C# WPF single.exe Microsoft.Threading.Tasks.dll
关于使用模板将WPF.NET4程序集打包到single.exe中,我遇到了一个奇怪的问题 除了Microsoft.Bcl库,尤其是(Microsoft.Threading.Tasks.dll),其他一切都可以正常工作。我尝试添加(Microsoft.Threading.Tasks.dll)并将其标记为资源和/或嵌入资源,但是如果指定的dll不在main.exe附近,则应用程序将不正常退出。有什么想法吗 负责打包的主要代码。DLL为(取自模板):C# WPF single.exe Microsoft.Threading.Tasks.dll,c#,wpf,wpf-4.0,C#,Wpf,Wpf 4.0,关于使用模板将WPF.NET4程序集打包到single.exe中,我遇到了一个奇怪的问题 除了Microsoft.Bcl库,尤其是(Microsoft.Threading.Tasks.dll),其他一切都可以正常工作。我尝试添加(Microsoft.Threading.Tasks.dll)并将其标记为资源和/或嵌入资源,但是如果指定的dll不在main.exe附近,则应用程序将不正常退出。有什么想法吗 负责打包的主要代码。DLL为(取自模板): 您不应该在.NET的系统库中执行此操作。请确保安装
您不应该在.NET的系统库中执行此操作。请确保安装了正确版本的.NET framework。我不知道你的意思是什么?Microsoft.Bcl库是通过nuget添加的,因此需要包含它。
private static Assembly OnResolveAssembly(object sender, ResolveEventArgs e)
{
var thisAssembly = Assembly.GetExecutingAssembly();
// Get the Name of the AssemblyFile
var assemblyName = new AssemblyName(e.Name);
var dllName = assemblyName.Name + ".dll";
// Load from Embedded Resources - This function is not called if the Assembly is already
// in the same folder as the app.
var resources = thisAssembly.GetManifestResourceNames().Where(s => s.EndsWith(dllName));
if (resources.Any())
{
// 99% of cases will only have one matching item, but if you don't,
// you will have to change the logic to handle those cases.
var resourceName = resources.First();
using (var stream = thisAssembly.GetManifestResourceStream(resourceName))
{
if (stream == null) return null;
var block = new byte[stream.Length];
// Safely try to load the assembly.
try
{
stream.Read(block, 0, block.Length);
return Assembly.Load(block);
}
catch (IOException)
{
return null;
}
catch (BadImageFormatException)
{
return null;
}
}
}
// in the case the resource doesn't exist, return null.
return null;
}