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C# 在运行时创建一个类_C#_.net_Reflection_Runtime - Fatal编程技术网

C# 在运行时创建一个类

C# 在运行时创建一个类,c#,.net,reflection,runtime,C#,.net,Reflection,Runtime,是否可以在运行时创建类并使用它 我不是指在运行时编译代码、生成新程序集、加载它、执行它等等。反射是一条单行道,它可以为您提供有关当前加载的程序集或从文件或内存加载的程序集的运行时信息 我想我的问题更多的是关于注射。您能否在运行时在自己的应用程序域中创建一个类,并使其执行任何有用的操作 是否可以在运行时创建类并使用它 是的,你可以用。您还可以通过签出来简化手动生成IL的过程。请参阅以下链接中的“示例18-11:反射发射的动态调用”部分: 名称空间编程\u CSharp { 使用制度; 使用系统诊

是否可以在运行时创建类并使用它

我不是指在运行时编译代码、生成新程序集、加载它、执行它等等。反射是一条单行道,它可以为您提供有关当前加载的程序集或从文件或内存加载的程序集的运行时信息

我想我的问题更多的是关于注射。您能否在运行时在自己的应用程序域中创建一个类,并使其执行任何有用的操作

是否可以在运行时创建类并使用它

是的,你可以用。您还可以通过签出来简化手动生成IL的过程。

请参阅以下链接中的“示例18-11:反射发射的动态调用”部分:

名称空间编程\u CSharp
{
使用制度;
使用系统诊断;
使用System.IO;
运用系统反思;
使用System.Reflection.Emit;
使用系统线程;
//用于对循环方法进行基准测试
公共课数学
{
//循环求和
公共int-DoSumLooping(int-initialVal)
{
int结果=0;

对于(int i=1;我看到了我提到的代码
    namespace Programming_CSharp
{
   using System;
   using System.Diagnostics;
   using System.IO;
   using System.Reflection;
   using System.Reflection.Emit;
   using System.Threading;

   // used to benchmark the looping approach
   public class MyMath
   {
      // sum numbers with a loop
      public int DoSumLooping(int initialVal)
      {
         int result = 0;
         for(int i = 1;i <=initialVal;i++)
         {
            result += i;
         }
         return result;
      }
   }

   // declare the interface
   public interface IComputer
   {
      int ComputeSum(  );
   }

   public class ReflectionTest
   {
      // the private method which emits the assembly
      // using op codes
      private Assembly EmitAssembly(int theValue)
      {
         // Create an assembly name
         AssemblyName assemblyName = 
            new AssemblyName(  );
         assemblyName.Name = "DoSumAssembly";

         // Create a new assembly with one module
         AssemblyBuilder newAssembly =
            Thread.GetDomain(  ).DefineDynamicAssembly(
            assemblyName, AssemblyBuilderAccess.Run);
         ModuleBuilder newModule =
            newAssembly.DefineDynamicModule("Sum");

         //  Define a public class named "BruteForceSums " 
         //  in the assembly.
         TypeBuilder myType =
            newModule.DefineType(
            "BruteForceSums", TypeAttributes.Public);

         // Mark the class as implementing IComputer.
         myType.AddInterfaceImplementation(
            typeof(IComputer));

         // Define a method on the type to call. Pass an
         // array that defines the types of the parameters,
         // the type of the return type, the name of the 
         // method, and the method attributes.
         Type[] paramTypes = new Type[0];
         Type returnType = typeof(int);
         MethodBuilder simpleMethod =
            myType.DefineMethod(
            "ComputeSum",
            MethodAttributes.Public | 
            MethodAttributes.Virtual,
            returnType,
            paramTypes);

         // Get an ILGenerator. This is used
         // to emit the IL that you want.
         ILGenerator generator = 
            simpleMethod.GetILGenerator(  );

         // Emit the IL that you'd get if you 
         // compiled the code example 
         // and then ran ILDasm on the output.

         // Push zero onto the stack. For each 'i' 
         // less than 'theValue', 
         // push 'i' onto the stack as a constant
         // add the two values at the top of the stack.
         // The sum is left on the stack.
         generator.Emit(OpCodes.Ldc_I4, 0);
         for (int i = 1; i <= theValue;i++)
         {
            generator.Emit(OpCodes.Ldc_I4, i);
            generator.Emit(OpCodes.Add);

         }

         // return the value
         generator.Emit(OpCodes.Ret);

         //Encapsulate information about the method and
         //provide access to the method's metadata
         MethodInfo computeSumInfo =
            typeof(IComputer).GetMethod("ComputeSum");

         // specify the method implementation.
         // Pass in the MethodBuilder that was returned 
         // by calling DefineMethod and the methodInfo 
         // just created
         myType.DefineMethodOverride(simpleMethod, computeSumInfo);

         // Create the type.
         myType.CreateType(  );
         return newAssembly;
      }

      // check if the interface is null
      // if so, call Setup.
      public double DoSum(int theValue)
      {
         if (theComputer == null)
         {
            GenerateCode(theValue);
         }

         // call the method through the interface
         return (theComputer.ComputeSum(  ));
      }

      // emit the assembly, create an instance 
      // and get the interface
      public void GenerateCode(int theValue)
      {
         Assembly theAssembly = EmitAssembly(theValue);
         theComputer = (IComputer) 
            theAssembly.CreateInstance("BruteForceSums");
      }

      // private member data
      IComputer theComputer = null;

   }

   public class TestDriver
   {
      public static void Main(  )
      {
         const int val = 2000;  // Note 2,000

         // 1 million iterations!
         const int iterations = 1000000;
         double result = 0;

         // run the benchmark
         MyMath m = new MyMath(  ); 
         DateTime startTime = DateTime.Now;            
         for (int i = 0;i < iterations;i++)
            result = m.DoSumLooping(val);
         }
         TimeSpan elapsed = 
            DateTime.Now - startTime;
         Console.WriteLine(
            "Sum of ({0}) = {1}",val, result);
         Console.WriteLine(
            "Looping. Elapsed milliseconds: " + 
            elapsed.TotalMilliseconds + 
            " for {0} iterations", iterations);

         // run our reflection alternative
         ReflectionTest t = new ReflectionTest(  );

         startTime = DateTime.Now; 
         for (int i = 0;i < iterations;i++)
         {
            result = t.DoSum(val);
         }

         elapsed = DateTime.Now - startTime;
         Console.WriteLine(
            "Sum of ({0}) = {1}",val, result);
         Console.WriteLine(
            "Brute Force. Elapsed milliseconds: " + 
            elapsed.TotalMilliseconds  + 
            " for {0} iterations", iterations);
      }
   }
}