Flutter 如何以编程方式清除颤振下拉按钮?

Flutter 如何以编程方式清除颤振下拉按钮?,flutter,Flutter,我有两个相互排斥的下拉按钮。当设置了一个值时,如何清除(或设置)另一个值 谢谢当按下中的第一个下拉菜单时,然后尝试在onChanged事件中重置setState中的第二个下拉菜单的值,反之亦然 onChanged: (String newValue) { setState(() { dropdownValueFirst = newValue; dropdownValueSecond='Initial Value of second',//

我有两个相互排斥的下拉按钮。当设置了一个值时,如何清除(或设置)另一个值


谢谢

当按下中的第一个下拉菜单时,然后尝试在
onChanged
事件中重置
setState
中的第二个下拉菜单的值,反之亦然

onChanged: (String newValue) {
        setState(() {
          dropdownValueFirst = newValue;
           dropdownValueSecond='Initial Value of second',// remeber this value must be same as initial value of 2nd dropdown =>value: 'Initial Value of second',
        });
      },
对于第一个下拉列表:

onChanged: (String newValue) {
      setState(() {
        dropdownValueFirst = newValue;
         dropdownValueSecond = "Bangladesh";
      });
    },
onChanged: (String newValue) {
      setState(() {
        dropdownValueSecond = newValue;

        dropdownValueFirst ="One";
      });
    },
对于第二个下拉列表:

onChanged: (String newValue) {
      setState(() {
        dropdownValueFirst = newValue;
         dropdownValueSecond = "Bangladesh";
      });
    },
onChanged: (String newValue) {
      setState(() {
        dropdownValueSecond = newValue;

        dropdownValueFirst ="One";
      });
    },
见以下代码:

import 'package:flutter/material.dart';
import 'package:font_awesome_flutter/font_awesome_flutter.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(

        primarySwatch: Colors.blue,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;
 String  dropdownValueFirst="One";
String  dropdownValueSecond="Bangladesh";
  void _incrementCounter() {
    setState(() {

      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {

    return Scaffold(
      appBar: AppBar(

        title: Text(widget.title),
      ),
      body: Center(

        child: Row(
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            DropdownButton<String>(
    value: dropdownValueFirst,
    icon: Icon(Icons.arrow_downward),
    iconSize: 24,
    elevation: 16,
    style: TextStyle(
      color: Colors.deepPurple
    ),
    underline: Container(
      height: 2,
      color: Colors.deepPurpleAccent,
    ),
    onChanged: (String newValue) {
      setState(() {
        dropdownValueFirst = newValue;
         dropdownValueSecond = "Bangladesh";
      });
    },
    items: <String>['One', 'Two', 'Free', 'Four']
      .map<DropdownMenuItem<String>>((String value) {
        return DropdownMenuItem<String>(
          value: value,
          child: Text(value),
        );
      })
      .toList(),
  ),
            const Padding(padding: EdgeInsets.only(left: 8)),
          DropdownButton<String>(
    value: dropdownValueSecond,
    icon: Icon(Icons.arrow_downward),
    iconSize: 24,
    elevation: 16,
    style: TextStyle(
      color: Colors.deepPurple
    ),
    underline: Container(
      height: 2,
      color: Colors.deepPurpleAccent,
    ),
    onChanged: (String newValue) {
      setState(() {
        dropdownValueSecond = newValue;

        dropdownValueFirst ="One";
      });
    },
    items: <String>['Bangladesh', 'India', 'China']
      .map<DropdownMenuItem<String>>((String value) {
        return DropdownMenuItem<String>(
          value: value,
          child: Text(value),
        );
      })
      .toList(),
  ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}
导入“包装:颤振/材料.省道”;
导入“package:font_awesome_flatter/font_awesome_flatter.dart”;
void main()=>runApp(MyApp());
类MyApp扩展了无状态小部件{
//此小部件是应用程序的根。
@凌驾
小部件构建(构建上下文){
返回材料PP(
标题:“颤振演示”,
主题:主题数据(
主样本:颜色。蓝色,
),
主页:MyHomePage(标题:“颤振演示主页”),
);
}
}
类MyHomePage扩展StatefulWidget{
MyHomePage({Key,this.title}):超级(Key:Key);
//此小部件是应用程序的主页。它是有状态的,表示
//它有一个状态对象(定义如下),其中包含影响
//看起来怎么样。
//此类是状态的配置。它保存值(在此
//案例名称)由家长(在本例中为应用程序小部件)提供,以及
//由State的build方法使用。小部件子类中的字段包括
//始终标记为“最终”。
最后的字符串标题;
@凌驾
_MyHomePageState createState()=>\u MyHomePageState();
}
类_MyHomePageState扩展状态{
int _计数器=0;
字符串dropdownValueFirst=“一”;
字符串dropdownValueSecond=“孟加拉”;
void _incrementCounter(){
设置状态(){
_计数器++;
});
}
@凌驾
小部件构建(构建上下文){
返回脚手架(
appBar:appBar(
标题:文本(widget.title),
),
正文:中(
孩子:排(
mainAxisAlignment:mainAxisAlignment.center,
儿童:[
下拉按钮(
值:dropdownValueFirst,
图标:图标(图标。向下箭头),
iconSize:24,
海拔:16,
样式:TextStyle(
颜色:颜色。深紫色
),
下划线:容器(
身高:2,
颜色:颜色。深紫色,
),
onChanged:(字符串newValue){
设置状态(){
dropdownValueFirst=新值;
dropdownValueSecond=“孟加拉国”;
});
},
物品:[“一”、“二”、“免费”、“四”]
.map((字符串值){
返回下拉菜单项(
价值:价值,
子项:文本(值),
);
})
.toList(),
),
常量填充(填充:仅限边集(左:8)),
下拉按钮(
值:dropdownValueSecond,
图标:图标(图标。向下箭头),
iconSize:24,
海拔:16,
样式:TextStyle(
颜色:颜色。深紫色
),
下划线:容器(
身高:2,
颜色:颜色。深紫色,
),
onChanged:(字符串newValue){
设置状态(){
dropdownValueSecond=新值;
dropdownValueFirst=“一”;
});
},
项目:[“孟加拉国”、“印度”、“中国”]
.map((字符串值){
返回下拉菜单项(
价值:价值,
子项:文本(值),
);
})
.toList(),
),
],
),
),
浮动操作按钮:浮动操作按钮(
按下时:\ u递增计数器,
工具提示:“增量”,
子:图标(Icons.add),
),//此尾随逗号使生成方法的自动格式设置更方便。
);
}
}
看看这个