Python 获取播放器';s X和Y位置
我想让我的Minecraft克隆版更像Minecraft,所以我想添加一个生成块的函数,我该怎么做Python 获取播放器';s X和Y位置,python,minecraft,Python,Minecraft,我想让我的Minecraft克隆版更像Minecraft,所以我想添加一个生成块的函数,我该怎么做 from ursina import * from ursina.prefabs.first_person_controller import FirstPersonController import random --SNIP-- def Hill(): Hill_Size = random.randint(0,22) HillZ = random.randint(0, 30)
from ursina import *
from ursina.prefabs.first_person_controller import FirstPersonController
import random
--SNIP--
def Hill():
Hill_Size = random.randint(0,22)
HillZ = random.randint(0, 30)
HillX = random.randint(0, 30)
for i in range(1):
HH = 0
HH += 1
voxel = Voxel(position = (HillX,HH,HillZ))
voxel = Voxel(position = (HillX+1,HH+1,HillZ+1))
voxel = Voxel(position = (HillX+2,HH+2,HillZ+2))
--SNIP--
for z in range(30):
for x in range(30):
layer1 = Voxel(position = (x-15,0,z-15), texture=grass_texture)
layer2 = Voxel(position = (x-15,-1,z-15), texture=dirt_texture)
layer3 = Voxel(position = (x-15,-2,z-15), texture=stone_texture)
layer4 = Voxel(position = (x-15,-3,z-15), texture=brick_texture)
Hill()
app.run()
是否有一种方法可以找到我的球员的位置,比如
print(player.x)
,或者我可以执行x,y=get之类的操作。player.position()
if player.x<变量:
声明
我们可以将x
替换为y
或z
。
把这个放到更新函数中,你就可以开始了