使用Javazoom修剪wav文件的方法有时是有效的
我正在研究一种方法,将wav文件裁剪为用户所做的选择。基本思想是使用Javazoom的WaveFile类编写一个wav文件,该文件只包含用户选择的声音数据。问题是,我编写的代码有一半的时间工作得很好,另一半时间生成静态代码。在完全相同的情况下,它似乎起作用,而不是起作用。wav文件由MediaPlayer在其他时间加载,并以其他方法作为输入流。这可能是问题的根源吗?我试图关闭流并发布MediaPlayer,但仍然存在同样的问题使用Javazoom修剪wav文件的方法有时是有效的,java,android,audio,wav,Java,Android,Audio,Wav,我正在研究一种方法,将wav文件裁剪为用户所做的选择。基本思想是使用Javazoom的WaveFile类编写一个wav文件,该文件只包含用户选择的声音数据。问题是,我编写的代码有一半的时间工作得很好,另一半时间生成静态代码。在完全相同的情况下,它似乎起作用,而不是起作用。wav文件由MediaPlayer在其他时间加载,并以其他方法作为输入流。这可能是问题的根源吗?我试图关闭流并发布MediaPlayer,但仍然存在同样的问题 public void TrimToSelection(double
public void TrimToSelection(double startTime, double endTime){ // Time in seconds
InputStream wavStream = null; // InputStream to stream the wav to trim
File trimmedSample = null; // File to contain the trimmed down sample
File sampleFile = new File(samplePath); // File pointer to the current wav sample
// If the sample file exists, try to trim it
if (sampleFile.isFile()){
trimmedSample = new File(Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_MUSIC), "trimmedSample.wav");
if (trimmedSample.isFile()) trimmedSample.delete(); // Delete if already exists
// Trim the sample down and write it to file
try {
wavStream = new BufferedInputStream(new FileInputStream(sampleFile));
// Javazoom class WaveFile is used to write the wav
WaveFile waveFile = new WaveFile();
waveFile.OpenForWrite(trimmedSample.getAbsolutePath(), (int)audioFormat.getSampleRate(), (short)audioFormat.getSampleSizeInBits(), (short)audioFormat.getChannels());
// The number of bytes of wav data to trim off the beginning
long startOffset = (long)(startTime * audioFormat.getSampleSizeInBits() * audioFormat.getSampleRate() / 4);
// The number of bytes to copy
long length = (long)(endTime * audioFormat.getSampleSizeInBits() * audioFormat.getSampleRate() / 4) - startOffset;
wavStream.skip(44); // Skip the header
wavStream.skip(startOffset);
byte[] buffer = new byte[1024 * 16];
int bufferLength;
for (long i = startOffset; i < length + startOffset; i += buffer.length){
bufferLength = wavStream.read(buffer);
short[] shorts = new short[buffer.length / 2];
ByteBuffer.wrap(buffer).order(ByteOrder.LITTLE_ENDIAN).asShortBuffer().get(shorts);
waveFile.WriteData(shorts, shorts.length);
}
waveFile.Close(); // Complete writing the wave file
wavStream.close(); // Close the input stream
} catch (IOException e) {e.printStackTrace();}
finally {
try {if (wavStream != null) wavStream.close();} catch (IOException e){}
}
}
// Delete the original wav sample
sampleFile.delete();
// Copy the trimmed wav over to replace the sample
trimmedSample.renameTo(sampleFile);
}
更新:我更改了long startOffset=longstartTime*audioFormat.getSampleSizeInBits*audioFormat.getSampleRate/4;to long startOffset=longstartTime*audioFormat.getSampleSizeInBits*longaudioFormat.getSampleRate/4;长度也是一样。出于某种原因,改变演员阵容的位置似乎解决了静态问题,尽管我不知道为什么。现在,我想我需要调整缓冲区循环,因为示例的结尾被切断了。我不确定问题的根源,但这可能会帮助您找到答案:是一个开源铃声创建者。它内置了一个波形编辑器。我曾经下载过它,使用波形编辑器,并为一个有趣的项目定制了它。这可能会帮助你到达你需要去的地方。享受 我的更新中的问题是,startTime to long的演员阵容有效地舍入到最接近的秒数。下面的代码是有效的,尽管我仍然不确定我最初的铸造方法为什么不起作用
public void TrimToSelection(double startTime, double endTime){
InputStream wavStream = null; // InputStream to stream the wav to trim
File trimmedSample = null; // File to contain the trimmed down sample
File sampleFile = new File(samplePath); // File pointer to the current wav sample
// If the sample file exists, try to trim it
if (sampleFile.isFile()){
trimmedSample = new File(Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_MUSIC), "trimmedSample.wav");
if (trimmedSample.isFile()) trimmedSample.delete();
// Trim the sample down and write it to file
try {
wavStream = new BufferedInputStream(new FileInputStream(sampleFile));
// Javazoom WaveFile class is used to write the wav
WaveFile waveFile = new WaveFile();
waveFile.OpenForWrite(trimmedSample.getAbsolutePath(), (int)audioFormat.getSampleRate(), (short)audioFormat.getSampleSizeInBits(), (short)audioFormat.getChannels());
// The number of bytes of wav data to trim off the beginning
long startOffset = (long)(startTime * audioFormat.getSampleRate()) * audioFormat.getSampleSizeInBits() / 4;
// The number of bytes to copy
long length = ((long)(endTime * audioFormat.getSampleRate()) * audioFormat.getSampleSizeInBits() / 4) - startOffset;
wavStream.skip(44); // Skip the header
wavStream.skip(startOffset);
byte[] buffer = new byte[1024];
int i = 0;
while (i < length){
if (length - i >= buffer.length) {
wavStream.read(buffer);
}
else { // Write the remaining number of bytes
buffer = new byte[(int)length - i];
wavStream.read(buffer);
}
short[] shorts = new short[buffer.length / 2];
ByteBuffer.wrap(buffer).order(ByteOrder.LITTLE_ENDIAN).asShortBuffer().get(shorts);
waveFile.WriteData(shorts, shorts.length);
i += buffer.length;
}
waveFile.Close(); // Complete writing the wave file
wavStream.close(); // Close the input stream
} catch (IOException e) {e.printStackTrace();}
finally {
try {if (wavStream != null) wavStream.close();} catch (IOException e){}
}
}
}
谢谢,那肯定很有帮助。它完成修剪一个wav文件使用基本上相同的方法,我。我可能已经解决了代码中的主要问题,但我不知道为什么。请参阅原始帖子中的我的编辑。