Visual studio code 在WSL中使用GDB进行调试时的输入/输出
我已经开始在Windows上使用Visual Studio代码&我想调试以下文件 main.c(位于c:/Users/aibrakov/Projects/c目录):Visual studio code 在WSL中使用GDB进行调试时的输入/输出,visual-studio-code,gdb,windows-subsystem-for-linux,Visual Studio Code,Gdb,Windows Subsystem For Linux,我已经开始在Windows上使用Visual Studio代码&我想调试以下文件 main.c(位于c:/Users/aibrakov/Projects/c目录): #包括 内部主(空){ int x=42;//在此处添加断点 printf(“你好,世界!\n”); getchar(); 返回0; } 遵循这一思路 我有 settings.json: { "window.zoomLevel": 0, "terminal.integrated.shell.windows"
#包括
内部主(空){
int x=42;//在此处添加断点
printf(“你好,世界!\n”);
getchar();
返回0;
}
遵循这一思路
{
"window.zoomLevel": 0,
"terminal.integrated.shell.windows": "c:\\windows\\sysnative\\bash.exe"
}
{
"version": "2.0.0",
"tasks": [
{
"label": "Build project",
"type": "shell",
"command": "gcc",
"args": [
"-g", "main.c"
],
"group": {
"kind": "build",
"isDefault": true
}
}
]
}
{
"version": "0.2.0",
"configurations": [
{
"name": "C++ Launch",
"type": "cppdbg",
"request": "launch",
"program": "/mnt/c/Users/aibrakov/Projects/c/a.out",
"stopAtEntry": false,
"cwd": "/mnt/c/Users/aibrakov/Projects/c",
"environment": [],
"externalConsole": true,
"MIMode": "gdb",
"pipeTransport": {
"pipeCwd": "",
"pipeProgram": "c:\\windows\\sysnative\\bash.exe",
"pipeArgs": [
"-c"
],
"debuggerPath": "/usr/bin/gdb"
},
"sourceFileMap": {
"/mnt/c": "c:\\"
}
}
]
}
tasks.json:
{
"window.zoomLevel": 0,
"terminal.integrated.shell.windows": "c:\\windows\\sysnative\\bash.exe"
}
{
"version": "2.0.0",
"tasks": [
{
"label": "Build project",
"type": "shell",
"command": "gcc",
"args": [
"-g", "main.c"
],
"group": {
"kind": "build",
"isDefault": true
}
}
]
}
{
"version": "0.2.0",
"configurations": [
{
"name": "C++ Launch",
"type": "cppdbg",
"request": "launch",
"program": "/mnt/c/Users/aibrakov/Projects/c/a.out",
"stopAtEntry": false,
"cwd": "/mnt/c/Users/aibrakov/Projects/c",
"environment": [],
"externalConsole": true,
"MIMode": "gdb",
"pipeTransport": {
"pipeCwd": "",
"pipeProgram": "c:\\windows\\sysnative\\bash.exe",
"pipeArgs": [
"-c"
],
"debuggerPath": "/usr/bin/gdb"
},
"sourceFileMap": {
"/mnt/c": "c:\\"
}
}
]
}
launch.json:
{
"window.zoomLevel": 0,
"terminal.integrated.shell.windows": "c:\\windows\\sysnative\\bash.exe"
}
{
"version": "2.0.0",
"tasks": [
{
"label": "Build project",
"type": "shell",
"command": "gcc",
"args": [
"-g", "main.c"
],
"group": {
"kind": "build",
"isDefault": true
}
}
]
}
{
"version": "0.2.0",
"configurations": [
{
"name": "C++ Launch",
"type": "cppdbg",
"request": "launch",
"program": "/mnt/c/Users/aibrakov/Projects/c/a.out",
"stopAtEntry": false,
"cwd": "/mnt/c/Users/aibrakov/Projects/c",
"environment": [],
"externalConsole": true,
"MIMode": "gdb",
"pipeTransport": {
"pipeCwd": "",
"pipeProgram": "c:\\windows\\sysnative\\bash.exe",
"pipeArgs": [
"-c"
],
"debuggerPath": "/usr/bin/gdb"
},
"sourceFileMap": {
"/mnt/c": "c:\\"
}
}
]
}
使用Ctrl+Shift+B构建项目成功
调试有点有效:它在断点处停止,并且可以访问DEBUG CONSOLE
选项卡,但我没有得到输出(Hello World!
,在我的示例中),也无法发送getchar
等待的字符
有没有办法使用运行我的程序的终端?还是我遗漏了什么