ios-如何正确设置临时构建的资源调配和代码签名,以便在设备上进行测试?

ios-如何正确设置临时构建的资源调配和代码签名,以便在设备上进行测试?,ios,xcode,ios5,ios6,ad-hoc-distribution,Ios,Xcode,Ios5,Ios6,Ad Hoc Distribution,我添加了一个名为Alex provisioning的开发资源调配配置文件,并将我的设备添加到其中 然后,我添加了一个名为Ad hoc profile的分发配置文件,因为我打算将其用于测试。然后我将我的设备添加到它中 然后对于代码签名,我使用了这两种方法 然后我使用“另存为临时构建”功能归档并保存了.ipa文件 但当我将应用程序安装到设备上时,出现了以下错误: Mar 31 12:04:30 ancient-phone lsd[12249] <Warning>: Attempting

我添加了一个名为Alex provisioning的开发资源调配配置文件,并将我的设备添加到其中

然后,我添加了一个名为Ad hoc profile的分发配置文件,因为我打算将其用于测试。然后我将我的设备添加到它中

然后对于代码签名,我使用了这两种方法

然后我使用“另存为临时构建”功能归档并保存了.ipa文件

但当我将应用程序安装到设备上时,出现了以下错误:

Mar 31 12:04:30 ancient-phone lsd[12249] <Warning>: Attempting to store identifiers file
Mar 31 12:04:30 ancient-phone installd[12247] <Error>: 0x2ffac000 MobileInstallationInstall_Server: Staging: 0.44s; Waiting: 0.00s; Installation: 1.26s; LS Sync: 0.05s; Overall: 1.95s
Mar 31 12:04:31 ancient-phone installd[12247] <Error>: 0x2ffac000 filter_attributes: Info.plist keys requested via MobileInstallationLookup/Browse in client Xcode (via mobile_installation_proxy) were not found in MobileInstallation's cache. Please file a bug requesting that these keys be added: <CFBasicHash 0x1e6368c0 [0x39b4f100]>{type = mutable set, count = 18,
    entries =>
        0 : <CFString 0x39b3b9f4 [0x39b4f100]>{contents = "CFBundlePackageType"}
        1 : <CFString 0x1e6275d0 [0x39b4f100]>{contents = "BuildMachineOSBuild"}
        2 : <CFString 0x39b3ca44 [0x39b4f100]>{contents = "CFBundleResourceSpecification"}
        3 : <CFString 0x1e630980 [0x39b4f100]>{contents = "DTPlatformBuild"}
        4 : <CFString 0x39b39794 [0x39b4f100]>{contents = "DTCompiler"}
        5 : <CFString 0x39b3b564 [0x39b4f100]>{contents = "CFBundleSignature"}
        6 : <CFString 0x39b3c224 [0x39b4f100]>{contents = "DTSDKName"}
        7 : <CFString 0x1e53f9c0 [0x39b4f100]>{contents = "NSBundleResolvedPath"}
        8 : <CFString 0x39b38eb4 [0x39b4f100]>{contents = "UISupportedInterfaceOrientations"}
        10 : <CFString 0x39b40e84 [0x39b4f100]>{contents = "DTXcode"}
        13 : <CFString 0x39b40eb4 [0x39b4f100]>{contents = "CFBundleInfoDictionaryVersion"}
        16 : <CFString 0x39b3e304 [0x39b4f100]>{contents = "CFBundleSupportedPlatforms"}
        17 : <CFString 0x1e549610 [0x39b4f100]>{contents = "DTXcodeBuild"}
        18 : <CFString 0x1e62bdd0 [0x39b4f100]>{contents = "UIStatusBarTintParameters"}
        19 : <CFString 0x39b3ce54 [0x39b4f100]>{contents = "DTPlatformVersion"}
        20 : <CFString 0x39b3fbf4 [0x39b4f100]>{contents = "DTPlatformName"}
        21 : <CFString 0x39b40c84 [0x39b4f100]>{contents = "CFBundleDevelopmentRegion"}
        22 : <CFString 0x1e62bac0 [0x39b4f100]>{contents = "DTSDKBuild"}
    }
我怀疑我可能误解了我必须制作的所有配置文件和所有代码签名

我描述的过程中有什么不对劲吗?我是否应该将设备添加到我的原始配置文件中