如何使用fadein/out动画翻转视图窗口8[c#/xaml]

如何使用fadein/out动画翻转视图窗口8[c#/xaml],c#,xaml,windows-8,windows-runtime,C#,Xaml,Windows 8,Windows Runtime,我正在使用flipview和绑定数据。我想在更改时使用fadein/out动画。我正在使用Dispatchermer更改itmes(_timer.Tick+=ChangeImage;) 将数据绑定到flipview <FlipView x:Name="TheFlipView" ItemsSource="{Binding Source={StaticResource itemsViewSource}}" ItemTemplate="{StaticResource Standard250x25

我正在使用flipview和绑定数据。我想在更改时使用fadein/out动画。我正在使用Dispatchermer更改itmes(_timer.Tick+=ChangeImage;)

将数据绑定到flipview

<FlipView x:Name="TheFlipView"
ItemsSource="{Binding Source={StaticResource itemsViewSource}}"
ItemTemplate="{StaticResource Standard250x250ItemTemplate}"/>
我尝试了故事板和FadeInThemeAnimation类,但我不能


您能帮助我吗?

这里有一个来自WinRT XAML Toolkit的类,您可以使用它来淡入/淡出一些简单的调用,如
myFlipView.FadeOut()
。您可以将代码更改为以下内容:

private async void ChangeItems(object sender, object o)
{   
    var totalItems = TheFlipView.Items.Count;
    var newItemIndex = (TheFlipView.SelectedIndex + 1) % totalItems;
    await TheFlipView.FadeOut();
    TheFlipView.SelectedIndex = newItemIndex;
    TheFlipView.FadeIn();
}     
扩展类:

public static class UIElementAnimationExtensions
{
    #region AttachedFadeStoryboard
    /// <summary>
    /// AttachedFadeStoryboard Attached Dependency Property
    /// </summary>
    public static readonly DependencyProperty AttachedFadeStoryboardProperty =
        DependencyProperty.RegisterAttached(
            "AttachedFadeStoryboard",
            typeof(Storyboard),
            typeof(UIElementAnimationExtensions),
            new PropertyMetadata(null, OnAttachedFadeStoryboardChanged));

    /// <summary>
    /// Gets the AttachedFadeStoryboard property. This dependency property 
    /// indicates the currently running custom fade in/out storyboard.
    /// </summary>
    private static Storyboard GetAttachedFadeStoryboard(DependencyObject d)
    {
        return (Storyboard)d.GetValue(AttachedFadeStoryboardProperty);
    }

    /// <summary>
    /// Sets the AttachedFadeStoryboard property. This dependency property 
    /// indicates the currently running custom fade in/out storyboard.
    /// </summary>
    private static void SetAttachedFadeStoryboard(DependencyObject d, Storyboard value)
    {
        d.SetValue(AttachedFadeStoryboardProperty, value);
    }

    /// <summary>
    /// Handles changes to the AttachedFadeStoryboard property.
    /// </summary>
    /// <param name="d">
    /// The <see cref="DependencyObject"/> on which
    /// the property has changed value.
    /// </param>
    /// <param name="e">
    /// Event data that is issued by any event that
    /// tracks changes to the effective value of this property.
    /// </param>
    private static void OnAttachedFadeStoryboardChanged(
        DependencyObject d, DependencyPropertyChangedEventArgs e)
    {
        Storyboard oldAttachedFadeStoryboard = (Storyboard)e.OldValue;
        Storyboard newAttachedFadeStoryboard = (Storyboard)d.GetValue(AttachedFadeStoryboardProperty);
    }
    #endregion

    #region FadeIn()
    /// <summary>
    /// Fades the element in using the FadeInThemeAnimation.
    /// </summary>
    /// <remarks>
    /// Opacity property of the element is not affected.<br/>
    /// The duration of the visible animation itself is not affected by the duration parameter. It merely indicates how long the Storyboard will run.<br/>
    /// If FadeOutThemeAnimation was not used on the element before - nothing will happen.<br/>
    /// </remarks>
    /// <param name="element"></param>
    /// <param name="duration"></param>
    /// <returns></returns>
    public static async Task FadeIn(this UIElement element, TimeSpan? duration = null)
    {
        ((FrameworkElement)element).Visibility = Visibility.Visible;
        var fadeInStoryboard = new Storyboard();
        var fadeInAnimation = new FadeInThemeAnimation();

        if (duration != null)
        {
            fadeInAnimation.Duration = duration.Value;
        }

