Golang数据竞争,即使是自定义并发映射的互斥锁
这是一个简单的并发映射,我是为了学习而写的Golang数据竞争,即使是自定义并发映射的互斥锁,go,concurrency,benchmarking,goroutine,Go,Concurrency,Benchmarking,Goroutine,这是一个简单的并发映射,我是为了学习而写的 package concurrent_hashmap import ( "hash/fnv" "sync" ) type ConcurrentMap struct { buckets []ThreadSafeMap bucketCount uint32 } type ThreadSafeMap struct { mapL
package concurrent_hashmap
import (
"hash/fnv"
"sync"
)
type ConcurrentMap struct {
buckets []ThreadSafeMap
bucketCount uint32
}
type ThreadSafeMap struct {
mapLock sync.RWMutex
hashMap map[string]interface{}
}
func NewConcurrentMap(bucketSize uint32) *ConcurrentMap {
var threadSafeMapInstance ThreadSafeMap
var bucketOfThreadSafeMap []ThreadSafeMap
for i := 0; i <= int(bucketSize); i++ {
threadSafeMapInstance = ThreadSafeMap{sync.RWMutex{}, make(map[string]interface{})}
bucketOfThreadSafeMap = append(bucketOfThreadSafeMap, threadSafeMapInstance)
}
return &ConcurrentMap{bucketOfThreadSafeMap, bucketSize}
}
func (cMap *ConcurrentMap) Put(key string, val interface{}) {
bucketIndex := hash(key) % cMap.bucketCount
bucket := cMap.buckets[bucketIndex]
bucket.mapLock.Lock()
bucket.hashMap[key] = val
bucket.mapLock.Unlock()
}
// Helper
func hash(s string) uint32 {
h := fnv.New32a()
h.Write([]byte(s))
return h.Sum32()
}
下面是我使用go test-bench=运行的基准测试-种族
package concurrent_hashmap
import (
"testing"
"runtime"
"math/rand"
"strconv"
"sync"
)
// Concurrent does not work
func BenchmarkMyFunc(b *testing.B) {
var wg sync.WaitGroup
runtime.GOMAXPROCS(runtime.NumCPU())
my_map := NewConcurrentMap(uint32(4))
for n := 0; n < b.N; n++ {
go insert(my_map, wg)
}
wg.Wait()
}
func insert(my_map *ConcurrentMap, wg sync.WaitGroup) {
wg.Add(1)
var rand_int int
for element_num := 0; element_num < 1000; element_num++ {
rand_int = rand.Intn(100)
my_map.Put(strconv.Itoa(rand_int), rand_int)
}
defer wg.Done()
}
// This works
func BenchmarkMyFuncSynchronize(b *testing.B) {
my_map := NewConcurrentMap(uint32(4))
for n := 0; n < b.N; n++ {
my_map.Put(strconv.Itoa(123), 123)
}
}
这是我锁上写的东西的样子
{{1 0} 0 0 -1073741824 0}
不确定为什么my是一个低负数
编辑:2
我想我找到了问题的症结所在,但不确定为什么我必须这样编码
问题是
type ThreadSafeMap struct {
mapLock sync.RWMutex // This is causing problem
hashMap map[string]interface{}
}
应该是
type ThreadSafeMap struct {
mapLock *sync.RWMutex
hashMap map[string]interface{}
}
另一件奇怪的事情是,在Put
中,如果我将print语句放入锁中
bucket.mapLock.Lock()
fmt.Println("start")
fmt.Println(bucket)
fmt.Println(bucketIndex)
fmt.Println(bucket.mapLock)
fmt.Println(&bucket.mapLock)
bucket.hashMap[key] = val
defer bucket.mapLock.Unlock()
以下打印是可能的
start
start
{0x4212861c0 map[123:123]}
{0x4212241c0 map[123:123]}
这很奇怪,因为每个start
打印输出后面都应该有4行bucket信息,因为您不能让start
背靠背,因为这表明多个线程正在访问锁内的行
bucket.mapLock.Lock()
fmt.Println("start")
fmt.Println(bucket)
fmt.Println(bucketIndex)
