定制iOS键盘&x2013;钥匙太慢了
我正在使用定制的iOS键盘,似乎无法加快按键的响应速度。我遇到的问题是,按键对触碰内部事件的响应有一个小而显著的延迟。标准iOS键盘(以及我下载的大多数自定义键盘)会立即响应。我所经历的短暂延迟导致了严重的可用性问题。这种延迟在模拟器中几乎不明显,但在设备(iPhone)上,当你快速打字时,它会导致键盘丢失 我尝试了多种技术来解决速度问题:定制iOS键盘&x2013;钥匙太慢了,ios,swift,performance,keyboard,Ios,Swift,Performance,Keyboard,我正在使用定制的iOS键盘,似乎无法加快按键的响应速度。我遇到的问题是,按键对触碰内部事件的响应有一个小而显著的延迟。标准iOS键盘(以及我下载的大多数自定义键盘)会立即响应。我所经历的短暂延迟导致了严重的可用性问题。这种延迟在模拟器中几乎不明显,但在设备(iPhone)上,当你快速打字时,它会导致键盘丢失 我尝试了多种技术来解决速度问题: 我使用约束构建了一次键盘,然后放弃了它,转而使用基于帧的布局(我是基于此做出选择的) 将“优化级别”的编译器设置更改为“最快/最小”(在调试和发布时) 使
- 我使用约束构建了一次键盘,然后放弃了它,转而使用基于帧的布局(我是基于此做出选择的)
- 将“优化级别”的编译器设置更改为“最快/最小”(在调试和发布时)
- 使这个类成为“final”(正如你在下面的代码中看到的那样)。我真的没想到这个能解决任何问题,但我已经绝望了
import UIKit
final class KeyboardViewController: UIInputViewController {
var screenWidth : CGFloat = CGFloat()
var capsLockOn : Bool = false
override func viewDidLoad() {
super.viewDidLoad()
// Perform custom UI setup here
view.backgroundColor = UIColor(red: 209 / 255, green: 213 / 255, blue: 219 / 255, alpha: 1)
showQWERTYKeyboard()
}
func showQWERTYKeyboard() {
//Setup some constants and variables that will be used for layout
var buttonWidth : CGFloat = 26
let buttonHeight : CGFloat = 40
let standardButtonWidth : CGFloat = buttonWidth
let horizontalSpaceBetweenButtons : CGFloat = 6.0
let verticalSpaceBetweenButtons : CGFloat = 18
var nextY : CGFloat = 0 //Tracks the current vertical position so we know where to place the next button
var nextX : CGFloat = 1.5 //Tracks the current horizontal position so we know where to place the next button
let standardNextX : CGFloat = nextX //Placeholder for the "nextX" value for the left-most key
var buttonStrings : [String] = [""] //Holds the row of keys that get put on the screen
//This outer loop iterates over each of the 4 rows. The inner loop below iterates over each letter in the array.
