Android 绘制的三角形路径留下痕迹
阶级三角Android 绘制的三角形路径留下痕迹,android,Android,阶级三角 public class Triangle extends View { private int x, y; private int _xDelta, _yDelta; private Point triangleA = new Point(); private Point triangleB = new Point(); private Point triangleC = new Point(); public static Path
public class Triangle extends View {
private int x, y;
private int _xDelta, _yDelta;
private Point triangleA = new Point();
private Point triangleB = new Point();
private Point triangleC = new Point();
public static Path trianglePath = new Path();
private Paint paintTriangle = new Paint();
public Triangle(Context context) {
super(context);
init(null, 0);
}
public Triangle(Context context, AttributeSet attrs) {
super(context, attrs);
init(attrs, 0);
}
public Triangle(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(attrs, defStyleAttr);
}
private void init(AttributeSet attrs, int defStyleAttyr) {
paintTriangle.setColor(Color.RED);
paintTriangle.setStyle(Style.FILL);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
final int X = (int) event.getRawX();
final int Y = (int) event.getRawY();
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
_xDelta = X - x;
_yDelta = Y - y;
break;
case MotionEvent.ACTION_UP:
break;
case MotionEvent.ACTION_POINTER_DOWN:
break;
case MotionEvent.ACTION_POINTER_UP:
break;
case MotionEvent.ACTION_MOVE:
x = X - _xDelta;
y = Y - _yDelta;
break;
}
invalidate();
return true;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
triangleA.set(x - 100 - 10, y + 100 + 10);
triangleB.set(x, y - 100 - 10);
triangleC.set(x + 100 + 10, y + 100 + 10);
trianglePath.moveTo(triangleA.x, triangleA.y);
trianglePath.lineTo(triangleB.x, triangleB.y);
trianglePath.lineTo(triangleC.x, triangleC.y);
trianglePath.lineTo(triangleA.x, triangleA.y);
trianglePath.close();
canvas.drawPath(trianglePath, paintTriangle);
invalidate();
}
}
ActivityMain.xml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.example.squaremovement.MainActivity" >
<com.example.squaremovement.Triangle
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
</RelativeLayout>
三角形在移动时会留下一条轨迹,因此如何删除它并只保留新位置。还是有其他解决办法?
这只是我的主应用程序的一个测试,我必须查看此路径是否包含其他路径。在绘制三角形之前,请尝试清除画布:
canvas.drawColor(0, Mode.CLEAR);
我想不出来,但我不能这样使用它,因为我需要在另一个视图中使用路径,通过使用边界或类似的东西来查看它是否包含另一个路径 我刚刚在ondraw中创建了如下路径
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
triangleA.set(x - 100 - 10, y + 100 + 10);
triangleB.set(x, y - 100 - 10);
triangleC.set(x + 100 + 10, y + 100 + 10);
Path trianglePath = new Path();
trianglePath.moveTo(triangleA.x, triangleA.y);
trianglePath.lineTo(triangleB.x, triangleB.y);
trianglePath.lineTo(triangleC.x, triangleC.y);
trianglePath.lineTo(triangleA.x, triangleA.y);
trianglePath.close();
canvas.drawPath(trianglePath, paintTriangle);
}
它不起作用,它做的唯一一件事就是把背景变成黑名单。我刚刚学会了如何画:D
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
triangleA.set(x - 100 - 10, y + 100 + 10);
triangleB.set(x, y - 100 - 10);
triangleC.set(x + 100 + 10, y + 100 + 10);
Path trianglePath = new Path();
trianglePath.moveTo(triangleA.x, triangleA.y);
trianglePath.lineTo(triangleB.x, triangleB.y);
trianglePath.lineTo(triangleC.x, triangleC.y);
trianglePath.lineTo(triangleA.x, triangleA.y);
trianglePath.close();
canvas.drawPath(trianglePath, paintTriangle);
}