Animation 在JavaFX中将圆更改为正方形以填充正方形

Animation 在JavaFX中将圆更改为正方形以填充正方形,animation,javafx-8,transition,fill,Animation,Javafx 8,Transition,Fill,我发现了一个惊人的动画,其中有一个从圆/椭圆到正方形的过渡,在动画结束之前,正方形稍微突出,然后将其自身调整回正确的大小 资料来源: 我试图重新创建它,但我无法获得从一滴墨水到正方形的过渡效果 package sample; import javafx.animation.*; import javafx.application.Application; import javafx.scene.layout.Pane; import javafx.scene.shape.Rectangle;

我发现了一个惊人的动画,其中有一个从圆/椭圆到正方形的过渡,在动画结束之前,正方形稍微突出,然后将其自身调整回正确的大小

资料来源:

我试图重新创建它,但我无法获得从一滴墨水到正方形的过渡效果

package sample;

import javafx.animation.*;
import javafx.application.Application;
import javafx.scene.layout.Pane;
import javafx.scene.shape.Rectangle;
import javafx.stage.Stage;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.effect.Lighting;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.text.Text;
import javafx.util.Duration;

public class Main extends Application {

@Override
public void start(Stage primaryStage) throws Exception {
    Pane root = new Pane();
    Rectangle originalRectangle = new Rectangle(100,100);
    originalRectangle.setFill(Color.WHITE);
    originalRectangle.setStroke(Color.BLUE);
    Rectangle substituteRectangle = new Rectangle(25,25,50,50);
    substituteRectangle.setOpacity(0.0);
    substituteRectangle.setFill(Color.TURQUOISE);
    substituteRectangle.setStroke(Color.TURQUOISE);
    Rectangle yellowRectangle = new Rectangle(100,100);
    yellowRectangle.setFill(Color.YELLOW);
    root.getChildren().addAll(originalRectangle,substituteRectangle,yellowRectangle);


    FadeTransition fadeOutTransition = new FadeTransition(Duration.millis(3000),yellowRectangle);    //Make the duration as 1ms to get the instant 
    fadeOutTransition.setFromValue(1.0);
    fadeOutTransition.setToValue(0.0);

    FadeTransition fadeInTransition = new FadeTransition(Duration.millis(1),substituteRectangle);
    fadeInTransition.setFromValue(0.0);
    fadeInTransition.setToValue(0.8);

//To make the square protrute out a bit
    ScaleTransition scaleTransition = new ScaleTransition(Duration.seconds(4),substituteRectangle);
    scaleTransition.setToX(2.1);
    scaleTransition.setToY(2.1);

    ParallelTransition parallelTransition = new ParallelTransition(scaleTransition,fadeInTransition);

    fadeOutTransition.play();
    fadeOutTransition.setOnFinished(e -> {
        parallelTransition.setOnFinished(event -> {
            root.getChildren().removeAll(substituteRectangle,yellowRectangle);
            originalRectangle.setOpacity(1.0);
            originalRectangle.setFill(Color.RED);
        });
        parallelTransition.play();
    });
    Scene scene = new Scene(root,800,600);
    primaryStage.setScene(scene);
    primaryStage.show();
}

public static void main(String[] args) {
    Application.launch(args);
}
}

实现此类动画的最简单方法可能是简单地设置圆半径的动画,并使用
矩形
作为剪辑来约束其大小。通常,时间轴提供了一个非常适合替换多个过渡的动画。在这种情况下,它允许颜色之间的动画以及
DoubleProperty
的动画,这是简化动画的一个很好的选择:

@Override
public void start(Stage primaryStage) throws Exception {
    Pane root = new Pane();
    Rectangle bounds = new Rectangle(50, 50, 100, 100);
    Circle circle = new Circle(bounds.getX() + 0.5 * bounds.getWidth(), bounds.getY() + 0.5 * bounds.getHeight(),
            0);
    circle.setClip(bounds);
    root.getChildren().add(circle);

    Timeline animation = new Timeline(
            new KeyFrame(Duration.ZERO, new KeyValue(circle.fillProperty(), Color.BLUE),
                    new KeyValue(circle.radiusProperty(), 0d)),
            new KeyFrame(Duration.seconds(5), new KeyValue(circle.fillProperty(), Color.RED), new KeyValue(
                    circle.radiusProperty(), 0.5 * Math.hypot(bounds.getWidth(), bounds.getHeight())))); // at the end of the animation the circle should reach the corners -> diameter = diagonale of rect

    root.setOnMouseClicked(evt -> animation.playFromStart());

    Scene scene = new Scene(root, 800, 600);
    primaryStage.setScene(scene);
    primaryStage.show();
}

实现此类动画的最简单方法可能是简单地设置圆半径的动画,并使用
矩形
作为剪辑来约束其大小。通常,时间轴提供了一个非常适合替换多个过渡的动画。在这种情况下,它允许颜色之间的动画以及
DoubleProperty
的动画,这是简化动画的一个很好的选择:

@Override
public void start(Stage primaryStage) throws Exception {
    Pane root = new Pane();
    Rectangle bounds = new Rectangle(50, 50, 100, 100);
    Circle circle = new Circle(bounds.getX() + 0.5 * bounds.getWidth(), bounds.getY() + 0.5 * bounds.getHeight(),
            0);
    circle.setClip(bounds);
    root.getChildren().add(circle);

    Timeline animation = new Timeline(
            new KeyFrame(Duration.ZERO, new KeyValue(circle.fillProperty(), Color.BLUE),
                    new KeyValue(circle.radiusProperty(), 0d)),
            new KeyFrame(Duration.seconds(5), new KeyValue(circle.fillProperty(), Color.RED), new KeyValue(
                    circle.radiusProperty(), 0.5 * Math.hypot(bounds.getWidth(), bounds.getHeight())))); // at the end of the animation the circle should reach the corners -> diameter = diagonale of rect

    root.setOnMouseClicked(evt -> animation.playFromStart());

    Scene scene = new Scene(root, 800, 600);
    primaryStage.setScene(scene);
    primaryStage.show();
}