var rowCounter : Int = Int()
for rowCounter = 0; rowCounter<4; rowCounter++ {
switch rowCounter {
case 0:
if capsLockOn {
buttonStrings = ["Q", "W", "E", "R", "T", "Y", "U", "I", "O", "P"]
}
else {
buttonStrings = ["q", "w", "e", "r", "t", "y", "u", "i", "o", "p"]
}
nextY = 4
nextX = standardNextX
case 1:
if capsLockOn {
buttonStrings = ["A", "S", "D", "F", "G", "H", "J", "K", "L"]
}
else {
buttonStrings = ["a", "s", "d", "f", "g", "h", "j", "k", "l"]
}
nextY = (CGFloat(rowCounter) * buttonHeight) + CGFloat((rowCounter))*verticalSpaceBetweenButtons
nextX = (((buttonWidth + horizontalSpaceBetweenButtons) * 1) + (2*4))/2
case 2:
if capsLockOn {
buttonStrings = ["^^", "Z", "X", "C", "V", "B", "N", "M", "<<"]
}
else {
buttonStrings = ["^^", "z", "x", "c", "v", "b", "n", "m", "<<"]
}
nextY = (CGFloat(rowCounter) * buttonHeight) + CGFloat((rowCounter))*verticalSpaceBetweenButtons
nextX = standardNextX
case 3:
buttonStrings = ["8", "kb", "sp", "rt"]
nextY = (CGFloat(rowCounter) * buttonHeight) + CGFloat((rowCounter))*verticalSpaceBetweenButtons
nextX = standardNextX
default:
break
}
//This inner loop iterates the current buttonStrings array and adds a target to the buttons, styles the buttons and adds the buttons to the view
for buttonString in buttonStrings {
//Create a new button
let button : UIButton = UIButton(type: UIButtonType.Custom)
styleAButton(button, buttonTitle: buttonString) //Customize the look and feel of the button
switch buttonString {
case "sp":
button.addTarget(self, action: "touchUpInsideSpace:", forControlEvents: UIControlEvents.TouchUpInside)
buttonWidth = (standardButtonWidth + horizontalSpaceBetweenButtons) * 5
case "kb", "KB":
button.addTarget(self, action: "advanceToNextInputMode", forControlEvents: UIControlEvents.TouchUpInside)
buttonWidth = standardButtonWidth * 1.33
case "rt":
button.addTarget(self, action: "touchUpInsideReturn:", forControlEvents: UIControlEvents.TouchUpInside)
buttonWidth = standardButtonWidth * 2.55
case "^^":
button.addTarget(self, action: "touchUpInsideCapsLock:", forControlEvents: UIControlEvents.TouchUpInside)
buttonWidth = standardButtonWidth * 1.33
case "<<":
button.addTarget(self, action: "touchUpInsideBackspace:", forControlEvents: UIControlEvents.TouchUpInside)
buttonWidth = standardButtonWidth * 1.33
nextX = nextX + 7
case "8":
button.addTarget(self, action: "touchUpInsideNumbers:", forControlEvents: UIControlEvents.TouchUpInside)
buttonWidth = standardButtonWidth * 1.33
case "z", "Z": //Special case to simplify layout of the caps lock button
button.addTarget(self, action: "touchUpInsideLetter:", forControlEvents: UIControlEvents.TouchUpInside)
buttonWidth = standardButtonWidth
nextX = nextX + 7
default:
button.addTarget(self, action: "touchUpInsideLetter:", forControlEvents: UIControlEvents.TouchUpInside)
buttonWidth = standardButtonWidth
}
//Make the button
button.frame = CGRectMake(nextX, nextY, buttonWidth, buttonHeight)
//Determine horizontal placement for the next key
nextX = nextX + horizontalSpaceBetweenButtons + buttonWidth
//Add button to the view
self.view.addSubview(button)
}
}
}
func styleAButton(button : UIButton, buttonTitle : String) {
//Configure button look and feel
button.backgroundColor = UIColor.whiteColor()
button.setTitle(buttonTitle, forState: UIControlState.Normal)
button.setTitleColor(UIColor.blackColor(), forState: UIControlState.Normal)
button.titleLabel?.font = UIFont.systemFontOfSize(23.0)
button.layer.cornerRadius = 4.0
button.layer.masksToBounds = true
button.layer.shadowColor = UIColor.lightGrayColor().CGColor
button.layer.shadowOpacity = 0.8
button.layer.shadowRadius = 6.0
button.layer.shadowOffset = CGSizeMake(1.0, 1.0)
button.contentEdgeInsets = UIEdgeInsetsMake(-3, -3, -3, -3)
}
//Shows the QWERTY keyboard
func touchUpInsideLetters(sender : UIButton) {
for someView in view.subviews {
someView.removeFromSuperview()
}
showQWERTYKeyboard()
}
//Shows the "numbers" keyboard
func touchUpInsideNumbers(sender : UIButton) {
for someView in view.subviews {
someView.removeFromSuperview()
}
showNumericKeyboard()
}
//Shows the keyboard with characters like [ ] { } etc.
func touchUpInsideMoreSymbols(sender : UIButton) {
for someView in view.subviews {
someView.removeFromSuperview()
}
showMoreSymbolsKeyboard()
}
//inserts the character of the key being pressed
func touchUpInsideLetter(sender : UIButton) {
self.textDocumentProxy.insertText((sender.titleLabel?.text)!)