        Storyboard.SetTarget(fadeInAnimation, element);
        fadeInStoryboard.Children.Add(fadeInAnimation);
        await fadeInStoryboard.BeginAsync();
    } 
    #endregion

    #region FadeOut()
    /// <summary>
    /// Fades the element out using the FadeOutThemeAnimation.
    /// </summary>
    /// <remarks>
    /// Opacity property of the element is not affected.<br/>
    /// The duration of the visible animation itself is not affected by the duration parameter. It merely indicates how long the Storyboard will run.<br/>
    /// If FadeOutThemeAnimation was already run before and FadeInThemeAnimation was not run after that - nothing will happen.<br/>
    /// </remarks>
    /// <param name="element"></param>
    /// <param name="duration"></param>
    /// <returns></returns>
    public static async Task FadeOut(this UIElement element, TimeSpan? duration = null)
    {
        var fadeOutStoryboard = new Storyboard();
        var fadeOutAnimation = new FadeOutThemeAnimation();

        if (duration != null)
        {
            fadeOutAnimation.Duration = duration.Value;
        }

        Storyboard.SetTarget(fadeOutAnimation, element);
        fadeOutStoryboard.Children.Add(fadeOutAnimation);
        await fadeOutStoryboard.BeginAsync();
    } 
    #endregion

    #region FadeInCustom()
    /// <summary>
    /// Fades the element in using a custom DoubleAnimation of the Opacity property.
    /// </summary>
    /// <param name="element"></param>
    /// <param name="duration"></param>
    /// <param name="easingFunction"> </param>
    /// <returns></returns>
    public static async Task FadeInCustom(this UIElement element, TimeSpan? duration = null, EasingFunctionBase easingFunction = null, double targetOpacity = 1.0)
    {
        CleanUpPreviousFadeStoryboard(element);

        var fadeInStoryboard = new Storyboard();
        var fadeInAnimation = new DoubleAnimation();

        if (duration == null)
            duration = TimeSpan.FromSeconds(0.4);

        fadeInAnimation.Duration = duration.Value;
        fadeInAnimation.To = targetOpacity;
        fadeInAnimation.EasingFunction = easingFunction;

        Storyboard.SetTarget(fadeInAnimation, element);
        Storyboard.SetTargetProperty(fadeInAnimation, "Opacity");
        fadeInStoryboard.Children.Add(fadeInAnimation);
        SetAttachedFadeStoryboard(element, fadeInStoryboard);
        await fadeInStoryboard.BeginAsync();
        element.Opacity = targetOpacity;
        fadeInStoryboard.Stop();
    }
    #endregion

    #region FadeOutCustom()
    /// <summary>
    /// Fades the element out using a custom DoubleAnimation of the Opacity property.
    /// </summary>
    /// <param name="element"></param>
    /// <param name="duration"></param>
    /// <param name="easingFunction"> </param>
    /// <returns></returns>
    public static async Task FadeOutCustom(this UIElement element, TimeSpan? duration = null, EasingFunctionBase easingFunction = null)
    {
        CleanUpPreviousFadeStoryboard(element); 

        var fadeOutStoryboard = new Storyboard();
        var fadeOutAnimation = new DoubleAnimation();

        if (duration == null)
            duration = TimeSpan.FromSeconds(0.4);

        fadeOutAnimation.Duration = duration.Value;
        fadeOutAnimation.To = 0.0;
        fadeOutAnimation.EasingFunction = easingFunction;

        Storyboard.SetTarget(fadeOutAnimation, element);
        Storyboard.SetTargetProperty(fadeOutAnimation, "Opacity");
        fadeOutStoryboard.Children.Add(fadeOutAnimation);
        SetAttachedFadeStoryboard(element, fadeOutStoryboard);
        await fadeOutStoryboard.BeginAsync();
        element.Opacity = 0.0;
        fadeOutStoryboard.Stop();
    } 
    #endregion

