C++ iPlugeEffect(音频单元目标)“;“打开时出现系统错误0”;资源.h“&引用;

C++ iPlugeEffect(音频单元目标)“;“打开时出现系统错误0”;资源.h“&引用;,c++,osx-mountain-lion,xcode3.2,audiounit,C++,Osx Mountain Lion,Xcode3.2,Audiounit,我运行的是OSX 10.8和Xcode 3.2.4,我尝试过对10.5和10.6进行编译,但都没有用 我使用Oli Larkin的框架为每个vst、vst3、au和RTA编译音频插件。除了编译到音频单元之外,所有这些都可以完美地工作。当我试图编译时,在打开“resource.h”时,我得到“SysError 0”。这不仅适用于我所做的重复项目,也适用于iPlugeEffect和IPlugMaxi示例 这是Xcode给我的全部错误- Rez build mac/MBPressor007.build

我运行的是OSX 10.8和Xcode 3.2.4,我尝试过对10.5和10.6进行编译,但都没有用

我使用Oli Larkin的框架为每个vst、vst3、au和RTA编译音频插件。除了编译到音频单元之外,所有这些都可以完美地工作。当我试图编译时,在打开“resource.h”时,我得到“SysError 0”。这不仅适用于我所做的重复项目,也适用于iPlugeEffect和IPlugMaxi示例

这是Xcode给我的全部错误-

Rez build mac/MBPressor007.build/Debug/AU_32_intel.build/ResourceManagerResources/Objects/IPlugAU-73B43941A9DFE8A.rsrc../。/WDL/IPlug/IPlugAU.r cd“/开发者/插件SDK/olilarkin-wdl-ol-92f9028/IPlugeExamples/MBPressor007” /Developer/Tools/Rez-o“/Developer/Plugin-sdk/olilarkin-wdl-ol-92f9028/IPlugExamples/MBPressor007/build mac/MBPressor007.build/Debug/AU_32_intel.build/ResourceManagerResources/Objects/IPlugAU-73B43941A9DFE8A.rsrc”-d SystemSevenOrLater=1-useDF-script Roman-d ppc_$ppc-d i386_YES-I/System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Versions/A/Headers-I/Developer/Examples/CoreAudio/AUPublic/AUBase-arch i386-I”/Developer/Plugin-sdk/olilarkin-wdl-ol-92f9028/IPlugExamples/MBPressor007/build mac/Debug“-i/Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Versions/A/Headers-i/Developer/Examples/CoreAudio/AUPublic/AUBase-i/Developer/Plugin-SDKs/olilarkin-wdl-ol-92f9028/IPlugExamples/MBPressor007/../wdl/swell“-“/Developer/Plugin-SDKs/olilarkin-wdl-ol-92f9028/IPlugExamples/MBPressor007/../wdl“-i”/Developer/Plugin-SDKs/olilarkin-wdl-ol-92f9028/IPlugExamples/MBPressor007/../VST_-SDK“-i”/Developer/Plugin-SDKs/olilarkin-wdl-ol-92f9028/IPlugExamples/MBPressor007/../wdl/dfx“-i”/开发者/插件SDK/olilarkin-wdl-ol-92f9028/IPlugeExamples/MBPressor007“-i”/开发者/插件SDK/olilarkin-wdl-ol-92f9028/IPlugeExamples/MBPressor007/../../wdl/IPlug/RTAS“-i”/Developer/Plugin SDK/olilarkin-wdl-ol-92f9028/IPlugeExamples/MBPressor007/../VST3\U SDK/public.SDK/source/common“-i”/开发者/插件SDK/olilarkin-wdl-ol-92f9028/iPlugeExamples/MBPressor007/../VST3_SDK/pluginInterfaces/gui“-i”/Developer/Plugin SDK/olilarkin-wdl-ol-92f9028/iplugeExamples/MBPressor007/../VST3_SDK/pluginInterfaces/base“-i”/Developer/Plugin SDK/olilarkin-wdl-ol-92f9028/iplugeExamples/MBPressor007/../VST3ØSDK/public.SDK/vst“-i”/开发者/插件SDK/olilarkin-wdl-ol-92f9028/iPlugeExamples/MBPressor007/../VST3_SDK/pluginInterfaces/vst“-i”/Developer/Plugin SDK/olilarkin-wdl-ol-92f9028/iPlugeExamples/MBPressor007/app_wrapper“-i”/Developer/Plugin SDK/olilarkin-wdl-ol-92f9028/iplugeExamples/MBPressor007/../wdl/rtaudiomidi“-i”/开发者/插件SDK/olilarkin-wdl-ol-92f9028/IPlugExamples/MBPressor007/../VST3_SDK/public.SDK/source/main“-i”/Developer/Plugin SDK/olilarkin-wdl-ol-92f9028/IPlugExamples/MBPressor007/build mac/Debug“-i”/Developer/Plugin SDK/olilarkin-wdl-ol-92f9028/IPlugExamples/MBPressor007/build mac/Debug/include“-i/Developer/Plugin-i SDKs/olilarkin-wdl-ol-92f9028/IPlugExamples/MBPressor007/../wdl/IPlug-isysroot/Developer/SDKs/MacOSX10.5.sdk”/Developer/Plugin SDKs/olilarkin-wdl-ol-92f9028/IPlugExamples/MBPressor007/../wdl/IPlug/IPlugAU.r”

/开发者/插件SDK/olilarkin-wdl-ol-92f9028/IPlugeExamples/MBPressor007/../wdl/IPlug/IPlugAU.r:1:#####/Developer/Tools/Rez-打开“resource.h”时出现系统错误0。 致命错误! /开发者/插件SDK/olilarkin-wdl-ol-92f9028/IPlugeExamples/MBPressor007/../wdl/IPlug/IPlugAU.r:1:#####/Developer/Tools/Rez-致命错误,无法恢复。 resource.h:#####/Developer/Tools/Rez-由于出现错误,/Developer/Plugin-sdk/olilarkin-wdl-ol-92f9028/IPlugExamples/MBPressor007/build mac/MBPressor007.build/Debug/au32_intel.build/ResourceManagerResources/Objects/IPlugAU-73B43941A9DFE8A.rsrc的资源分叉未写入

该文件确实存在,我已尝试在目标的构建设置中设置REZ_SEARCH_PATHS选项,以指向我的项目的绝对路径,但没有成功

有什么想法吗?

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问题是我在开发者目录中安装了SDK和我的项目,这导致了某种冲突。。。在用户目录中重新安装SDK和我的项目之后,我再也没有任何问题了。这应该适用于任何遇到与似乎无法读取的.h文件有关的任何rez问题的人。

只是出于好奇,你为什么要使用Xcode3?因为Xcode4使用当前的SDK让我更加难过。。。我认为奥利仍然需要对它进行适当的升级(Y)