C++ Win32:测试鼠标是否悬停了一秒钟
我正在尝试创建一个函数,该函数仅在鼠标在同一位置停留一段时间后才运行,而不会使程序暂停(因此没有C++ Win32:测试鼠标是否悬停了一秒钟,c++,winapi,callback,mouse,C++,Winapi,Callback,Mouse,我正在尝试创建一个函数,该函数仅在鼠标在同一位置停留一段时间后才运行,而不会使程序暂停(因此没有Sleep(1000)functions)。我试着让回调函数在鼠标移动时在paint中运行一个函数。在该函数中,将有一个while循环,确保鼠标自上一帧起没有移动,如果单击或移动鼠标,鼠标将断开 在回调中: case WM_MOUSEMOVE: POINT pt; GetCursorPos(&pt); ScreenToClient(hWnd, &pt);
Sleep(1000)
functions)。我试着让回调函数在鼠标移动时在paint中运行一个函数。在该函数中,将有一个while循环,确保鼠标自上一帧起没有移动,如果单击或移动鼠标,鼠标将断开
在回调中:
case WM_MOUSEMOVE:
POINT pt;
GetCursorPos(&pt);
ScreenToClient(hWnd, &pt);
iPosX = pt.x;
iPosY = pt.y;
if (!mouseMoved) {
mouseMoved = true;
period = 0;
InvalidateRect(hWnd, 0, FALSE);
}
break;
在油漆中:
if (mouseMoved && !MouseClicked) {
test.newBit(1, 100, 0, hdc); //Draws a picture as a test
oldx = iPosX;
oldy = iPosY;
period = 0;
while (period <= 1000000 && !MouseClicked) {
oldx = iPosX;
oldy = iPosY;
POINT pt;
GetCursorPos(&pt);
ScreenToClient(hWnd, &pt);
iPosX = pt.x;
iPosY = pt.y;
if (iPosX != oldx || iPosY != oldy) {
mouseMoved = false;
period = 0;
break;
}
period++;
}
if (period <= 1000000) {
period = 0;
test.newBit(0, 0, 0, hdc); //Draws a picture as a test
mouseMoved = false;
}
}
if(mouseMoved&!MouseClicked){
test.newBit(1100,0,hdc);//绘制一张图片作为测试
oldx=iPosX;
oldy=Ipsy;
周期=0;
while(period系统已为您实现此功能。您只需通过调用以下命令来请求鼠标悬停消息:
当光标在调用TrackMouseEvent
中指定的时间段内悬停在窗口的客户端区域时,应用程序会收到一条消息。一旦生成WM\u MOUSEHOVER
消息,悬停跟踪就会停止。要进一步接收WM\u MOUSEHOVER
消息,应用程序需要重新请求hover跟踪(使用与上述代码相同的代码)
应用程序可以调用并使用SPI\u GETMOUSEHOVERTIME
检索默认的悬停超时
请注意,这将考虑悬停矩形(SPI_GETMOUSEHOVERWIDTH
和SPI_GETMOUSEHOVERHEIGHT
)。这是鼠标光标周围的一个区域,允许鼠标在不重置悬停超时的情况下向内移动
如果你需要一个只在鼠标完全没有移动时报告鼠标悬停的解决方案,你必须自己实现。一个基于计时器的解决方案是一个干净的解决方案
每当鼠标移动时,我们都需要重置计时器。如果鼠标以前在窗口的客户端区域之外,我们还必须重新请求WM_MOUSELEAVE
消息。这是必要的,以便在鼠标离开客户端区域时取消计时器:
LRESULT CALLBACK WndProc( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam ) {
enum TimerId { TimerId_MouseHover = 1 };
static const UINT HoverTimeoutInMs = 1000;
static int PrevX = INT_MIN;
static int PrevY = INT_MIN;
static bool IsMouseOutside = true;
static bool IsMouseHovered = false;
switch ( message ) {
case WM_MOUSEMOVE: {
// If mouse was previously outside, re-request WM_MOUSELEAVE messages
if ( IsMouseOutside ) {
TRACKMOUSEEVENT tme = { sizeof( tme ) };
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = hWnd;
::TrackMouseEvent( &tme );
IsMouseOutside = false;
}