    #region CleanUpPreviousFadeStoryboard()
    public static void CleanUpPreviousFadeStoryboard(this UIElement element)
    {
        var attachedFadeStoryboard = GetAttachedFadeStoryboard(element);

        if (attachedFadeStoryboard != null)
        {
            attachedFadeStoryboard.Stop();
        }
    }
    #endregion
}
公共静态类UIElementAnimationExtensions
{
#区域附加视频情节提要
/// 
///AttachedFadeStoryboard附加的依赖项属性
/// 
公共静态只读从属属性AttachedFadstoryBoardProperty=
DependencyProperty.RegisterAttached(
“AttachedFadeStoryboard”,
类型(故事板),
类型(UIElementAnimationExtensions),
新的PropertyMetadata(null,OnAttachedFadeStoryboardChanged));
/// 
///获取AttachedFadeStoryboard属性。此依赖项属性
///指示当前正在运行的自定义淡入/淡出情节提要。
/// 
私有静态情节提要GetAttachedFadeStoryboard(DependencyObject d)
{
返回(情节提要)d.GetValue(AttachedFadeStoryboard属性);
}
/// 
///设置AttachedFadeStoryboard属性。此依赖项属性
///指示当前正在运行的自定义淡入/淡出情节提要。
/// 
私有静态void SetAttachedFadeStoryboard(DependencyObject d,Storyboard值)
{
d、 SetValue(AttachedFadeStoryboard属性,值);
}
/// 
///处理对AttachedFadeStoryboard属性的更改。
/// 
/// 
///上面的
///属性的值已更改。
/// 
/// 
///由以下事件发布的事件数据:
///跟踪对此属性的有效值所做的更改。
/// 
TachedFadeStoryboard上的私有静态无效已更改(
DependencyObject d,DependencyPropertyChangedEventArgs e)
{
故事板oldAttachedFadeStoryboard=(故事板)e.OldValue;
情节提要newAttachedFadeStoryboard=(情节提要)d.GetValue(AttachedFadeStoryboard属性);
}
#端区
#区域法代因()
/// 
///使用FadeInTheme动画使元素淡入淡出。
/// 
/// 
///元素的不透明度属性不受影响。
///可见动画本身的持续时间不受持续时间参数的影响。它仅指示故事板将运行多长时间。
///如果之前未在元素上使用淡出,则不会发生任何情况。
/// /// /// /// 公共静态异步任务FadeIn(此UIElement元素,TimeSpan?duration=null) { ((FrameworkElement)元素)。可见性=可见性。可见; var fadeInStoryboard=新故事板(); var fadeInAnimation=新的FadeInThemeAnimation(); if(持续时间!=null) { fadeInAnimation.Duration=Duration.Value; } 故事板.SetTarget(fadeInAnimation,元素); FadeInnstoryBoard.Children.Add(fadeInAnimation); 等待FadeInstalleryBoard.BeginAsync(); } #端区 #区域衰减() /// ///使用“淡出”选项淡出元素。 /// /// ///元素的不透明度属性不受影响。
///可见动画本身的持续时间不受持续时间参数的影响。它仅指示故事板将运行多长时间。
///如果FadeOutThemeAnimation在此之前已运行,而FadeInThemeAnimation在此之后未运行-则不会发生任何事情。
/// /// /// /// 公共静态异步任务淡出(此UIElement元素,TimeSpan?duration=null) { var fadeOutStoryboard=新故事板(); var fadeutanimation=新的fadeutthemeanimation(); if(持续时间!=null) { fadeOutAnimation.Duration=Duration.Value; } 情节提要.SetTarget(淡出动画,元素); fadeOutStoryboard.Children.Add(fadeOutAnimation); 等待衰减Toryboard.BeginAsync(); } #端区 #区域FadeInCustom() /// ///使用“不透明度”特性的自定义动画淡入元素。 /// /// /// /// /// 公共静态异步任务FadeInCustom(此UIElement元素,TimeSpan?duration=null,EasingFunctionBase easingFunction=null,double TargetCapacity=1.0) { CleanUpPreviousFadeStoryboard(元件); var fadeInStoryboard=新故事板(); var fadeInAnimation=new DoubleAnimation(); if(持续时间==null) 持续时间=从秒开始的时间跨度(0.4); fadeInAnimation.Duration=Duration.Value; fadeInAnimation.To=目标产能; fadeInAnimation.EasingFunction=EasingFunction; 故事板.SetTarget(fadeInAnimation,元素); 情节提要.SetTargetProperty(fadeInAnimation,“不透明度”); FadeInnstoryBoard.Children.Add(fadeInAnimation); SetAttachedFadeStoryboard(元素,fadeInStoryboard); 等待FadeInstalleryBoard.BeginAsync(); 元素。不透明度=目标产能; FadeInstryBoard.Stop(); } #端区 #区域淡出自定义() /// ///使用“不透明度”属性的自定义动画淡出元素。 /// /// /// /// /// 公共静态异步任务淡出自定义(此UIElement元素,TimeSpan?duration=null,EasingFunctionBase easingFunction=null) { CleanUpPreviousFadeStoryboard(元件); var fadeOutStoryboard=新故事板(); var fadeOutAnimation=新的DoubleAnimation(); if(持续时间==null) 持续时间=TimeSpan.FromSeconds
public static class UIElementAnimationExtensions
{
    #region AttachedFadeStoryboard
    /// <summary>
    /// AttachedFadeStoryboard Attached Dependency Property
    /// </summary>
    public static readonly DependencyProperty AttachedFadeStoryboardProperty =
        DependencyProperty.RegisterAttached(
            "AttachedFadeStoryboard",
            typeof(Storyboard),
            typeof(UIElementAnimationExtensions),
            new PropertyMetadata(null, OnAttachedFadeStoryboardChanged));

