C++ 如何使用uWebSockets将数据主动推送到客户端?

C++ 如何使用uWebSockets将数据主动推送到客户端?,c++,websocket,uwebsockets,C++,Websocket,Uwebsockets,UWEBC++ h.onMessage([](WebSocket<SERVER> *ws, char *message, size_t length, OpCode opCode) { printf("$"); char msg[1024] = "113.25|27.25|25.2"; message = msg; length = strlen(msg); ws->send(message, length, opCode); //S

UWEBC++

h.onMessage([](WebSocket<SERVER> *ws, char *message, size_t length, OpCode opCode) {
   printf("$");

   char msg[1024] = "113.25|27.25|25.2";
   message = msg;
   length = strlen(msg);


   ws->send(message, length, opCode);

   //Sleep(1000);


 });
h.onMessage([](WebSocket*ws,char*message,大小\u t长度,操作码){
printf($);
char msg[1024]=“113.25 | 27.25 | 25.2”;
消息=消息;
长度=strlen(msg);
ws->send(消息、长度、操作码);
//睡眠(1000);
});
我想主动地将数据从服务器发送到客户端。 我该怎么办