使用XNAnimationPipline.dll和XNA3.1生成项目时出错

使用XNAnimationPipline.dll和XNA3.1生成项目时出错,animation,xna,xnanimation,Animation,Xna,Xnanimation,我有一个带有2个动画的模型,在Blender中创建并导出到fbx 引用XNAnimation.dll是可行的,但是,当我在内容项目中引用XNAnimationPipline.dll时,会出现生成错误 The "BuildContent" task failed unexpectedly. System.IO.FileNotFoundException: Could not load file or assembly 'XNAnimationPipeline, Version=0.7.0.0,

我有一个带有2个动画的模型,在Blender中创建并导出到fbx

引用XNAnimation.dll是可行的,但是,当我在内容项目中引用XNAnimationPipline.dll时,会出现生成错误

The "BuildContent" task failed unexpectedly. 
System.IO.FileNotFoundException: Could not load file or assembly 'XNAnimationPipeline, Version=0.7.0.0, Culture=neutral, PublicKeyToken=0c21691816f8c6d0' or one of its dependencies. 
The system cannot find the file specified.
    File name: 'XNAnimationPipeline, Version=0.7.0.0, Culture=neutral, PublicKeyToken=0c21691816f8c6d0'
我最近升级到了XNA3.1,正在使用最新的XNAnimation库

有什么想法吗


谢谢

重新构建源代码可以解决问题

是否有人可以添加“xnanimation”标签。它不会让我,因为我是一个“新用户”!