Ios Xcode项目在加载设备上崩溃

Ios Xcode项目在加载设备上崩溃,ios,unity3d,Ios,Unity3d,在编译并在iPhone设备上运行之后,我遇到了这个错误。我只是在xcode的输出中得到了一个黑屏 我不知道从哪里开始调试这个 错误: CrashReporter: initialized CrashReporter: saved pending crash report. CrashReporter: saved copy of pending crash report. -> applicationDidFinishLaunching() -> applicationDidBeco

在编译并在iPhone设备上运行之后,我遇到了这个错误。我只是在xcode的输出中得到了一个黑屏

我不知道从哪里开始调试这个

错误:

CrashReporter: initialized
CrashReporter: saved pending crash report.
CrashReporter: saved copy of pending crash report.
-> applicationDidFinishLaunching()
-> applicationDidBecomeActive()
[XR] Discovering subsystems at path /var/containers/Bundle/Application/14FDCF0D-4899-49BC-99C6-FB2AC69BDADB/gorilaTe.app/Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Initializing Metal device caps: Apple A8 GPU
Initialize engine version: 2019.2.2f1 (ab112815d860)
CrashReporter: Successfully deleted pending crash report after sending it: /var/mobile/Containers/Data/Application/07606C75-E871-488E-B61E-39915445DFBD/Library/Caches/CrashReports/crash-pending.plcrash