C++ 可视化工具包-如何读取和渲染多个对象?

C++ 可视化工具包-如何读取和渲染多个对象?,c++,vtk,C++,Vtk,我正在尝试使用vtk读取和呈现一个目录中的多个文件(当它们组合成一个对象时)。但到目前为止,我得到了以下错误: ERROR: In D:\VTK\VTK-src\IO\XML\vtkXMLReader.cxx, line 283 vtkXMLPolyDataReader (00D1B560): Error opening file D:\3d models\Dist\. ERROR: In D:\VTK\VTK-src\Common\ExecutionModel\vtkExecutive.cx

我正在尝试使用vtk读取和呈现一个目录中的多个文件(当它们组合成一个对象时)。但到目前为止,我得到了以下错误:

ERROR: In D:\VTK\VTK-src\IO\XML\vtkXMLReader.cxx, line 283
vtkXMLPolyDataReader (00D1B560): Error opening file D:\3d models\Dist\.

ERROR: In D:\VTK\VTK-src\Common\ExecutionModel\vtkExecutive.cxx, line 782
vtkCompositeDataPipeline (00CC2078): Algorithm
vtkXMLPolyDataReader(00D1B560) returned failure for request: vtkInformation
(00D20688)
  Debug: Off
  Modified Time: 8721
  Reference Count: 1
  Registered Events: (none)
  Request: REQUEST_DATA
  FORWARD_DIRECTION: 0
  ALGORITHM_AFTER_FORWARD: 1
  FROM_OUTPUT_PORT: 0 
到目前为止,我尝试的是只读取一个文件而不是多个文件,但我仍然存在上面提到的错误

以下是我正在编写的代码:

int main(int argc, char *argv[])
{
  std::string directoryName = "D:\\3d models\\Dist\\" ;

  vtkSmartPointer<vtkDirectory> directory = vtkSmartPointer<vtkDirectory>::New();
  int opened = directory->Open(directoryName.c_str());

  if(!opened)
  {
    std::cout << "No es posible abrir este directorio!" << std::endl;
    return EXIT_FAILURE;
  }

  int numberOfFiles = directory->GetNumberOfFiles();
  std::cout << "NUmero de archivos: " << numberOfFiles << std::endl;

  for (int i = 0; i < numberOfFiles; i++)
  {
    std::string fileString = directoryName;
    ////fileString += "/";
    fileString += directory->GetFile(i);

    std::string ext = vtksys::SystemTools::GetFilenameLastExtension(fileString);
    std::cout << fileString.c_str() << " extension: " << ext << std::endl;

    std::string name = vtksys::SystemTools::GetFilenameWithoutLastExtension(fileString);    
    std::cout << "nombre: " << name << std::endl;

    const char*cstr = fileString.c_str();
    std::cout << cstr << endl;

        vtkSmartPointer<vtkXMLPolyDataReader> reader =
            vtkSmartPointer<vtkXMLPolyDataReader>::New();
        reader->SetFileName(cstr);
        reader->Update();
        reader->GetOutput();

        vtkSmartPointer<vtkTransform> transform =
            vtkSmartPointer<vtkTransform>::New();
        transform->Scale(.005, .005, .005);

        vtkSmartPointer<vtkTransformFilter> transformFilter =
            vtkSmartPointer<vtkTransformFilter>::New();
        transformFilter->SetInputConnection(reader->GetOutputPort());
        transformFilter->SetTransform(transform);

        // Visualizar
        vtkSmartPointer<vtkPolyDataMapper> mapper =
            vtkSmartPointer<vtkPolyDataMapper>::New();
        mapper->SetInputConnection(transformFilter->GetOutputPort());

        vtkSmartPointer<vtkActor> actor =
            vtkSmartPointer<vtkActor>::New();
        actor->SetPosition(1.1, .5, .1);
        actor->SetMapper(mapper);

        vtkSmartPointer<vtkOpenVRRenderer> renderer =
            vtkSmartPointer<vtkOpenVRRenderer>::New();
        vtkSmartPointer<vtkOpenVRRenderWindow> renderWindow =
            vtkSmartPointer<vtkOpenVRRenderWindow>::New();
        renderWindow->AddRenderer(renderer);
        vtkSmartPointer<vtkOpenVRRenderWindowInteractor> renderWindowInteractor =
            vtkSmartPointer<vtkOpenVRRenderWindowInteractor>::New();
        renderWindowInteractor->SetRenderWindow(renderWindow);

        vtkNew<vtkOpenVRCamera> cam;
        renderer->SetActiveCamera(cam);

        renderer->AddActor(actor);
        renderer->SetBackground(.2, .3, .4);

        renderWindow->Render();
        renderWindowInteractor->Start();

  }

  return EXIT_SUCCESS;
}
intmain(intargc,char*argv[])
{
std::string directoryName=“D:\\3d models\\Dist\\”;
vtkSmartPointer目录=vtkSmartPointer::New();
int opened=directory->Open(directoryName.c_str());
如果(!打开)
{
std::cout AddRenderer(渲染器);
vtkSmartPointer渲染器Windows WinterActor=
vtkSmartPointer::New();
RenderWindowWinterActor->SetRenderWindow(renderWindow);
vtcam;
渲染器->设置活动摄影机(cam);
渲染器->AddActor(actor);
渲染器->背景(.2、.3、.4);
renderWindow->Render();
renderWindowInteractor->Start();
}
返回退出成功;
}