}
//inserts a space character
func touchUpInsideSpace(sender : UIButton) {
let textToInsert : String = " "
self.textDocumentProxy.insertText(textToInsert)
}
//inserts a new line character
func touchUpInsideReturn(sender : UIButton) {
let textToInsert : String = "\n"
self.textDocumentProxy.insertText(textToInsert)
}
//Toggles the global capsLockOn variable to be true or false (depending on current state).
func touchUpInsideCapsLock(sender : UIButton) {
capsLockOn = !capsLockOn
showQWERTYKeyboard()
}
//Inserts a backspace
func touchUpInsideBackspace(sender : UIButton) {
(textDocumentProxy as UIKeyInput).deleteBackward()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated
}
} //End of class
导入UIKit
最终类KeyboardViewController:UIInputViewController{
变量屏幕宽度:CGFloat=CGFloat()
var capsLockOn:Bool=false
重写func viewDidLoad(){
super.viewDidLoad()
//在此处执行自定义UI设置
view.backgroundColor=UIColor(红色:209/255,绿色:213/255,蓝色:219/255,alpha:1)
showQWERTYKeyboard()
}
func showQWERTYKeyboard(){
//设置一些用于布局的常量和变量
变量按钮宽度:CGFloat=26
let buttonHeight:CGFloat=40
让standardButtonWidth:CGFloat=buttonWidth
让按钮之间的水平间距为:CGFloat=6.0
让按钮之间的垂直间距为:CGFloat=18
var nextY:CGFloat=0//跟踪当前垂直位置,以便我们知道下一步按钮的位置
var nextX:CGFloat=1.5//跟踪当前水平位置,以便我们知道下一步按钮的位置
让standardNextX:CGFloat=nextX//占位符作为最左边键的“nextX”值
var buttonStrings:[String]=[“”]//保存在屏幕上的一行键
//这个外循环遍历4行中的每一行。下面的内循环遍历数组中的每个字母。
变量行计数器:Int=Int()
对于ROUTROCK=0;RealOffice < P>也许,如果代码> ToucUpIn < /COD>太长,你可能会考虑<代码>触地事件吗?< /P> < P>我只是想出来了!奇怪的是,除非你配置了SythOpTrand属性,否则绘制一个阴影是非常昂贵的。方法,所以我添加了如下内容:
button.layer.shadowPath = UIBezierPath(rect: button.bounds).CGPath
关于更多细节,这里有一个由某人撰写的文章,讨论了一些幕后发生的事情
我猜测这可能与按钮的样式有关,从而将问题隔离开来。这在当时对我来说没有多大意义,但现在我明白了,因为按钮在按键时设置了动画,所以它在阴影上绘制了一些图形,因为这是一个昂贵的操作,它会减慢角色的插入速度(它可能阻塞了主线程).标准iOS键盘只有在手指从键盘上松开后才会插入按键。触地键调用该函数,在手指放在键盘上后立即插入按键。我希望它能像标准键盘一样工作,所以我想我希望它能在触地键内部工作。这很公平。只是一个建议。空格和返回键是否也会延迟与字母一样多,还是只是字母滞后?我想知道发送者。titleLabel?.text
呼叫触碰Insideletter
是不是让你慢下来了?可能是通过标签找到按钮,然后使用开关?Tim,这是个好主意,但不幸的是,空格键和返回键都是演示阴影优化是一个众所周知的问题。苹果公司在文档中也指出了这一点。