使用onTouchEvent Android旋转、缩放、拖动位图

使用onTouchEvent Android旋转、缩放、拖动位图,android,bitmap,rotation,scale,touch-event,Android,Bitmap,Rotation,Scale,Touch Event,我希望能够用手指旋转和缩放我的位图,我已经找到了所有的示例项目,但是它们都与我的代码不匹配。这是我的onTouchListener的代码 public class MyView extends View { private float mX, mY; private float XText, YText; private float Textpixel; private static final float TOUCH_TOLERANCE = 2; //

我希望能够用手指旋转和缩放我的位图,我已经找到了所有的示例项目,但是它们都与我的代码不匹配。这是我的onTouchListener的代码

public class MyView extends View {
    private float mX, mY;
    private float XText, YText;
    private float Textpixel;
    private static final float TOUCH_TOLERANCE = 2;

    //image
    float xImage = 200;
    float yImage = 200;

    public MyView(Context c) {
        super(c);
        mCanvas     = new Canvas();
        mPath       = new Path();
    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh );
    }

    @Override
    protected void onDraw(Canvas canvas) {
        if ( layouttype == "small"){
            Textpixel   = 16f;
        }else if(layouttype == "normal"){
            Textpixel   = 16f;
        }else if (layouttype == "large"){
            Textpixel   = 18f;
        }else {
            Textpixel   = 20f;
        }

        if(bmImgAttach != null) {
            canvas.drawBitmap(bmImgAttach, xImage, yImage, null);
        }
    }

    public void touch_start(float x, float y, MotionEvent event) {
        if (isImage) {
            if(isTouchImage) {
                xImage = event.getX();
                yImage = event.getY();
            }
        }
    }

    private void touch_move(float x, float y, MotionEvent event) {
        if(isImage) {
            if(isTouchImage) {
                xImage = event.getX();
                yImage = event.getY();
            }
        }
    }

    private void touch_up(float x, float y, MotionEvent event) {
        if(isImage) {
            if(isTouchImage) {
                xImage = event.getX();
                yImage = event.getY();
            }
        }
    }

    @SuppressLint("ClickableViewAccessibility")
    @Override
    public boolean onTouchEvent(MotionEvent event) {
        final float x = event.getX();
        final float y = event.getY();
        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
                touch_start(x, y, event);
                invalidate();
                break;
            case MotionEvent.ACTION_MOVE:
                touch_move(x, y, event);
                invalidate();
                break;
            case MotionEvent.ACTION_UP:
                touch_up(x, y, event);
                invalidate();
                break;
        }return true;
    }
}
我为每个事件创建了不同的方法,如:

  • 动作\停机事件的触摸启动方法
  • 动作移动事件的触摸移动方法
  • 行动事件的修补方法

    • Android中的矩阵类使用3×3矩阵来实现所有2D变换

      下面是Android多点触摸功能的快速实现——一个手指移动,两个手指缩放,三个手指旋转图像

      public class MultiTouch extends Activity implements OnTouchListener {
      
      // these matrices will be used to move and zoom image
      private Matrix matrix = new Matrix();
      private Matrix savedMatrix = new Matrix();
      // we can be in one of these 3 states
      
      private static final int NONE = 0;
      private static final int DRAG = 1;
      private static final int ZOOM = 2;
      private int mode = NONE;
      
      // remember some things for zooming
      
      private PointF start = new PointF(); 
      private PointF mid = new PointF();
      private float oldDist = 1f;
      private float d = 0f;
      private float newRot = 0f;
      private float[] lastEvent = null;
      
      @Override
      public void onCreate(Bundle savedInstanceState) {
      
      super.onCreate(savedInstanceState);
      setContentView(R.layout.main);
      ImageView view = (ImageView) findViewById(R.id.imageView);
      view.setOnTouchListener(this);
      
      }
      
      public boolean onTouch(View v, MotionEvent event) {
      
      // handle touch events here
      ImageView view = (ImageView) v;
      switch (event.getAction() & MotionEvent.ACTION_MASK) {
      case MotionEvent.ACTION_DOWN:
      savedMatrix.set(matrix);
      start.set(event.getX(), event.getY());
      mode = DRAG;
      lastEvent = null;
      break;
      
      case MotionEvent.ACTION_POINTER_DOWN:
      
      oldDist = spacing(event);
      if (oldDist > 10f) {
      savedMatrix.set(matrix);
      midPoint(mid, event);
      mode = ZOOM;
      }
      
      lastEvent = new float[4];
      lastEvent[0] = event.getX(0);
      lastEvent[1] = event.getX(1);
      lastEvent[2] = event.getY(0);
      lastEvent[3] = event.getY(1);
      d = rotation(event);
      break;
      
      case MotionEvent.ACTION_UP:
      
      case MotionEvent.ACTION_POINTER_UP:
      
      mode = NONE;
      lastEvent = null;
      break;
      
      case MotionEvent.ACTION_MOVE:
      
      if (mode == DRAG) {
      
      matrix.set(savedMatrix);
      float dx = event.getX() - start.x;
      float dy = event.getY() - start.y;
      matrix.postTranslate(dx, dy);
      
      } else if (mode == ZOOM) {
      float newDist = spacing(event);
      
      if (newDist > 10f) {
      
      matrix.set(savedMatrix);
      float scale = (newDist / oldDist);
      matrix.postScale(scale, scale, mid.x, mid.y);
      
      }
      
      if (lastEvent != null && event.getPointerCount() == 3) {
      
      newRot = rotation(event);
      float r = newRot - d;
      float[] values = new float[9];
      matrix.getValues(values);
      float tx = values[2];
      float ty = values[5];
      float sx = values[0];
      float xc = (view.getWidth() / 2) * sx;
      float yc = (view.getHeight() / 2) * sx;
      matrix.postRotate(r, tx + xc, ty + yc);
      
      }
      }
      break;
      }
      view.setImageMatrix(matrix);
      return true;
      }
       /**
      
      * Determine the space between the first two fingers
      
      */
      
      private float spacing(MotionEvent event) {
      
      float x = event.getX(0) - event.getX(1);
      float y = event.getY(0) - event.getY(1);
      return FloatMath.sqrt(x * x + y * y);
      
      }
      
      /**
      
      * Calculate the mid point of the first two fingers
      
      */
      
      private void midPoint(PointF point, MotionEvent event) {
      
      float x = event.getX(0) + event.getX(1);
      float y = event.getY(0) + event.getY(1);
      point.set(x / 2, y / 2);
      }
      /**
      
      * Calculate the degree to be rotated by.
      
      * @param event
      
      * @return Degrees
      
      */
      
      private float rotation(MotionEvent event) {
      
      double delta_x = (event.getX(0) - event.getX(1));
      double delta_y = (event.getY(0) - event.getY(1));
      double radians = Math.atan2(delta_y, delta_x);
      return (float) Math.toDegrees(radians);
      
      }
      
      }
      
      对于ImageView,使用scaleType=矩阵,如下所示

      <ImageView
          android:id="@+id/imageView"
          android:layout_width="match_parent"
          android:layout_height="match_parent"
          android:scaleType="matrix"
          android:src="@drawable/app_icon" />
      
      
      
      和?我在这里看不到任何问号(?)。许多教程都告诉我如何使用ImageView而不是位图来旋转、拖动和缩放,但我需要旋转、缩放和拖动位图,我不知道如何将侦听器设置为位图。请参阅