使用Javascript调用Silverlight
我试图通过javascript调用silverlight应用程序的公共方法,该方法只设置一个私有变量。当我试图设置文件名时,我得到一个javascript错误。fu.Content.myObject未定义。有人能发现错误吗使用Javascript调用Silverlight,javascript,silverlight,Javascript,Silverlight,我试图通过javascript调用silverlight应用程序的公共方法,该方法只设置一个私有变量。当我试图设置文件名时,我得到一个javascript错误。fu.Content.myObject未定义。有人能发现错误吗 如果在JavascriptSetFileName函数中不大写Content,它是否有效 fu.content.myObject.SetFileName("10"); 这是我看到的我的程序和你的代码调用Silverlight对象的唯一明显区别。不,同样的问题,尽管IE给出了“
如果在Javascript
SetFileName
函数中不大写Content
,它是否有效
fu.content.myObject.SetFileName("10");
这是我看到的我的程序和你的代码调用Silverlight对象的唯一明显区别。不,同样的问题,尽管IE给出了“未指定的错误”,firefox是一个未定义的对象。
[ScriptableType]
public partial class MainPage : UserControl
{
public MainPage()
{
InitializeComponent();
}
private void UserControl_Loaded(object sender, RoutedEventArgs e)
{
HtmlPage.RegisterScriptableObject("myObject", this);
}
private string m_FileName = "setthis";
[ScriptableMember]
public void SetFileName(string fileName)
{
m_FileName = fileName;
}
private OpenFileDialog dlg = new OpenFileDialog();
private void Browse_Click(object sender, RoutedEventArgs e)
{
dlg.Multiselect = false;
dlg.Filter = "MP3s (*.mp3)|*.mp3|All files (*.*)|*.*";
bool? retval = dlg.ShowDialog();
if (retval != null && retval == true)
{
StatusText.Text = dlg.File.Name;
}
else
{
StatusText.Text = "No file selected...";
}
}
private void UploadFile(string fileName, Stream data)
{
UriBuilder ub = new UriBuilder("http://localhost:43439/uploadfile.aspx");
ub.Query = string.Format("filename={0}", m_FileName);
WebClient c = new WebClient();
c.OpenWriteCompleted += (sender, e) =>
{
PushData(data, e.Result);
e.Result.Close();
data.Close();
};
c.OpenWriteAsync(ub.Uri);
}
private void Upload_Click(object sender, RoutedEventArgs e)
{
try
{
UploadFile(StatusText.Text, dlg.File.OpenRead());
}
catch (Exception ex)
{
StatusText.Text = ex.ToString();
}
}
private void PushData(Stream input, Stream output)
{
byte[] buffer = new byte[4096];
int bytesRead;
int totalBytesRead = 0;
while ((bytesRead = input.Read(buffer, 0, buffer.Length)) != 0)
{
totalBytesRead += bytesRead;
StatusText.Text = ((int)(totalBytesRead / input.Length)).ToString("P");
output.Write(buffer, 0, bytesRead);
}
}
}
fu.content.myObject.SetFileName("10");