我错过了什么?我尝试过使用不同类型的文件,但仍然无法使用此方法读取和渲染任何内容。

在文件夹中列出文件时,第一个条目似乎是“.”(这是正常的),因此尝试打开的文件路径是“D:\3d models\Dist\”,对于vtkXMLPolyDataReader来说,它不是有效的文件

您应该只尝试打开使用vtkXMLPolyDataWriter编写的vtk文件。 例如,检查扩展名为“.vtp”(或用于保存包含vtkPolyData模型的文件的任何扩展名)

检查循环第一部分中的扩展:

for (int i = 0; i < numberOfFiles; i++)
  {
    std::string fileString = directoryName;
    ////fileString += "/";
    fileString += directory->GetFile(i);

    std::string ext = vtksys::SystemTools::GetFilenameLastExtension(fileString);
    std::cout << fileString.c_str() << " extension: " << ext << std::endl;

    // add this line here to skip "." and "..", also fix the extension if not .xml
    if (ext.find(".vtp") == std::string::npos) continue;

    (...)
for(int i=0;i获取文件(i);
std::string ext=vtksys::SystemTools::GetFilenameLastExtension(fileString);

std::发布一个正常工作的主功能做得很好。请不要忘记发布#include行,这对想要帮助你的人来说要容易得多。嘿,L.C,谢谢你的回复和澄清。我想用这个程序实现的是能够在VR中可视化一个由多个其他小结构组成的结构es(在本例中为人体器官)。在仔细查看我的代码并在线阅读一些信息后,我意识到我确实需要为我读取的每个对象单独创建映射器和渲染器,而不是使用for循环,在读取对象时只替换对象。我还在线阅读了我应该使用的XMLPolyDataReader对于.vpt文件。这是正确的方法吗?关于vtkXMLPolyDataReader,您可能是对的,如果它不工作,请尝试vtkPolyDataReader。我编辑了答案,添加了有关windows、渲染器和角色如何工作的简短概述。
int main(int argc, char *argv[])
{
    std::string directoryName = "D:\\3d models\\Dist\\" ;

    vtkSmartPointer<vtkOpenVRRenderer> renderer =
        vtkSmartPointer<vtkOpenVRRenderer>::New();
    vtkSmartPointer<vtkOpenVRRenderWindow> renderWindow =
            vtkSmartPointer<vtkOpenVRRenderWindow>::New();
    renderWindow->AddRenderer(renderer);
    vtkSmartPointer<vtkOpenVRRenderWindowInteractor> renderWindowInteractor =
            vtkSmartPointer<vtkOpenVRRenderWindowInteractor>::New();
    renderWindowInteractor->SetRenderWindow(renderWindow);
    vtkNew<vtkOpenVRCamera> cam;
    renderer->SetActiveCamera(cam);
    renderer->SetBackground(.2, .3, .4);

    vtkSmartPointer<vtkDirectory> directory = vtkSmartPointer<vtkDirectory>::New();
    int opened = directory->Open(directoryName.c_str());

    if(!opened)
    {
        std::cout << "No es posible abrir este directorio!" << std::endl;
        return EXIT_FAILURE;
    }

    int numberOfFiles = directory->GetNumberOfFiles();
    std::cout << "NUmero de archivos: " << numberOfFiles << std::endl;

    for (int i = 0; i < numberOfFiles; i++)
    {
        std::string fileString = directoryName;
        ////fileString += "/";
        fileString += directory->GetFile(i);

        std::string ext = vtksys::SystemTools::GetFilenameLastExtension(fileString);
        std::cout << fileString.c_str() << " extension: " << ext << std::endl;

        if (ext.find(".vtp") == std::string::npos) continue;

        std::string name = vtksys::SystemTools::GetFilenameWithoutLastExtension(fileString);    
        std::cout << "nombre: " << name << std::endl;

        const char*cstr = fileString.c_str();
        std::cout << cstr << endl;

        vtkSmartPointer<vtkXMLPolyDataReader> reader =
                vtkSmartPointer<vtkXMLPolyDataReader>::New();
        reader->SetFileName(cstr);
        reader->Update();
        reader->GetOutput();

        vtkSmartPointer<vtkTransform> transform =
                vtkSmartPointer<vtkTransform>::New();
        transform->Scale(.005, .005, .005);

        vtkSmartPointer<vtkTransformFilter> transformFilter =
                vtkSmartPointer<vtkTransformFilter>::New();
        transformFilter->SetInputConnection(reader->GetOutputPort());
        transformFilter->SetTransform(transform);

        // Visualizar
        vtkSmartPointer<vtkPolyDataMapper> mapper =
                vtkSmartPointer<vtkPolyDataMapper>::New();
        mapper->SetInputConnection(transformFilter->GetOutputPort());

        vtkSmartPointer<vtkActor> actor =
                vtkSmartPointer<vtkActor>::New();
        actor->SetPosition(1.1, .5, .1);
        actor->SetMapper(mapper);

        renderer->AddActor(actor);
    }

    renderWindow->Render();
    renderWindowInteractor->Start();

    return EXIT_SUCCESS;
}