int CurrX = GET_X_LPARAM( lParam );
int CurrY = GET_Y_LPARAM( lParam );
if ( ( CurrX != PrevX ) || ( CurrY != PrevY ) ) {
// Mouse moved -> reset timer
::SetTimer( hWnd, TimerId_MouseHover, HoverTimeoutInMs, nullptr );
PrevX = CurrX;
PrevY = CurrY;
IsMouseHovered = false;
// For testing only:
::InvalidateRect( hWnd, nullptr, FALSE );
}
return 0;
}
case WM_MOUSELEAVE:
::KillTimer( hWnd, TimerId_MouseHover );
IsMouseOutside = true;
PrevX = INT_MIN;
PrevY = INT_MIN;
return 0;
每当鼠标离开客户端区域时,我们都需要取消计时器。如果不取消计时器,即使鼠标移动到窗口客户端区域之外,计时器也会过期:
LRESULT CALLBACK WndProc( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam ) {
enum TimerId { TimerId_MouseHover = 1 };
static const UINT HoverTimeoutInMs = 1000;
static int PrevX = INT_MIN;
static int PrevY = INT_MIN;
static bool IsMouseOutside = true;
static bool IsMouseHovered = false;
switch ( message ) {
case WM_MOUSEMOVE: {
// If mouse was previously outside, re-request WM_MOUSELEAVE messages
if ( IsMouseOutside ) {
TRACKMOUSEEVENT tme = { sizeof( tme ) };
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = hWnd;
::TrackMouseEvent( &tme );
IsMouseOutside = false;
}
int CurrX = GET_X_LPARAM( lParam );
int CurrY = GET_Y_LPARAM( lParam );
if ( ( CurrX != PrevX ) || ( CurrY != PrevY ) ) {
// Mouse moved -> reset timer
::SetTimer( hWnd, TimerId_MouseHover, HoverTimeoutInMs, nullptr );
PrevX = CurrX;
PrevY = CurrY;
IsMouseHovered = false;
// For testing only:
::InvalidateRect( hWnd, nullptr, FALSE );
}
return 0;
}
case WM_MOUSELEAVE:
::KillTimer( hWnd, TimerId_MouseHover );
IsMouseOutside = true;
PrevX = INT_MIN;
PrevY = INT_MIN;
return 0;
如果计时器过期,则会发生悬停事件:
case WM_TIMER:
if ( wParam == TimerId_MouseHover ) {
// The mouse hasn't been moved for the specified timeout:
// This is a hover event
IsMouseHovered = true;
// For testing only:
::InvalidateRect( hWnd, nullptr, FALSE );
return 0;
}
else {
return ::DefWindowProc( hWnd, message, wParam, lParam );
}
作为测试,每当悬停超时过期时,让我们用黑色笔刷填充客户端区域:
case WM_PAINT: {
PAINTSTRUCT ps;
HDC hdc = BeginPaint( hWnd, &ps );
::FillRect( hdc, &ps.rcPaint, GetStockBrush( IsMouseHovered ? BLACK_BRUSH :
WHITE_BRUSH ) );
EndPaint( hWnd, &ps );
return 0;
}
请注意,当鼠标离开某个区域(由SPI\u GETMOUSEHOVERWIDTH
和SPI\u GETMOUSEHOVERHEIGHT
定义)时,将报告此情况,不是一个像素。哦!它不合理地闪烁的原因是小于号应该是大于号…哦,你可以通过在WM_MOUSEMOVE
:KillTimer();SetTimer()中设置计时器来更轻松地完成
并从WM_TIMER
事件调用函数。如果在机器上运行此代码,速度会比您的快?或者在机器上运行速度会比您的慢?