Azure语音javascript SDK:以mp3格式输出音频

Azure语音javascript SDK:以mp3格式输出音频,javascript,audio,mp3,lame,azure-speech,Javascript,Audio,Mp3,Lame,Azure Speech,我使用sdk.connection方法从语音到文本识别器捕获音频。它创建了我想要转换成MP3的PCM音频 import {lamejs} from "../../modules/lame.min.js"; const wavBlob = new Blob([sentAudio]); const reader = new FileReader(); reader.onload = evt => { const audioData = evt.targ

我使用sdk.connection方法从语音到文本识别器捕获音频。它创建了我想要转换成MP3的PCM音频

import {lamejs} from "../../modules/lame.min.js";

const wavBlob = new Blob([sentAudio]);
const reader = new FileReader();
    reader.onload = evt => {
      const audioData = evt.target.result;
      const wav = lamejs.WavHeader.readHeader(new DataView(audioData));
      const mp3enc = new lamejs.Mp3Encoder(1, wav.sampleRate, 128);
      const samples = new Int8Array(audioData, wav.dataOffset, wav.dataLen / 2);
      let mp3Tmp = mp3enc.encodeBuffer(samples); // encode mp3

      // Push encode buffer to mp3Data variable
      const mp3Data = [];
      mp3Data.push(mp3Tmp);

      // Get end part of mp3
      mp3Tmp = mp3enc.flush();

      // Write last data to the output data, too
      // mp3Data contains now the complete mp3Data
      mp3Data.push(mp3Tmp);

      const blob = new Blob(mp3Data, { type: "audio/mp3" });
      this.createDownloadLink(blob, "mp3");
    };
    reader.readAsArrayBuffer(wavBlob);
以下是初始化连接的方式:

const con = SpeechSDK.Connection.fromRecognizer(this.recognizer);
      con.messageSent = args => {
        // Only record outbound audio mesages that have data in them.
        if (
          args.message.path === "audio" &&
          args.message.isBinaryMessage &&
          args.message.binaryMessage !== null
        ) {
          this.wavFragments[this.wavFragmentCount++] =
            args.message.binaryMessage;
        }
      };
这是wav文件的构建:

let byteCount = 0;
    for (let i = 0; i < this.wavFragmentCount; i++) {
      byteCount += this.wavFragments[i].byteLength;
    }
    // Output array.
    const sentAudio = new Uint8Array(byteCount);
    byteCount = 0;
    for (let i = 0; i < this.wavFragmentCount; i++) {
      sentAudio.set(new Uint8Array(this.wavFragments[i]), byteCount);
      byteCount += this.wavFragments[i].byteLength;
    } // Write the audio back to disk.
    // Set the file size in the wave header:
    const view = new DataView(sentAudio.buffer);
    view.setUint32(4, byteCount, true);
    view.setUint32(40, byteCount, true);
MP3 Blob为空或包含听不见的声音。 我也尝试过使用中描述的“encodeMP3”方法,但它提供了相同的输出


是否有支持此mp3转换的现有解决方案?

有关此问题,请参阅以下代码

let byteCount = 0;
          for (let i= 0; i < wavFragmentCount; i++) {
            byteCount += wavFragments[i].byteLength;
          }

          // Output array.
          const sentAudio: Uint8Array = new Uint8Array(byteCount);

          byteCount = 0;
          for (let i: number = 0; i < wavFragmentCount; i++) {
            sentAudio.set(new Uint8Array(wavFragments[i]), byteCount);
            byteCount += wavFragments[i].byteLength;
          }
          // create wav file blob
          const view = new DataView(sentAudio.buffer);
          view.setUint32(4, byteCount, true);
          view.setUint32(40, byteCount, true);
          let wav = new Blob([view], { type: 'audio/wav' });
          // read wave file as base64
          var reader = new FileReader();
          reader.readAsDataURL(wav);
          reader.onload = () => {
            var base64String = reader.result.toString();           
            base64String = base64String.split(',')[1];
            
            // convert to buffer
            var binary_string = window.atob(base64String);
            var len = binary_string.length;
            var bytes = new Uint8Array(len);
            for (var i = 0; i < len; i++) {
              bytes[i] = binary_string.charCodeAt(i);
            }
            
            // convert to mp3 with lamejs
            var wavHdr = lamejs.WavHeader.readHeader(
              new DataView(bytes.buffer)
            );
            console.log(wavHdr);
            var wavSamples = new Int16Array(
              bytes.buffer,
              0,
              wavHdr.dataLen / 2
            );
            let mp3 = this.wavToMp3(
              wavHdr.channels,
              wavHdr.sampleRate,
              wavSamples
            );
            
            reader.readAsDataURL(mp3);
            reader.onload = () => {
              var base64String = reader.result;
              console.log(base64String);
            };
          };
function wavToMp3(channels, sampleRate, samples) {
    console.log(channels);
    console.log(sampleRate);
    var buffer = [];
    var mp3enc = new lamejs.Mp3Encoder(channels, sampleRate, 128);
    var remaining = samples.length;
    var maxSamples = 1152;
    for (var i = 0; remaining >= maxSamples; i += maxSamples) {
      var mono = samples.subarray(i, i + maxSamples);
      var mp3buf = mp3enc.encodeBuffer(mono);
      if (mp3buf.length > 0) {
        buffer.push(new Int8Array(mp3buf));
      }
      remaining -= maxSamples;
    }
    var d = mp3enc.flush();
    if (d.length > 0) {
      buffer.push(new Int8Array(d));
    }

    console.log('done encoding, size=', buffer.length);
    var blob = new Blob(buffer, { type: 'audio/mp3' });
    var bUrl = window.URL.createObjectURL(blob);
    console.log('Blob created, URL:', bUrl);
    return blob;
  }
let byteCount=0;
for(设i=0;i{
var base64String=reader.result.toString();
base64String=base64String.split(',)[1];
//转换为缓冲区
var binary_string=window.atob(base64String);
var len=二进制字符串长度;
var字节=新的Uint8Array(len);
对于(变量i=0;i{
var base64String=reader.result;
console.log(base64String);
};
};
功能wavToMp3(通道、采样器、样本){
控制台日志(通道);
控制台日志(采样器);
var缓冲区=[];
var mp3enc=新的lamejs.Mp3Encoder(通道,采样器,128);
剩余var=样本长度;
var maxSamples=1152;
对于(变量i=0;剩余>=maxSamples;i+=maxSamples){
var mono=样本。子阵列(i,i+最大样本);
var mp3buf=mp3enc.encodeBuffer(mono);
如果(mp3buf.length>0){
buffer.push(新的Int8Array(mp3buf));
}
剩余-=最大样本数;
}
var d=mp3enc.flush();
如果(d.长度>0){
buffer.push(新的Int8Array(d));
}
log('done encoding,size=',buffer.length);
var blob=new blob(缓冲区,{type:'audio/mp3'});
var bUrl=window.URL.createObjectURL(blob);
log('Blob已创建,URL:',bUrl);
返回斑点;
}

很好的解决方案!在我的开发设备上工作得很好。现在我要在所有浏览器上测试它:)