Iphone 更改Xcode';s环境路径变量

Iphone 更改Xcode';s环境路径变量,iphone,xcode,variables,path,Iphone,Xcode,Variables,Path,我从iphoneOS3.1.2.sdk迁移到iphoneOS4.0.sdk,不得不重新引用所有框架 旧的OpenAL引用被困在构建脚本中,因为我看到了新的,但旧的也在那里: Ld构建/调试iphonesimulator/AweTrainGameEngine.app/AweTrainGameEngine普通i386 cd/Users/yuri/Desktop/AweTrainGameEngine setenv MACOSX_部署_目标10.6 setenv PATH“/Developer/Pla

我从iphoneOS3.1.2.sdk迁移到iphoneOS4.0.sdk,不得不重新引用所有框架

旧的OpenAL引用被困在构建脚本中,因为我看到了新的,但旧的也在那里:


Ld构建/调试iphonesimulator/AweTrainGameEngine.app/AweTrainGameEngine普通i386 cd/Users/yuri/Desktop/AweTrainGameEngine setenv MACOSX_部署_目标10.6 setenv PATH“/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/bin:/usr/sbin:/sbin” /开发者/平台/iPhoneSimulator.platform/Developer/usr/bin/g++-4.2-arch i386-isysroot/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.0.sdk-L/Users/yuri/Desktop/AweTrainGameEngine/build/Debug iPhoneSimulator-L/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.0.sdk/usr/lib-F/Users/yuri/Desktop/AweTrainGameEngine/build/Debug iphonesimulator-F/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/System/Library/Frameworks/OpenAL.framework-F/Developer/Platforms/iphonesimulator.platform/Developer/SDKs/iphonesimulator 4.0.sdk/System/Library/Frameworks-F/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.0.sdk/System/Library/Frameworks-F/Users/yuri/Desktop/AweTrainGameEngine-filelist/Users/yuri/Desktop/AweTrainGameEngine/build/Debug-iphonesimulator/AweTrainGameEngine.build/Objects-normal/i386/AweTrainGameEngine.LinkFileList-mmacox-version=10.6-ObjC- AlLyLoad Xlinker -ObjcxAbIIX版本-XLIKER 2 -LXML2-框架AudioTooBox -框架基础-框架QuractCyr-框架avaFrime-框架UIKIT-框架核心图形-框架OpenAL-O/Author /尤里/桌面/ AweTrainGameEngine /构建/调试IPHONITIMULATOR/AWATRAIGNICANEngEng/App/AWTRAIGIN引擎E/P>
我已经彻底搜索了手动清理Xcode的PATH环境变量,但没有找到任何有价值的东西。我在雪豹10.6.3系统上找不到~/.MacOSX/environment.plist

请帮忙