C# 为什么我的用户控件使Visual Studio崩溃?
我花了一整天的时间试图弄明白为什么这个用户控件会使VS2010(WindowsPhone7.1开发)崩溃。应用程序运行此控件没有问题,但当我在MainPage.xaml-VS-crash中进入设计模式时C# 为什么我的用户控件使Visual Studio崩溃?,c#,windows-phone-7,xaml,user-controls,C#,Windows Phone 7,Xaml,User Controls,我花了一整天的时间试图弄明白为什么这个用户控件会使VS2010(WindowsPhone7.1开发)崩溃。应用程序运行此控件没有问题,但当我在MainPage.xaml-VS-crash中进入设计模式时 <UserControl x:Class="blabla.Controls.Tile" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.mic
<UserControl x:Class="blabla.Controls.Tile"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
FontFamily="{StaticResource PhoneFontFamilyNormal}"
FontSize="{StaticResource PhoneFontSizeNormal}"
Foreground="{StaticResource PhoneForegroundBrush}">
<UserControl.Resources>
<Storyboard x:Name="SwitchSidesAnimation">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Projection).(PlaneProjection.RotationX)" Storyboard.TargetName="FrontSide">
<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.2" Value="90"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.4" Value="90"/>
<EasingDoubleKeyFrame x:Name="MoveThisForPause1" KeyTime="0:0:6" Value="-90"/>
<EasingDoubleKeyFrame x:Name="MoveThisForPause2" KeyTime="0:0:6.2" Value="-90"/>
<EasingDoubleKeyFrame x:Name="MoveThisForPause3" KeyTime="0:0:6.4" Value="0"/>
<EasingDoubleKeyFrame x:Name="MoveThisForPause4" KeyTime="0:0:12" Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Projection).(PlaneProjection.RotationX)" Storyboard.TargetName="BackSide">
<EasingDoubleKeyFrame KeyTime="0" Value="-90"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.2" Value="-90"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.4" Value="0"/>
<EasingDoubleKeyFrame x:Name="MoveThisForPause5" KeyTime="0:0:6" Value="0"/>
<EasingDoubleKeyFrame x:Name="MoveThisForPause6" KeyTime="0:0:6.2" Value="90"/>
<EasingDoubleKeyFrame x:Name="MoveThisForPause7" KeyTime="0:0:6.4" Value="90"/>
<EasingDoubleKeyFrame x:Name="MoveThisForPause8" KeyTime="0:0:12" Value="90"/>
</DoubleAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="FrontSide">
<DiscreteObjectKeyFrame KeyTime="0:0:0.2">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
<DiscreteObjectKeyFrame KeyTime="0:0:0.4">
<DiscreteObjectKeyFrame.Value>
<Visibility>Collapsed</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
<DiscreteObjectKeyFrame x:Name="MoveThisForPause9" KeyTime="0:0:6">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
<DiscreteObjectKeyFrame x:Name="MoveThisForPause10" KeyTime="0:0:6.4">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
<DiscreteObjectKeyFrame x:Name="MoveThisForPause11" KeyTime="0:0:12">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(CompositeTransform.TranslateX)" Storyboard.TargetName="FrontSide">
<EasingDoubleKeyFrame KeyTime="0:0:0.4" Value="0"/>
<EasingDoubleKeyFrame x:Name="MoveThisForPause12" KeyTime="0:0:6" Value="0"/>
<EasingDoubleKeyFrame x:Name="MoveThisForPause13" KeyTime="0:0:6.2" Value="0"/>
<EasingDoubleKeyFrame x:Name="MoveThisForPause14" KeyTime="0:0:6.4" Value="0"/>
<EasingDoubleKeyFrame x:Name="MoveThisForPause15" KeyTime="0:0:12" Value="0"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</UserControl.Resources>
<Grid x:Name="LayoutRoot">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="1*" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="1*" />
</Grid.RowDefinitions>
<!-- Front side -->
<Grid x:Name="FrontSide" Grid.Column="0" Grid.Row="0"
Background="{Binding FrontBackground}">
<Image Source="{Binding FrontImage}" />
</Grid>
<!-- /Front side -->
<!-- Back side -->
<Grid x:Name="BackSide" Grid.Column="0" Grid.Row="0"
Background="{Binding BackBackground}">
<Grid.Projection>
<PlaneProjection RotationX="-90" />
</Grid.Projection>
<Image Source="{Binding BackImage}" />
</Grid>
<!-- /Back side -->
</Grid>
</UserControl>
看得见的
崩溃
看得见的
看得见的
看得见的
现在是代码
namespace blabla.Controls
{
public partial class Tile : UserControl
{
/// <summary>
/// Defines if the tile has two sides.
