Actionscript 3 ActionScript 3 Flash CS6-淡出音频
我有菜单上播放的背景音乐。我想让它在玩家选择开始按钮startBtn时平滑淡出。你是怎么做到的? 这是我的密码:Actionscript 3 ActionScript 3 Flash CS6-淡出音频,actionscript-3,flash,audio,fadeout,Actionscript 3,Flash,Audio,Fadeout,我有菜单上播放的背景音乐。我想让它在玩家选择开始按钮startBtn时平滑淡出。你是怎么做到的? 这是我的密码: import flash.events.Event; import flash.events.MouseEvent; import flash.system.fscommand; import flash.media.Sound; import flash.media.SoundChannel; import flash.net.URLRequest; import flash.ev
import flash.events.Event;
import flash.events.MouseEvent;
import flash.system.fscommand;
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.net.URLRequest;
import flash.events.Event;
import flash.media.SoundTransform;
import flash.events.MouseEvent;
//Declare MUSIC Variables
var musicSelection:Sound;
var musicChannel:SoundChannel;
var musicTrack:String = "music/dearly_beloved.mp3";
var musicVolume:Number=0.2;
/*var isMuted = false;*/
loadMusic();
function loadMusic():void
{
//first stop old sound playing
SoundMixer.stopAll();
musicSelection = new Sound();
musicChannel = new SoundChannel();
//create and load the required soun
musicSelection.load(new URLRequest(musicTrack));
//when loaded - play it
musicSelection.addEventListener(Event.COMPLETE, musicLoaded);
}
function musicLoaded(evt:Event):void
{
//finished with this listener
musicSelection.removeEventListener(Event.COMPLETE, musicLoaded);
//play music
playMusic();
}
function playMusic():void
{
//play the random or selected music
musicChannel = musicSelection.play();
//setting the volume control property to the music channel
musicChannel.soundTransform = new SoundTransform(musicVolume, 0);
//but add this one to make repeats
musicChannel.addEventListener(Event.SOUND_COMPLETE, playAgain);
}
function playAgain(evt:Event):void
{
// remove this listener and repeat
musicChannel.removeEventListener(Event.SOUND_COMPLETE, playAgain);
playMusic();
}
这是第二帧的代码:
import flash.events.Event;
import flash.media.SoundTransform;
stop();
optionBtn.addEventListener(MouseEvent.CLICK, goToOption)
function goToOption(event:MouseEvent):void
{
nextFrame();
}
startBtn.addEventListener(MouseEvent.MOUSE_DOWN, stopMusic);
function stopMusic(event:MouseEvent):void
{
musicChannel.soundTransform = new SoundTransform(musicVolume, 0);
while (musicVolume > 0)
{
musicVolume--;
}
}
quitBtn.addEventListener(MouseEvent.MOUSE_DOWN, closeGame);
function closeGame(event:MouseEvent):void
{
fscommand("quit");
}
使用while。。。只会在一帧内立即减少音乐。您需要做的是添加ENTER_FRAME事件,并在其中减少音乐。大概是这样的:
addEventListener(Event.ENTER_FRAME, onLoop);
var _oldTime:Number = 0;
private function onLoop(e:Event):void
{
var resultTime:Number = getTimer() - oldTime;
if(resultTime > 200 )
{
musicVolume -= 0.1;
oldTime += resultTime;
if(musicVolume <= 0)
{
removeEventListener(Event.ENTER_FRAME,onLoop);
}
}
}
根据您想要的速度,尝试不同的值来减小音量,或者何时减小结果时间>200->200ms您可以使用TweenMax来减小音量: