Javascript 随机掷骰子

Javascript 随机掷骰子,javascript,Javascript,我对javascript非常陌生,我正在创建一个骰子游戏。我想制作一个Javascript函数,使骰子看起来随机,我想在每次点击按钮时随机更改骰子。 这是javascript和html代码: 兰西奥德尔达多酒店 数值变量=1; var-tempo=1000; setTimeout(函数(){lancio_dado();},节奏); 桌子{ *边界塌陷:塌陷;/*IE7及以下*/ 边界间距:0; 背景:#ffffff!重要;/*对于IE*/ } .边界{ 边框:实心#CCC10px; -moz

我对javascript非常陌生,我正在创建一个骰子游戏。我想制作一个Javascript函数,使骰子看起来随机,我想在每次点击按钮时随机更改骰子。 这是javascript和html代码:


兰西奥德尔达多酒店
数值变量=1;
var-tempo=1000;
setTimeout(函数(){lancio_dado();},节奏);
桌子{
*边界塌陷:塌陷;/*IE7及以下*/
边界间距:0;
背景:#ffffff!重要;/*对于IE*/
}
.边界{
边框:实心#CCC10px;
-moz边界半径:10px;
-webkit边界半径:10px;
边界半径:10px;
行为:url(border radius.htc);
-网络工具包盒阴影:0 1px 1px#ccc;
-莫兹盒阴影:0 1px 1px#ccc;
盒影:0 1px 1px#ccc;
}
函数lancio_dado(){
如果(数字=1){
document.getElementById('primacella')。innerHTML=“”;
document.getElementById('secondacella')。innerHTML=“”;
document.getElementById('terzacella')。innerHTML=“”;
document.getElementById('quartacella').innerHTML=“”;
document.getElementById('quintacella').innerHTML=“”;
document.getElementById('sestacella').innerHTML=“”;
document.getElementById('settimacella')。innerHTML=“”;
document.getElementById('ottavacella')。innerHTML=“”;
document.getElementById('nonacella')。innerHTML=“”;
数字护墙板=2;
setTimeout(函数(){lancio_dado();},节奏);
break();
}
如果(数字=2){
document.getElementById('primacella')。innerHTML=“”;
document.getElementById('secondacella')。innerHTML=“”;
document.getElementById('terzacella')。innerHTML=“”;
document.getElementById('quartacella').innerHTML=“”;
document.getElementById('quintacella').innerHTML=“”;
document.getElementById('sestacella').innerHTML=“”;
document.getElementById('settimacella')。innerHTML=“”;
document.getElementById('ottavacella')。innerHTML=“”;
document.getElementById('nonacella')。innerHTML=“”;
护墙板数量=3;
setTimeout(函数(){lancio_dado();},节奏);
break();
}
如果(数字=3){
document.getElementById('primacella')。innerHTML=“”;
document.getElementById('secondacella')。innerHTML=“”;
document.getElementById('terzacella')。innerHTML=“”;
document.getElementById('quartacella').innerHTML=“”;
document.getElementById('quintacella').innerHTML=“”;
document.getElementById('sestacella').innerHTML=“”;
document.getElementById('settimacella')。innerHTML=“”;
document.getElementById('ottavacella')。innerHTML=“”;
document.getElementById('nonacella')。innerHTML=“”;
护墙板数量=4;
setTimeout(函数(){lancio_dado();},节奏);
break();
}
如果(数字=4){
document.getElementById('primacella')。innerHTML=“”;
document.getElementById('secondacella')。innerHTML=“”;
document.getElementById('terzacella')。innerHTML=“”;
document.getElementById('quartacella').innerHTML=“”;
document.getElementById('quintacella').innerHTML=“”;
document.getElementById('sestacella').innerHTML=“”;
document.getElementById('settimacella')。innerHTML=“”;
document.getElementById('ottavacella')。innerHTML=“”;
document.getElementById('nonacella')。innerHTML=“”;
数字护墙板=5;
setTimeout(函数(){lancio_dado();},节奏);
break();
}
如果(数字=5){
document.getElementById('primacella')。innerHTML=“”;
document.getElementById('secondacella')。innerHTML=“”;
document.getElementById('terzacella')。innerHTML=“”;
document.getElementById('quartacella').innerHTML=“”;
document.getElementById('quintacella').innerHTML=“”;
document.getElementById('sestacella').innerHTML=“”;
document.getElementById('settimacella')。innerHTML=“”;
document.getElementById('ottavacella')。innerHTML=“”;
document.getElementById('nonacella')。innerHTML=“”;
护墙板数量=6;
setTimeout(函数(){lancio_dado();},节奏);
break();
}
如果(数字=6){
document.getElementById('primacella')。innerHTML=“”;
document.getElementById('secondacella')。innerHTML=“”;
document.getElementById('terzacella')。innerHTML=“”;
document.getElementById('quartacella').innerHTML=“”;
document.getElementById('quintacella').innerHTML=“”;
document.getElementById('sestacella').innerHTML=“”;
document.getElementById('settimacella')。innerHTML=“”;
document.getElementById('ottavacella')。innerHTML=“”;
document.getElementById('nonacella')。innerHTML=“”;
数字护墙板=1;
setTimeout(函数(){lancio_dado();},节奏);
break();
}
}
兰西亚护墙板

我想你在找这个:

numero_dado = Math.floor((Math.random() * 6) + 1);

此语句生成[1,6]范围内的随机数,并将其分配给numero_dado

好的,很好,那么你现在的问题是什么?