/// </summary>
public bool IsTwoSided
{
get { return (bool)GetValue(IsTwoSidedProperty); }
set
{
SetValue(IsTwoSidedProperty, value);
this.startAnimations();
}
}
/// <summary>
/// Image that will be displayed on front side.
/// </summary>
public BitmapImage FrontImage
{
get { return (BitmapImage)GetValue(FrontImageProperty); }
set { SetValue(FrontImageProperty, value); }
}
/// <summary>
/// Image that ill be displayed on back side.
/// </summary>
public BitmapImage BackImage
{
get { return (BitmapImage)GetValue(BackImageProperty); }
set { SetValue(BackImageProperty, value); }
}
/// <summary>
/// Brush that will be used as background for front side.
/// </summary>
public Brush FrontBackground
{
get { return (Brush)GetValue(FrontBackgroundProperty); }
set { SetValue(FrontBackgroundProperty, value); }
}
/// <summary>
/// Brush that will be used as background for back side.
/// </summary>
public Brush BackBackground
{
get { return (Brush)GetValue(BackBackgroundProperty); }
set { SetValue(BackBackgroundProperty, value); }
}
///////////////////////////////////////////////////////////////////////////////////////////////////////
public static readonly DependencyProperty IsTwoSidedProperty =
DependencyProperty.Register("IsTwoSided", typeof(bool), typeof(Tile), new PropertyMetadata(false));
public static readonly DependencyProperty FrontImageProperty =
DependencyProperty.Register("FrontImage", typeof(BitmapImage), typeof(Tile), new PropertyMetadata(null));
public static readonly DependencyProperty BackImageProperty =
DependencyProperty.Register("BackImage", typeof(BitmapImage), typeof(Tile), new PropertyMetadata(null));
public static readonly DependencyProperty FrontBackgroundProperty =
DependencyProperty.Register("FrontBackground", typeof(Brush), typeof(Tile),
new PropertyMetadata(new SolidColorBrush((Color)Application.Current.Resources["PhoneAccentColor"])));
public static readonly DependencyProperty BackBackgroundProperty =
DependencyProperty.Register("BackBackground", typeof(Brush), typeof(Tile),
new PropertyMetadata(new SolidColorBrush((Color)Application.Current.Resources["PhoneAccentColor"])));
///////////////////////////////////////////////////////////////////////////////////////////////////////
public Tile()
{
InitializeComponent();
this.LayoutRoot.DataContext = this;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////
/// <summary>
/// Modifies animation frames' KeyTime to adjust time for new timing.
/// <param name="pauseTime">Lenght of the pause.</param>
/// </summary>
private void setPauses(TimeSpan pauseTime)
{
// Sets pauses.
EasingDoubleKeyFrame frameToModify;
for(int i = 0; true; i++)
{
if(this.FindName("MoveThisForPause" + i) != null)
{
frameToModify = (EasingDoubleKeyFrame)this.FindName("MoveThisForPause" + i);
frameToModify.KeyTime = KeyTime.FromTimeSpan(frameToModify.KeyTime.TimeSpan - TimeSpan.FromSeconds(5) + pauseTime);
}
else
{
break;
}
}
}
/// <summary>
/// Starts animations.
/// </summary>
/// <param name="beginTime">Usually delay before first-time animation.</param>
private void startAnimations()
{
// We start animations only if the tile is two sided.
if(this.IsTwoSided)
{
// Stopping previous animation.
this.SwitchSidesAnimation.Stop();
// Sets correct pauses.
this.setPauses(TimeSpan.FromSeconds(new Random().Next(5, 10)));
// Starts animation.
