C++ 在播放效果时,SimpleAudioEngine暂停所有操作

C++ 在播放效果时,SimpleAudioEngine暂停所有操作,c++,cocos2d-x,simpleaudioengine,C++,Cocos2d X,Simpleaudioengine,我已经在我的项目中实现了音频,当使用以下代码在create函数中启动我自己的Sprite类时: CocosDenshion::SimpleAudioEngine::sharedEngine()->getInstance()->preloadEffect("fx/frog.wav"); CocosDenshion::SimpleAudioEngine::sharedEngine()->getInstance()->playEffect("fx/frog.wav"); 当

我已经在我的项目中实现了音频,当使用以下代码在create函数中启动我自己的Sprite类时:

CocosDenshion::SimpleAudioEngine::sharedEngine()->getInstance()->preloadEffect("fx/frog.wav");
CocosDenshion::SimpleAudioEngine::sharedEngine()->getInstance()->playEffect("fx/frog.wav");
当精灵类使用此代码播放效果时:

CocosDenshion::SimpleAudioEngine::sharedEngine()->getInstance()->preloadEffect("fx/frog.wav");
CocosDenshion::SimpleAudioEngine::sharedEngine()->getInstance()->playEffect("fx/frog.wav");
背景停止滚动,其他精灵停止移动,直到音效结束。 我需要你的帮助,请,我正在与cocos2d-x-3.3测试版,并针对WIN32项目

调试输出(如果需要):

Ready for GLSL
Ready for OpenGL 2.0
OpenGL error 0x0500 in ..\base\CCConfiguration.cpp cocos2d::Configuration::gatherGPUInfo 142


{
    gl.version: 3.2.9756 Compatibility Profile Context
    gl.supports_NPOT: true
    cocos2d.x.version: cocos2d-x 3.3beta0
    cocos2d.x.compiled_with_profiler: false
    cocos2d.x.build_type: DEBUG
    cocos2d.x.compiled_with_gl_state_cache: true
    gl.max_texture_size: 16384
    gl.vendor: ATI Technologies Inc.
    gl.renderer: ATI Mobility Radeon HD 5470
    gl.max_texture_units: 32
    gl.supports_ETC1: false
    gl.supports_S3TC: true
    gl.supports_ATITC: false
    gl.supports_PVRTC: false
    gl.supports_BGRA8888: false
    gl.supports_discard_framebuffer: false
    gl.supports_vertex_array_object: true
}


AppDelegate : sd resolution
'HangingSpider.exe' (Win32): Loaded 'C:\Windows\SysWOW64\MMDevAPI.dll'. Cannot find or open the PDB file.
'HangingSpider.exe' (Win32): Loaded 'C:\Windows\SysWOW64\propsys.dll'. Cannot find or open the PDB file.
'HangingSpider.exe' (Win32): Loaded 'C:\Windows\SysWOW64\wdmaud.drv'. Cannot find or open the PDB file.
'HangingSpider.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ksuser.dll'. Cannot find or open the PDB file.
'HangingSpider.exe' (Win32): Loaded 'C:\Windows\SysWOW64\avrt.dll'. Cannot find or open the PDB file.
'HangingSpider.exe' (Win32): Loaded 'C:\Windows\SysWOW64\AudioSes.dll'. Cannot find or open the PDB file.
'HangingSpider.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msacm32.drv'. Cannot find or open the PDB file.
'HangingSpider.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msacm32.dll'. Cannot find or open the PDB file.
'HangingSpider.exe' (Win32): Loaded 'C:\Windows\SysWOW64\midimap.dll'. Cannot find or open the PDB file.
'HangingSpider.exe' (Win32): Loaded 'C:\Windows\SysWOW64\mciwave.dll'. Cannot find or open the PDB file.
The thread 0xc90 has exited with code 0 (0x0).
'HangingSpider.exe' (Win32): Loaded 'C:\Windows\SysWOW64\clbcatq.dll'. Cannot find or open the PDB file.
The thread 0x920 has exited with code 0 (0x0).
The thread 0x1a38 has exited with code 0 (0x0).
The thread 0x1924 has exited with code 0 (0x0).
The thread 0x1a70 has exited with code 0 (0x0).
The thread 0x1ba0 has exited with code 0 (0x0).
The thread 0x1504 has exited with code 0 (0x0).
The thread 0xc30 has exited with code 0 (0x0).
The thread 0x1bf0 has exited with code 0 (0x0).
The thread 0x3f0 has exited with code 1 (0x1).
The thread 0x16e4 has exited with code 1 (0x1).
The thread 0x1354 has exited with code 1 (0x1).
The thread 0x10b0 has exited with code 1 (0x1).
The program '[4276] HangingSpider.exe' has exited with code 1 (0x1).