Warning: file_get_contents(/data/phpspider/zhask/data//catemap/3/android/210.json): failed to open stream: No such file or directory in /data/phpspider/zhask/libs/function.php on line 167

Warning: Invalid argument supplied for foreach() in /data/phpspider/zhask/libs/tag.function.php on line 1116

Notice: Undefined index: in /data/phpspider/zhask/libs/function.php on line 180

Warning: array_chunk() expects parameter 1 to be array, null given in /data/phpspider/zhask/libs/function.php on line 181
Android Genymotion设备启动并在显示黑屏后消失_Android_Android Emulator_Opengl Es 2.0_Genymotion - Fatal编程技术网

Android Genymotion设备启动并在显示黑屏后消失

Android Genymotion设备启动并在显示黑屏后消失,android,android-emulator,opengl-es-2.0,genymotion,Android,Android Emulator,Opengl Es 2.0,Genymotion,我目前面临的问题是,我的Genymotion设备会启动,显示一个黑屏,并在4-5秒后消失。 我正在启用X11转发的远程Ubuntu 12.04服务器上使用Genymotion v2.4.0(设备窗口显示在本地MacBook pro上) 每当我尝试启动我的Genymotion设备时,它都会在命令行上抛出许多与OpenGl相关的错误消息 OpenGL connected to 192.168.56.101:25000 Port 22468 will be used for OpenGL data c

我目前面临的问题是,我的Genymotion设备会启动,显示一个黑屏,并在4-5秒后消失。 我正在启用X11转发的远程Ubuntu 12.04服务器上使用Genymotion v2.4.0(设备窗口显示在本地MacBook pro上)

每当我尝试启动我的Genymotion设备时,它都会在命令行上抛出许多与OpenGl相关的错误消息

OpenGL connected to 192.168.56.101:25000
Port 22468 will be used for OpenGL data connections
Unknown TCPCLI command 1003
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glCompileShader:370 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glGetShaderiv:1246 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glGetShaderInfoLog:1269 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glCompileShader:370 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glGetShaderiv:1246 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glGetShaderInfoLog:1269 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glAttachShader:173 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glAttachShader:173 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glBindAttribLocation:197 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glBindAttribLocation:197 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glLinkProgram:1593 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glGetProgramiv:1170 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glGetProgramiv:1170 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glGetProgramiv:1170 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glDetachShader:556 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glDetachShader:556 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glCompileShader:370 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glGetShaderiv:1246 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glGetShaderInfoLog:1269 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glCompileShader:370 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glGetShaderiv:1246 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glGetShaderInfoLog:1269 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glAttachShader:173 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glAttachShader:173 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glBindAttribLocation:197 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glBindAttribLocation:197 error 0x501

sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glLinkProgram:1593 error 0x501
    sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glGetProgramiv:1170 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glGetProgramiv:1170 error 0x501
sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glGetProgramiv:1170 error 0x501
 sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glDetachShader:556 error 0x501
 sdk/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp:glDetachShader:55     6 error 0x501
  eglMakeCurrent failed
 eglMakeCurrent failed
FrameBuffer::post eglMakeCurrent failed
zsh: segmentation fault  /data/work/genymotion/player --vm-name 3e01db2b-798a-    4cc3-8f51-55cbfa64bb0d
从过去两天开始,这个错误就突然出现了,在此之前,Genymotion设备通常在我的远程服务器上正常启动。 我的猜测是,OpenGL的一些驱动程序可能已经坏了或是其他什么东西,但我不太确定如何解决这个问题


非常感谢您的帮助。

几周前,我仅通过更新genymotion和virtual box并更新vbox中的网络配置就解决了黑屏问题:

我有一个类似的错误,但不只是显示错误

OpenGL connected to 192.168.56.101:25000
Port 22468 will be used for OpenGL data connections
Unknown TCPCLI command 1003
它崩溃并消失,虚拟机保持开启状态

GenyMoon 2.4.0版

谢谢
埃米利亚诺

谢谢你的回复!我已经尝试过将genymotion和Virtual box更新到最新版本,但仍然不起作用。已尝试在VirtualBox中更新仅主机网络设置,但无法解决此问题。我目前正在使用Genymotion v2.4和VirtualBox v4.3.24。您是否尝试在服务器上启动设备(无X转发)?它起作用了吗?