    /// <summary>
    /// Gets the AttachedFadeStoryboard property. This dependency property 
    /// indicates the currently running custom fade in/out storyboard.
    /// </summary>
    private static Storyboard GetAttachedFadeStoryboard(DependencyObject d)
    {
        return (Storyboard)d.GetValue(AttachedFadeStoryboardProperty);
    }

    /// <summary>
    /// Sets the AttachedFadeStoryboard property. This dependency property 
    /// indicates the currently running custom fade in/out storyboard.
    /// </summary>
    private static void SetAttachedFadeStoryboard(DependencyObject d, Storyboard value)
    {
        d.SetValue(AttachedFadeStoryboardProperty, value);
    }

    /// <summary>
    /// Handles changes to the AttachedFadeStoryboard property.
    /// </summary>
    /// <param name="d">
    /// The <see cref="DependencyObject"/> on which
    /// the property has changed value.
    /// </param>
    /// <param name="e">
    /// Event data that is issued by any event that
    /// tracks changes to the effective value of this property.
    /// </param>
    private static void OnAttachedFadeStoryboardChanged(
        DependencyObject d, DependencyPropertyChangedEventArgs e)
    {
        Storyboard oldAttachedFadeStoryboard = (Storyboard)e.OldValue;
        Storyboard newAttachedFadeStoryboard = (Storyboard)d.GetValue(AttachedFadeStoryboardProperty);
    }
    #endregion

    #region FadeIn()
    /// <summary>
    /// Fades the element in using the FadeInThemeAnimation.
    /// </summary>
    /// <remarks>
    /// Opacity property of the element is not affected.<br/>
    /// The duration of the visible animation itself is not affected by the duration parameter. It merely indicates how long the Storyboard will run.<br/>
    /// If FadeOutThemeAnimation was not used on the element before - nothing will happen.<br/>
    /// </remarks>
    /// <param name="element"></param>
    /// <param name="duration"></param>
    /// <returns></returns>
    public static async Task FadeIn(this UIElement element, TimeSpan? duration = null)
    {
        ((FrameworkElement)element).Visibility = Visibility.Visible;
        var fadeInStoryboard = new Storyboard();
        var fadeInAnimation = new FadeInThemeAnimation();

        if (duration != null)
        {
            fadeInAnimation.Duration = duration.Value;
        }

        Storyboard.SetTarget(fadeInAnimation, element);
        fadeInStoryboard.Children.Add(fadeInAnimation);
        await fadeInStoryboard.BeginAsync();
    } 
    #endregion

