C# 统一计划崩溃?
这里我的unity程序每次启动都会崩溃:C# 统一计划崩溃?,c#,unity3d,C#,Unity3d,这里我的unity程序每次启动都会崩溃: Mono path[0] = 'D:/Unity Pixel Jump/export/Save the Ghost_Data/Managed' Mono config path = 'D:/Unity Pixel Jump/export/MonoBleedingEdge/etc' Initialize engine version: 2019.4.17f1 (667c8606c536) [Subsystems] Discovering subsystem
Mono path[0] = 'D:/Unity Pixel Jump/export/Save the Ghost_Data/Managed'
Mono config path = 'D:/Unity Pixel Jump/export/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.17f1 (667c8606c536)
[Subsystems] Discovering subsystems at path D:/Unity Pixel Jump/export/Save the Ghost_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.093 seconds
Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported.
UnloadTime: 0.676100 ms
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