如何使用xaml在C#wpf中绘制弹簧
如何从xaml代码生成spring..我正在考虑使用bezier段…但我不知道如何如何使用xaml在C#wpf中绘制弹簧,c#,wpf,xaml,C#,Wpf,Xaml,如何从xaml代码生成spring..我正在考虑使用bezier段…但我不知道如何 ` <Path Stroke="Black" StrokeThickness="1" Canvas.Left="244.77" Canvas.Top="45.655" RenderTransformOrigin="0.5,0.5" Height="31.6" Stretch="Fill" Width="25.658"> <Path.RenderTrans
` <Path Stroke="Black" StrokeThickness="1" Canvas.Left="244.77" Canvas.Top="45.655" RenderTransformOrigin="0.5,0.5" Height="31.6" Stretch="Fill" Width="25.658">
<Path.RenderTransform>
<TransformGroup>
<ScaleTransform/>
<SkewTransform/>
<RotateTransform Angle="-89.333"/>
<TranslateTransform/>
</TransformGroup>
</Path.RenderTransform>
<Path.Data>
<PathGeometry>
<PathGeometry.Figures>
<PathFigureCollection>
<PathFigure StartPoint="10,100">
<PathFigure.Segments>
<PathSegmentCollection>
<BezierSegment Point1="100,0" Point2="200,200" Point3="300,100" />
</PathSegmentCollection>
</PathFigure.Segments>
</PathFigure>
</PathFigureCollection>
</PathGeometry.Figures>
</PathGeometry>
</Path.Data>
</Path>
<Path Stroke="Black" StrokeThickness="1" Canvas.Left="244.77" Canvas.Top="45.655" RenderTransformOrigin="0.5,0.5" Height="31.6" Stretch="Fill" Width="25.658">
<Path.RenderTransform>
<TransformGroup>
<ScaleTransform/>
<SkewTransform/>
<RotateTransform Angle="-89.333"/>
<TranslateTransform/>
</TransformGroup>
</Path.RenderTransform>
<Path.Data>
<PathGeometry>
<PathGeometry.Figures>
<PathFigureCollection>
<PathFigure StartPoint="10,100">
<PathFigure.Segments>
<PathSegmentCollection>
<BezierSegment Point1="100,0" Point2="200,200" Point3="300,100" />
</PathSegmentCollection>
</PathFigure.Segments>
</PathFigure>
</PathFigureCollection>
</PathGeometry.Figures>
</PathGeometry>
</Path.Data>
</Path>`
`
`
这是两张,但我想要一张包含五张这样的小照片。也许看起来更自然…我建议你找一张平铺效果好的照片。然后,您可以画一条线,并使用可视笔刷将图像作为ImageSource。这应该很有效: 添加了一个示例:
<Grid>
<Rectangle HorizontalAlignment="Left" Height="272" Margin="70,54,0,0" StrokeThickness="1" VerticalAlignment="Top" Width="12.166">
<Rectangle.Fill>
<ImageBrush
Viewport="0,0,1,0.1"
TileMode="FlipY"
AlignmentX="Left"
AlignmentY="Top"
ImageSource="helix.png" Stretch="Uniform" />
</Rectangle.Fill>
</Rectangle>
</Grid>
看起来像这样:
使用此png时:
我相信你会找到更好的平铺图像…;) 如果你从远处看你的xaml,它看起来像一个弹簧=D严肃地说,你试过先搜索吗。。。我看到了…但问题是我不想要一个c编码的弹簧…我想要它在xaml中…我知道它看起来像弹簧,但那里有2个贝塞尔段,我只想要一个带5个小贝塞尔段的贝塞尔段尝试在混合中绘制它,也许有一些工具可以优化它?