    #region FadeOut()
    /// <summary>
    /// Fades the element out using the FadeOutThemeAnimation.
    /// </summary>
    /// <remarks>
    /// Opacity property of the element is not affected.<br/>
    /// The duration of the visible animation itself is not affected by the duration parameter. It merely indicates how long the Storyboard will run.<br/>
    /// If FadeOutThemeAnimation was already run before and FadeInThemeAnimation was not run after that - nothing will happen.<br/>
    /// </remarks>
    /// <param name="element"></param>
    /// <param name="duration"></param>
    /// <returns></returns>
    public static async Task FadeOut(this UIElement element, TimeSpan? duration = null)
    {
        var fadeOutStoryboard = new Storyboard();
        var fadeOutAnimation = new FadeOutThemeAnimation();

        if (duration != null)
        {
            fadeOutAnimation.Duration = duration.Value;
        }

        Storyboard.SetTarget(fadeOutAnimation, element);
        fadeOutStoryboard.Children.Add(fadeOutAnimation);
        await fadeOutStoryboard.BeginAsync();
    } 
    #endregion

    #region FadeInCustom()
    /// <summary>
    /// Fades the element in using a custom DoubleAnimation of the Opacity property.
    /// </summary>
    /// <param name="element"></param>
    /// <param name="duration"></param>
    /// <param name="easingFunction"> </param>
    /// <returns></returns>
    public static async Task FadeInCustom(this UIElement element, TimeSpan? duration = null, EasingFunctionBase easingFunction = null, double targetOpacity = 1.0)
    {
        CleanUpPreviousFadeStoryboard(element);

        var fadeInStoryboard = new Storyboard();
        var fadeInAnimation = new DoubleAnimation();

        if (duration == null)
            duration = TimeSpan.FromSeconds(0.4);

        fadeInAnimation.Duration = duration.Value;
        fadeInAnimation.To = targetOpacity;
        fadeInAnimation.EasingFunction = easingFunction;

        Storyboard.SetTarget(fadeInAnimation, element);
        Storyboard.SetTargetProperty(fadeInAnimation, "Opacity");
        fadeInStoryboard.Children.Add(fadeInAnimation);
        SetAttachedFadeStoryboard(element, fadeInStoryboard);
        await fadeInStoryboard.BeginAsync();
        element.Opacity = targetOpacity;
        fadeInStoryboard.Stop();
    }
    #endregion

    #region FadeOutCustom()
    /// <summary>
    /// Fades the element out using a custom DoubleAnimation of the Opacity property.
    /// </summary>
    /// <param name="element"></param>
    /// <param name="duration"></param>
    /// <param name="easingFunction"> </param>
    /// <returns></returns>
    public static async Task FadeOutCustom(this UIElement element, TimeSpan? duration = null, EasingFunctionBase easingFunction = null)
    {
        CleanUpPreviousFadeStoryboard(element); 

        var fadeOutStoryboard = new Storyboard();
        var fadeOutAnimation = new DoubleAnimation();

        if (duration == null)
            duration = TimeSpan.FromSeconds(0.4);

        fadeOutAnimation.Duration = duration.Value;
        fadeOutAnimation.To = 0.0;
        fadeOutAnimation.EasingFunction = easingFunction;

        Storyboard.SetTarget(fadeOutAnimation, element);
        Storyboard.SetTargetProperty(fadeOutAnimation, "Opacity");
        fadeOutStoryboard.Children.Add(fadeOutAnimation);
        SetAttachedFadeStoryboard(element, fadeOutStoryboard);
        await fadeOutStoryboard.BeginAsync();
        element.Opacity = 0.0;
        fadeOutStoryboard.Stop();
    } 
    #endregion

    #region CleanUpPreviousFadeStoryboard()
    public static void CleanUpPreviousFadeStoryboard(this UIElement element)
    {
        var attachedFadeStoryboard = GetAttachedFadeStoryboard(element);

        if (attachedFadeStoryboard != null)
        {
            attachedFadeStoryboard.Stop();
        }
    }
    #endregion
}
    public async static Task BeginAsync(this Storyboard myStoryboard)
    {
        SemaphoreSlim signal = new SemaphoreSlim(0, 1);
        EventHandler<object> eventHandler = new EventHandler<object>(
            (sender, args) => 
            {
                signal.Release();
            }
            );
        myStoryboard.Completed += eventHandler;
        myStoryboard.Begin();
        await signal.WaitAsync();
        myStoryboard.Completed -= eventHandler;
    }