Swiftui 迅捷按钮的光环动画

Swiftui 迅捷按钮的光环动画,swiftui,swiftui-animation,swiftui-button,Swiftui,Swiftui Animation,Swiftui Button,如何制作以下动画?触摸按钮时会出现光环,整个盒子会因为手指的重量而收缩 下面是一个使用ZStack和scaleEffect的解决方案。按下时收缩图标,并在完成时还原。与圆形相反,按下时缩放,完成后恢复 太好了!非常感谢。我打算把它们缩在一起(灵感来自苹果音乐上的“播放按钮”),所以我做了一个小小的改变-.frame(宽度:!点击?全尺寸:0.9*全尺寸,高度:!点击?全尺寸:0.9*全尺寸,对齐:对齐(水平:。中心,垂直:。中心))非常欢迎您,很高兴我能帮忙! struct Content

如何制作以下动画?触摸按钮时会出现光环,整个盒子会因为手指的重量而收缩


下面是一个使用ZStack和scaleEffect的解决方案。按下时收缩图标,并在完成时还原。与圆形相反,按下时缩放,完成后恢复


太好了!非常感谢。我打算把它们缩在一起(灵感来自苹果音乐上的“播放按钮”),所以我做了一个小小的改变-
.frame(宽度:!点击?全尺寸:0.9*全尺寸,高度:!点击?全尺寸:0.9*全尺寸,对齐:对齐(水平:。中心,垂直:。中心))
非常欢迎您,很高兴我能帮忙!
struct ContentView: View {
    
    var body: some View {
        Button(action: {
            
        }, label: {
                Image(systemName: "camera")
                        .font(.title)
                        .opacity(1)
        })
        .padding(.horizontal, 20)
        .frame(height: 80)
        .background(Color.yellow.opacity(0.2).clipShape(Circle()))
    }
}
struct AuraButtonView: View {
    // automatically resets gesture when complete
    @GestureState private var tapped = false
    // max size
    @State var fullSize : CGFloat = 72
    // size when button pressed
    @State var scale : CGFloat = 0.8

    // camera icon, shrink when pressed, restore on complete
    var icon : some View {
        Image(systemName: "camera")
            .font(.title)
            .scaleEffect(tapped ? CGSize(width: scale, height: scale) : CGSize(width: 1, height: 1))
            .animation(.easeInOut)
    }
    
    // yellow circle, grow when pressed, restore on complete
    var background : some View {
        Circle()
            .foregroundColor(tapped ? Color.yellow.opacity(0.2) : Color.clear)
            .frame(width: tapped ? fullSize : 0, height: tapped ? fullSize : 0, alignment: Alignment(horizontal: .center, vertical: .center))
            .animation(.easeInOut)
    }
    
    // stack the icon on the circle and use the zstack as the gesture
    var body: some View {
        ZStack(alignment: Alignment(horizontal: .center, vertical: .center), content: {
            background
            icon
        })
        .frame(width: fullSize, height: fullSize)
        .gesture(DragGesture(minimumDistance: 0)
                    .updating($tapped) { (_, tapped, _) in
                        tapped = true
                    })
    }
}

struct AuraButtonView_Previews: PreviewProvider {
    static var previews: some View {
        AuraButtonView()
    }
}