C# 在teensy上保存批处理文件
我有一个Teensy 3.2,我想在上面存储一个批处理文件。我发现Teensy有一个2kb的EEPROM,我可以在那里存储它 批处理文件正在生成一个C# 在teensy上保存批处理文件,c#,batch-file,teensy,C#,Batch File,Teensy,我有一个Teensy 3.2,我想在上面存储一个批处理文件。我发现Teensy有一个2kb的EEPROM,我可以在那里存储它 批处理文件正在生成一个.exe文件,其中包含已编译的C 但现在我有两个问题: 批处理文件太大(3.37kb),有没有办法使其变小 如果我想的话,我怎样才能在Teensy上传输该文件(如果大小合适的话),然后再将其重新传输到计算机上?我只能找到EEPROM.write()作为方法,但由于我想传输文件,而不仅仅是单个字节,这似乎对我不起作用 以下是批次代码: // 2>
.exe
文件,其中包含已编译的C
但现在我有两个问题:
EEPROM.write()
作为方法,但由于我想传输文件,而不仅仅是单个字节,这似乎对我不起作用// 2>nul||@goto :batch
/*
:batch
@echo off
setlocal
set "csc="
for /r "%SystemRoot%\Microsoft.NET\Framework\" %%# in ("*csc.exe") do set "csc=%%#"
if not exist "%~n0.exe" (
call %csc% /nologo /r:"Microsoft.VisualBasic.dll" /out:"%~n0.exe" "%~dpsfnx0" || (
exit /b %errorlevel%
)
)
%~n0.exe %*
endlocal & exit /b %errorlevel%
*/
using System;
using System.Runtime.InteropServices;
using System.Drawing;
using System.Drawing.Imaging;
using System.Collections.Generic;
public class ScreenCapture
{
private Image CaptureWindow()
{
IntPtr handle = User32.GetDesktopWindow();
IntPtr hdcSrc = User32.GetWindowDC(handle);
User32.RECT windowRect = new User32.RECT();
User32.GetWindowRect(handle, ref windowRect);
int width = windowRect.right - windowRect.left;
int height = windowRect.bottom - windowRect.top;
IntPtr hdcDest = GDI32.CreateCompatibleDC(hdcSrc);
IntPtr hBitmap = GDI32.CreateCompatibleBitmap(hdcSrc, width, height);
IntPtr hOld = GDI32.SelectObject(hdcDest, hBitmap);
GDI32.BitBlt(hdcDest, 0, 0, width, height, hdcSrc, 0, 0, GDI32.SRCCOPY);
GDI32.SelectObject(hdcDest, hOld);
GDI32.DeleteDC(hdcDest);
User32.ReleaseDC(handle, hdcSrc);
Image img = Image.FromHbitmap(hBitmap);
GDI32.DeleteObject(hBitmap);
return img;
}
public void CaptureScreenToFile(string filename)
{
Image img = CaptureWindow();
img.Save(filename, System.Drawing.Imaging.ImageFormat.Jpeg);
}
public static void Main()
{
String[] arguments = Environment.GetCommandLineArgs();
if (arguments.Length == 1)
Environment.Exit(0);
String file = arguments[1];
ScreenCapture sc = new ScreenCapture();
sc.CaptureScreenToFile(file);
}
private class GDI32
{
public const int SRCCOPY = 0x00CC0020;
[DllImport("gdi32.dll")]
public static extern bool BitBlt(IntPtr hObject, int nXDest, int nYDest,
int nWidth, int nHeight, IntPtr hObjectSource,
int nXSrc, int nYSrc, int dwRop);
[DllImport("gdi32.dll")]
public static extern IntPtr CreateCompatibleBitmap(IntPtr hDC, int nWidth,
int nHeight);
[DllImport("gdi32.dll")]
public static extern IntPtr CreateCompatibleDC(IntPtr hDC);
[DllImport("gdi32.dll")]
public static extern bool DeleteDC(IntPtr hDC);
[DllImport("gdi32.dll")]
public static extern bool DeleteObject(IntPtr hObject);
[DllImport("gdi32.dll")]
public static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObject);
}
private class User32
{
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
}
[DllImport("user32.dll")]
public static extern IntPtr GetDesktopWindow();
[DllImport("user32.dll")]
public static extern IntPtr GetWindowDC(IntPtr hWnd);
[DllImport("user32.dll")]
public static extern IntPtr ReleaseDC(IntPtr hWnd, IntPtr hDC);
[DllImport("user32.dll")]
public static extern IntPtr GetWindowRect(IntPtr hWnd, ref RECT rect);
}
}
编辑:现在代码足够小(约1.73kb),但我仍然不知道如何在Teensy上传输,请帮助我。缩小C代码:
您可以通过替换更多的单词使其更小。谢谢您,我现在甚至尝试将其更小,但现在它至少适合Teensy,但我仍然不确定现在如何在Teensy上获得此批处理文件。。。
@echo off
setlocal enableDelayedExpansion
for /f "delims=" %%a in (source.txt) do set code=%%a
for %%a in ("<:IntPtr " ">:public " "#:int " "&:GDI32." "':static " "`:User32" "@:extern " "\:.dll" "$:DllImport(" "|1:Drawing." "|2:System" "|3:DeleteObject" "|4:private " "|5:using " "|6:ScreenCapture" "|7:SelectObject" "|8:CreateCompatible" "|9:GetWindowRect") do (
for /f "delims=: tokens=1,2" %%b in ("%%~a") do set "code=!code:%%c=%%b!"
)
echo !code!>compressed.txt