Ios 如何在ScrollView中的图像上绘制线条-Swift 3
我正在创建一个应用程序,允许用户在包含在滚动视图中的图像上绘制两个矩形。然而,目前这条线似乎还没有画出来 以下是处理图形的UIViewController:Ios 如何在ScrollView中的图像上绘制线条-Swift 3,ios,swift3,core-graphics,Ios,Swift3,Core Graphics,我正在创建一个应用程序,允许用户在包含在滚动视图中的图像上绘制两个矩形。然而,目前这条线似乎还没有画出来 以下是处理图形的UIViewController: import UIKit import CoreGraphics import CoreData class PhotoZoomController: UIViewController { //Photo View's Variables @IBOutlet weak var scrollView: UIScrollVi
import UIKit
import CoreGraphics
import CoreData
class PhotoZoomController: UIViewController {
//Photo View's Variables
@IBOutlet weak var scrollView: UIScrollView!
@IBOutlet weak var photoImageView: UIImageView!
@IBOutlet weak var imageViewLeadingConstraint: NSLayoutConstraint!
@IBOutlet weak var imageViewBottomConstraint: NSLayoutConstraint!
@IBOutlet weak var imageViewTopConstraint: NSLayoutConstraint!
@IBOutlet weak var imageViewTrailingConstraint: NSLayoutConstraint!
var photo: Photo!
var indicatorPoints: [CGPoint]!
var objectPoints: [CGPoint]!
var context: NSManagedObjectContext!
var brushWidth: CGFloat = 10.0;
var brushColor: CGColor = UIColor.cyan.cgColor
override func viewDidLoad() {
super.viewDidLoad()
photoImageView.image = photo.image
photoImageView.sizeToFit()
scrollView.contentSize = photoImageView.bounds.size
updateZoomScale()
updateConstraintsForSize(view.bounds.size)
view.backgroundColor = .black
}
var minZoomScale: CGFloat {
let viewSize = view.bounds.size
let widthScale = viewSize.width/photoImageView.bounds.width
let heightScale = viewSize.height/photoImageView.bounds.height
return min(widthScale, heightScale)
}
func updateZoomScale() {
scrollView.minimumZoomScale = minZoomScale
scrollView.zoomScale = minZoomScale
}
func updateConstraintsForSize(_ size: CGSize) {
let verticalSpace = size.height - photoImageView.frame.height
let yOffset = max(0, verticalSpace/2)
imageViewTopConstraint.constant = yOffset
imageViewBottomConstraint.constant = yOffset
let xOffset = max(0, (size.width - photoImageView.frame.width)/2)
imageViewLeadingConstraint.constant = xOffset
imageViewTrailingConstraint.constant = xOffset
}
@IBAction func tappedInside(_ sender: Any) {
guard let sender = sender as? UITapGestureRecognizer else {
return
}
let touch = sender.location(in: self.photoImageView)
for i in 0...3 {
if indicatorPoints[i] == CGPoint() {
indicatorPoints[i] = touch
return
}
}
for i in 0...3 {
if objectPoints[i] == CGPoint() {
objectPoints[i] = touch
return
}
}
//This part isn't finished, but it's supposed to modify previous points
}
}
extension PhotoZoomController {
我觉得这就是我的问题开始的地方。我知道这段代码在运行,因为我在这里放了一个print语句,它就运行了
func drawLine(between points: [CGPoint]) {
UIGraphicsBeginImageContextWithOptions(self.photoImageView.bounds.size, false, 0)
photoImageView.image?.draw(in: self.photoImageView.bounds)
guard let context = UIGraphicsGetCurrentContext() else {
return
}
context.setLineCap(.round)
context.setLineWidth(brushWidth)
context.setStrokeColor(brushColor)
context.addLines(between: points)
context.strokePath()
UIGraphicsEndImageContext()
}
}
extension PhotoZoomController: UIScrollViewDelegate {
func viewForZooming(in scrollView: UIScrollView) -> UIView? {
return photoImageView
}
func scrollViewDidZoom(_ scrollView: UIScrollView) {
updateConstraintsForSize(view.bounds.size)
if scrollView.zoomScale < minZoomScale {
dismiss(animated: true, completion: nil)
}
}
}
func绘制线(点之间:[CGPoint]){
UIGraphicsBeginImageContextWithOptions(self.photoImageView.bounds.size,false,0)
photoImageView.image?绘图(在:self.photoImageView.bounds中)
guard let context=UIGraphicsGetCurrentContext()else{
回来
}
context.setLineCap(.round)
context.setLineWidth(笔刷宽度)
context.setStrokeColor(brushColor)
context.addLines(在:点之间)
context.strokePath()
UIGraphicsSendImageContext()
}
}
扩展PhotoZoomController:UIScrollViewDelegate{
func VIEWFOR缩放(在scrollView:UIScrollView中)->UIView{
返回照片视图
}
func scrollViewDidZoom(scrollView:UIScrollView){
updateConstraintsForSize(view.bounds.size)
如果scrollView.zoomScale
这就是UIViewController当前的外观(可能视图顺序有问题?)
你是说
UIGraphicsBeginImageContextWithOptions
及
在它们之间,当上下文存在时,你就进入其中
到目前为止,一切顺利
但你说什么都没有
UIGraphicsGetImageFromCurrentImageContext
因此,包含绘图结果的上下文将被丢弃
UIGraphicsGetImageFromCurrentImageContext