android中的2个手指旋转手势监听器

android中的2个手指旋转手势监听器,android,android-gesture,Android,Android Gesture,我试图找出最好的方法,让一个图像随着用户的手指向左或向右拖动而旋转,以及旋转角度 float x1 = lastEvent[0] - lastEvent[1]; float y1 = lastEvent[2] - lastEvent[3]; float degrees1 = (float)(Math.atan2(y1, x1)); float x2 = event.getX(0) - event.getX(1); float y2 = event.getY(0) - even

我试图找出最好的方法,让一个图像随着用户的手指向左或向右拖动而旋转,以及旋转角度

float x1 = lastEvent[0] - lastEvent[1];
float y1 = lastEvent[2] - lastEvent[3];    
float degrees1 = (float)(Math.atan2(y1, x1));      
float x2 = event.getX(0) - event.getX(1);
float y2 = event.getY(0) - event.getY(1);
float degrees2 = (float)(Math.atan2(y2, x2));   

float degrees = (float) Math.toDegrees(degrees2-degrees1);
但它不会像我想要的那样旋转。。有旋转手势的听者吗?谢谢

如果您正在寻找一个好的解释,这将非常有用。
/** Determine the degree between the first two fingers */
    private float rotation(MotionEvent event) { 
        double delta_x = (event.getX(0) - event.getX(1));
        double delta_y = (event.getY(0) - event.getY(1));
        double radians = Math.atan2(delta_y, delta_x);       
        if (Constant.TRACE) Log.d("Rotation ~~~~~~~~~~~~~~~~~", delta_x+" ## "+delta_y+" ## "+radians+" ## "
                        +Math.toDegrees(radians));
        return (float) Math.toDegrees(radians);
    }
通过使用此库,您可以创建一个包,并将/通过SandboxView、TouchManager和Vector2D类复制到该包中

然后,将FrameLayout添加到xml文件(而不是imageView)中,并将其链接到代码

最后,使用以下代码将位图添加到布局中:

try {
            Bitmap bitmap = MediaStore.Images.Media.getBitmap(mContext.getContentResolver(), mUserImgUri);
            sandboxView = new SandboxView(mContext, bitmap);
            sandboxView.setLayoutParams(new FrameLayout.LayoutParams(
                    LinearLayout.LayoutParams.WRAP_CONTENT,
                    LinearLayout.LayoutParams.WRAP_CONTENT));
            sandboxView.setVisibility(View.INVISIBLE);
            frameLayout.addView(sandboxView);
        } catch (IOException e) {
            e.printStackTrace();
        }