fmt.Println(bucket.mapLock)
fmt.Println(&bucket.mapLock)
bucket.hashMap[key] = val
defer bucket.mapLock.Unlock()
此外,出于某种原因,即使我将bucketIndex设置为静态,每个bucket.mapLock都有不同的地址,这表明我甚至没有访问同一个锁
尽管有上述奇怪之处,但将互斥体更改为指针解决了我的问题
我很想知道为什么我需要为互斥体使用指针,为什么打印似乎表明多个线程正在访问锁,为什么每个锁都有不同的地址。问题在于语句
bucket := cMap.buckets[bucketIndex]
bucket
现在在该索引处包含ThreadSafeMap
的副本。由于sync.RWMutex
存储为值,因此在分配时会复制该值。但是映射包含对底层数据结构的引用,因此会传递指针或同一映射的副本。代码在写入单个映射时锁定锁的副本,这会导致问题
这就是为什么将sync.RWMutex
更改为*sync.RWMutex
时不会遇到任何问题。最好在地图中存储对结构的引用,如图所示
package concurrent_hashmap
import (
"hash/fnv"
"sync"
)
type ConcurrentMap struct {
buckets []*ThreadSafeMap
bucketCount uint32
}
type ThreadSafeMap struct {
mapLock sync.RWMutex
hashMap map[string]interface{}
}
func NewConcurrentMap(bucketSize uint32) *ConcurrentMap {
var threadSafeMapInstance *ThreadSafeMap
var bucketOfThreadSafeMap []*ThreadSafeMap
for i := 0; i <= int(bucketSize); i++ {
threadSafeMapInstance = &ThreadSafeMap{sync.RWMutex{}, make(map[string]interface{})}
bucketOfThreadSafeMap = append(bucketOfThreadSafeMap, threadSafeMapInstance)
}
return &ConcurrentMap{bucketOfThreadSafeMap, bucketSize}
}
func (cMap *ConcurrentMap) Put(key string, val interface{}) {
bucketIndex := hash(key) % cMap.bucketCount
bucket := cMap.buckets[bucketIndex]
bucket.mapLock.Lock()
bucket.hashMap[key] = val
bucket.mapLock.Unlock()
}
// Helper
func hash(s string) uint32 {
h := fnv.New32a()
h.Write([]byte(s))
return h.Sum32()
}
我不知道竞争是什么,但作为旁白,你真的应该使用defer
来解锁你的互斥锁(以防出现恐慌)。也不是竞争,但我认为你链接的文件第88行解释了为什么readerCount
是一个低负数。@smarx oh readerCount现在有意义了,谢谢你指出这一点,感谢您指出我之前在您的代码上运行的边界逻辑错误。您正在复制互斥体和waitgroup,并且在goroutine已被调度之后无法添加到等待组。
package concurrent_hashmap
import (
"hash/fnv"
"sync"
)
type ConcurrentMap struct {
buckets []*ThreadSafeMap
bucketCount uint32
}
type ThreadSafeMap struct {
mapLock sync.RWMutex
hashMap map[string]interface{}
}
func NewConcurrentMap(bucketSize uint32) *ConcurrentMap {
var threadSafeMapInstance *ThreadSafeMap
var bucketOfThreadSafeMap []*ThreadSafeMap
for i := 0; i <= int(bucketSize); i++ {
threadSafeMapInstance = &ThreadSafeMap{sync.RWMutex{}, make(map[string]interface{})}
bucketOfThreadSafeMap = append(bucketOfThreadSafeMap, threadSafeMapInstance)
}
return &ConcurrentMap{bucketOfThreadSafeMap, bucketSize}
}
func (cMap *ConcurrentMap) Put(key string, val interface{}) {
bucketIndex := hash(key) % cMap.bucketCount
bucket := cMap.buckets[bucketIndex]
bucket.mapLock.Lock()
bucket.hashMap[key] = val
bucket.mapLock.Unlock()
}
// Helper
func hash(s string) uint32 {
h := fnv.New32a()
h.Write([]byte(s))
return h.Sum32()
}
func (cMap *ConcurrentMap) Put(key string, val interface{}) {
//fmt.Println("index", key)
bucketIndex := 1
bucket := cMap.buckets[bucketIndex]
fmt.Printf("%p %p\n", &(bucket.mapLock), bucket.hashMap)
}