
                        maxmhp = 65;
                        mhp = maxmhp;
                    }

                    if (mlvl <= 90 && mlvl > 70) {
                        mname = "(LVL 3) "+monsname+" Orc";
                        mxp = 80;
                        mgold = clickRandom(6, 12);
                        maxmhp = 80;
                        mhp = maxmhp;
                    }

                    if (mlvl <= 100 && mlvl > 90) {
                        mname = "(BOSS) "+monsname+" Orc";
                        mxp = 100;
                        mgold = clickRandom(8, 14);
                        maxmhp = 100;
                        mhp = maxmhp;
                    }
            }

            if (level === "desert") {
                mlvl = clickRandom(1, 100);
                    if (mlvl <= 40) {
                        mname = "(LVL 1) "+monsname+" Troll";
                        mxp = 120;
                        mgold = clickRandom(10, 20);
                        maxmhp = 150;
                        mhp = maxmhp;
                    }

                    if (mlvl <= 70 && mlvl > 40) {
                        mname = "(LVL 2) "+monsname+" Troll";
                        mxp = 130;
                        mgold = clickRandom(12, 22);
                        maxmhp = 280;
                        mhp = maxmhp;
                    }

                    if (mlvl <= 90 && mlvl > 70) {
                        mname = "(LVL 3) "+monsname+" Troll";
                        mxp = 140;
                        mgold = clickRandom(14, 24);
                        maxmhp = 310;
                        mhp = maxmhp;
                    }

                    if (mlvl <= 100 && mlvl > 90) {
                        mname = "(BOSS) "+monsname+" Troll";
                        mxp = 170;
                        mgold = clickRandom(16, 26);
                        maxmhp = 350;
                        mhp = maxmhp;
                    }
            }

            //miejsce na kolejne poziomy narazie forest


        }
            $( "#progressbar" ).progressbar({
              value: mhp
            });
函数单击随机(最小值、最大值){
返回Math.floor(Math.random()*(max-min+1))+min;
} 
函数monster(){
mjaki();
如果(级别=“林”){
mlvl=点击随机(1100);

如果(mlvl)“我不能粘贴所有代码[因为]行太多。”两件事:第一:在你的问题中,每个字符或行都不收费!第二:这就是为什么我们要求a来重现你的问题,而不是你的整个代码库。
mhp
只能在0到100之间,因为它是一个百分比。而且@DavidThomas是对的,你应该提供一个简化版本的co这会给你带来麻烦,以便我们了解问题所在。