this.SwitchSidesAnimation.BeginTime = TimeSpan.FromSeconds(new Random().Next(2, 15));
this.SwitchSidesAnimation.RepeatBehavior = RepeatBehavior.Forever;
this.SwitchSidesAnimation.Begin();
}
else
{
this.SwitchSidesAnimation.Stop();
}
}
}
}
名称空间blabla.Controls
{
公共部分类磁贴:UserControl
{
///
///定义平铺是否有两面。
///
公共场所
{
获取{return(bool)GetValue(IsTwoSidedProperty);}
设置
{
设置值(IsTwoSidedProperty,value);
这个.startAnimations();
}
}
///
///将显示在正面的图像。
///
公共位图图像FrontImage
{
获取{return(BitmapImage)GetValue(FrontImageProperty);}
set{SetValue(FrontImageProperty,value);}
}
///
///将在背面显示的图像。
///
公共位图图像背景图像
{
获取{return(BitmapImage)GetValue(BackImageProperty);}
set{SetValue(BackImageProperty,value);}
}
///
///将用作正面背景的笔刷。
///
公共画笔正面背景
{
获取{return(Brush)GetValue(FrontBackgroundProperty);}
set{SetValue(FrontBackgroundProperty,value);}
}
///
///将用作背面背景的笔刷。
///
公共灌木丛背景
{
获取{return(Brush)GetValue(backbackbackgroundproperty);}
set{SetValue(BackBackgroundProperty,value);}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////
public static readonly dependencProperty是WoSidedProperty=
DependencyProperty.Register(“IsTwoSided”、typeof(bool)、typeof(Tile)、new PropertyMetadata(false));
公共静态只读从属属性FrontImageProperty=
DependencyProperty.Register(“FrontImage”、typeof(BitmapImage)、typeof(Tile)、new PropertyMetadata(null));
公共静态只读DependencyProperty BackImageProperty=
DependencyProperty.Register(“BackImage”、typeof(BitmapImage)、typeof(Tile)、new PropertyMetadata(null));
公共静态只读从属属性FrontBackgroundProperty=
从属属性寄存器(“前背景”、类型(画笔)、类型(瓷砖),
新的PropertyMetadata(新的SolidColorBrush((Color)Application.Current.Resources[“PhoneAccentColor]”);
公共静态只读从属属性BackBackBackgroundProperty=
从属属性寄存器(“背景”、类型(刷子)、类型(瓷砖),
新的PropertyMetadata(新的SolidColorBrush((Color)Application.Current.Resources[“PhoneAccentColor]”);
///////////////////////////////////////////////////////////////////////////////////////////////////////
公共瓷砖()
{
初始化组件();
this.LayoutRoot.DataContext=this;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////
///
///修改动画帧的关键帧时间以调整新计时的时间。
///停顿的时间。
///
私有void setPauses(TimeSpan pauseTime)
{
//设置暂停。
测量双关键帧帧以进行修改;
for(int i=0;true;i++)
{
if(this.FindName(“MoveThisForPause”+i)!=null)
{
frameToModify=(EasingDoubleKeyFrame)this.FindName(“MoveThisForPause”+i);
frameToModify.KeyTime=KeyTime.FromTimeSpan(frameToModify.KeyTime.TimeSpan-TimeSpan.FromSeconds(5)+暂停时间);
}
其他的
{
打破
}
}
}
///
///启动动画。
///
///通常在第一次动画之前延迟。
私有void startAnimations()
{
//我们只在平铺是双面的情况下启动动画。
如果(这是双面的)
{
//停止上一个动画。
这个.SwitchSidesAnimation.Stop();
//设置正确的暂停。
this.setPauses(TimeSpan.FromSeconds(new Random().Next(5,10));
//启动动画。
this.SwitchSidesAnimation.BeginTime=TimeSpan.FromSeconds(new Random().Next(2,15));
public static readonly DependencyProperty FrontBackgroundProperty =
DependencyProperty.Register("FrontBackground", typeof(Brush), typeof(Tile),
new PropertyMetadata(new SolidColorBrush((Color)Application.Current.Resources["PhoneAccentColor"])));
public static readonly DependencyProperty BackBackgroundProperty =
DependencyProperty.Register("BackBackground", typeof(Brush), typeof(Tile),
new PropertyMetadata(new SolidColorBrush((Color)Application.Current.Resources["PhoneAccentColor"])));
/// <summary>
/// Defines if the tile has two sides.
/// </summary>
public bool IsTwoSided
{
get { return (bool)GetValue(IsTwoSidedProperty); }
set
{
SetValue(IsTwoSidedProperty, value);
this.startAnimations();
}
}
<Storyboard x:Name="SwitchSidesAnimation">
this.Resources["SwitchSidesAnimation"] as Storyboard
private Storyboard SwitchSidesAnimation
{
get { return this.Resources["SwitchSidesAnimation"] as Storyboard; }
}
public static readonly DependencyProperty MyStyleProperty =
DependencyProperty.Register(
"MyStyle",
typeof(Style),
typeof(MainButton),
new PropertyMetadata(
// using this construct as a default value
// makes VS 2010 SP1 to crush!
Application.Current.Resources["SomeStyle"] as Style,
OnPropertyChanged
)
);