Actionscript 3 Adobe动画碰撞
我正在用AS3制作一个adobe动画游戏。我想在游戏开始时停止我的方块 它与左边的障碍物碰撞而不让它通过。我的盒子的实例名叫做“盒子”,我的障碍物叫做“左”和“右” 以下是我的舞台图像: 这是我迄今为止移动箱子的代码:Actionscript 3 Adobe动画碰撞,actionscript-3,flash,adobe,collision,Actionscript 3,Flash,Adobe,Collision,我正在用AS3制作一个adobe动画游戏。我想在游戏开始时停止我的方块 它与左边的障碍物碰撞而不让它通过。我的盒子的实例名叫做“盒子”,我的障碍物叫做“左”和“右” 以下是我的舞台图像: 这是我迄今为止移动箱子的代码: var upPressed:Boolean = false; var downPressed:Boolean = false; var leftPressed:Boolean = false; var rightPressed:Boolean = false; box.addE
var upPressed:Boolean = false;
var downPressed:Boolean = false;
var leftPressed:Boolean = false;
var rightPressed:Boolean = false;
box.addEventListener(Event.ENTER_FRAME, fl_MoveInDirectionOfKey);
stage.addEventListener(KeyboardEvent.KEY_DOWN, fl_SetKeyPressed);
stage.addEventListener(KeyboardEvent.KEY_UP, fl_UnsetKeyPressed);
function fl_MoveInDirectionOfKey(event:Event)
{
if (leftPressed)
{
box.x -= 5;
}
if (rightPressed)
{
box.x += 5;
}
}
function fl_SetKeyPressed(event:KeyboardEvent):void
{
switch (event.keyCode)
{
case Keyboard.LEFT:
{
leftPressed = true;
break;
}
case Keyboard.RIGHT:
{
rightPressed = true;
break;
}
}
}
function fl_UnsetKeyPressed(event:KeyboardEvent):void
{
switch (event.keyCode)
{
case Keyboard.LEFT:
{
leftPressed = false;
break;
}
case Keyboard.RIGHT:
{
rightPressed = false;
break;
}
}
}
非常感谢你 你需要像
if (box.hitTestObject(left)) box.x = left.x + left.width;
if (box.hitTestObject(right)) box.x = right.x - box.width;
添加到fl_MoveInDirectionOfKey
函数的末尾