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C# onJoinedRoom()';:找不到可重写的合适方法_C#_Unity3d_Photon - Fatal编程技术网

C# onJoinedRoom()';:找不到可重写的合适方法

C# onJoinedRoom()';:找不到可重写的合适方法,c#,unity3d,photon,C#,Unity3d,Photon,我检查了很多次,但我找不到我的错误在哪里,有人请帮忙,我不明白发生了什么 using Photon.Pun; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class LobbyManager : MonoBehaviourPunCallbacks { public Text LogText; p

我检查了很多次,但我找不到我的错误在哪里,有人请帮忙,我不明白发生了什么

using Photon.Pun;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;


public class LobbyManager : MonoBehaviourPunCallbacks
{

    public Text LogText;

        private void Start()
    {
        PhotonNetwork.NickName = "Player " + Random.Range(1000, 9999);
        Log("Player's name is set to " + PhotonNetwork.NickName);

        PhotonNetwork.AutomaticallySyncScene = true;
        PhotonNetwork.GameVersion = "1";
        PhotonNetwork.ConnectUsingSettings();
    }

    public override void OnConnectedToMaster()
    {
        Log("Connected to Master");
    }


    public void CreateRoom()
    {

        PhotonNetwork.CreateRoom(null, new Photon.Realtime.RoomOptions { MaxPlayers = 2 });        
    }

    public void JoinRoom()
    {
        PhotonNetwork.JoinRandomRoom();
    }

    public override void onJoinedRoom()
    {
        Log("Joined the room");

            PhotonNetwork.LoadLevel("Game");

    }


    private void Log(string message)
    {

        Debug.Log(message);
        LogText.text += "\n";
        LogText.text += message;

    }


}

错误:Assets\LobbyManager.cs(40,26):错误CS0115:'LobbyManager.onJoinedRoom()':未找到可重写的合适方法



我只是不明白我的错误在哪里或者是什么??帮助PLSSS的家伙们

我刚刚得到“你的类必须从Photon.punpaberchavior派生才能使用这些方法。只需将monobechavior更改为Photon.punpaberchavior。”这里可能有帮助。我甚至不知道你在使用什么,但可能是因为你在方法名称的开头有一个小写的o…哦!您的代码在joinedroom()上,首先应该有一个大写字母O。