Java Android LocalServerSocket

Java Android LocalServerSocket,java,android,sockets,unix,java-native-interface,Java,Android,Sockets,Unix,Java Native Interface,在android中,有两个类LocalServerSocket和LocalSocket。我认为它们类似于unix套接字中的AF_LOCAL(我不确定它是否正确) 我的问题是: 是否可以在Java中创建LocalServerSocket,并使用普通的unix套接字客户端在本机或其他进程中连接到它 如果可能,我应该在本机中设置什么“sockaddr\u un.sun\u路径” 我编写了一个示例项目来测试它,并尝试将.sun_路径设置为与LocalServerSocket中使用的字符串名称相同,但失败

在android中,有两个类LocalServerSocket和LocalSocket。我认为它们类似于unix套接字中的AF_LOCAL(我不确定它是否正确)

我的问题是: 是否可以在Java中创建LocalServerSocket,并使用普通的unix套接字客户端在本机或其他进程中连接到它

如果可能,我应该在本机中设置什么“sockaddr\u un.sun\u路径”

我编写了一个示例项目来测试它,并尝试将.sun_路径设置为与LocalServerSocket中使用的字符串名称相同,但失败了,本机无法连接到Java LocalServerSocket

我的Java代码:

package test.socket;

import java.io.IOException;
import java.io.InputStream;

import android.app.Activity;
import android.bluetooth.BluetoothAdapter;
import android.content.Intent;
import android.net.LocalServerSocket;
import android.net.LocalSocket;
import android.os.Bundle;
import android.util.Log;
import android.view.View;

public class TestSocketActivity extends Activity {

    public static String SOCKET_ADDRESS = "my.local.socket.address";
    public String TAG = "Socket_Test";


    static{System.loadLibrary("testSocket");}
    private native void clientSocketThreadNative();
    private native void setStopThreadNative();
    localServerSocket mLocalServerSocket;
    localClientSocket mLocalClientSocket;

    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        mLocalServerSocket = new localServerSocket();

        mLocalClientSocket = new localClientSocket();
    }

    /* LocalServerSocket */
    public class localServerSocket extends Thread {

        int bufferSize = 32;
        byte[] buffer;
        int bytesRead;
        int totalBytesRead;
        int posOffset;
        LocalServerSocket server;
        LocalSocket receiver;
        InputStream input;
        private volatile boolean stopThread;

        public localServerSocket() {
            Log.d(TAG, " +++ Begin of localServerSocket() +++ ");
            buffer = new byte[bufferSize];
            bytesRead = 0;
            totalBytesRead = 0;
            posOffset = 0;

            try {
                server = new LocalServerSocket(SOCKET_ADDRESS);
            } catch (IOException e) {
                // TODO Auto-generated catch block
                Log.d(TAG, "The LocalServerSocket created failed !!!");
                e.printStackTrace();
            }

            stopThread = false;
        }

        public void run() {             
            Log.d(TAG, " +++ Begin of run() +++ ");
                while (!stopThread) {

                    if (null == server){
                        Log.d(TAG, "The LocalServerSocket is NULL !!!");
                        stopThread = true;
                        break;
                    }

                    try {
                        Log.d(TAG, "LocalServerSocket begins to accept()");
                        receiver = server.accept();
                    } catch (IOException e) {
                        // TODO Auto-generated catch block
                        Log.d(TAG, "LocalServerSocket accept() failed !!!");
                        e.printStackTrace();
                        continue;
                    }                   

                    try {
                        input = receiver.getInputStream();
                    } catch (IOException e) {
                        // TODO Auto-generated catch block
                        Log.d(TAG, "getInputStream() failed !!!");
                        e.printStackTrace();
                        continue;
                    }

                    Log.d(TAG, "The client connect to LocalServerSocket");

                    while (receiver != null) {

                        try {
                            bytesRead = input.read(buffer, posOffset,
                                    (bufferSize - totalBytesRead));
                        } catch (IOException e) {
                            // TODO Auto-generated catch block
                            Log.d(TAG, "There is an exception when reading socket");
                            e.printStackTrace();
                            break;
                        }

                        if (bytesRead >= 0) {
                            Log.d(TAG, "Receive data from socket, bytesRead = "
                                    + bytesRead);
                            posOffset += bytesRead;
                            totalBytesRead += bytesRead;
                        }

                        if (totalBytesRead == bufferSize) {
                            Log.d(TAG, "The buffer is full !!!");
                            String str = new String(buffer);
                            Log.d(TAG, "The context of buffer is : " + str);

                            bytesRead = 0;
                            totalBytesRead = 0;
                            posOffset = 0;
                        }

                    }
                    Log.d(TAG, "The client socket is NULL !!!");
                }
                Log.d(TAG, "The LocalSocketServer thread is going to stop !!!");
                if (receiver != null){
                    try {
                        receiver.close();
                    } catch (IOException e) {
                        // TODO Auto-generated catch block
                        e.printStackTrace();
                    }
                }
                if (server != null){
                    try {
                        server.close();
                    } catch (IOException e) {
                        // TODO Auto-generated catch block
                        e.printStackTrace();
                    }
                }
        }

        public void setStopThread(boolean value){
            stopThread = value;
            Thread.currentThread().interrupt(); // TODO : Check
        }

    }




    /* Client native socket */
    public class localClientSocket extends Thread {

        private volatile boolean stopThread;

        public localClientSocket(){
            Log.d(TAG, " +++ Begin of localClientSocket() +++ ");
            stopThread = false;
        }

        public void run(){
            Log.d(TAG, " +++ Begin of run() +++ ");
            while(!stopThread){
                clientSocketThreadNative();
            }
        }

        public void setStopThread(boolean value){
            stopThread = value;
            setStopThreadNative();
            Thread.currentThread().interrupt(); // TODO : Check
        }
    }


    public void bt_startServerOnClick(View v) {
        mLocalServerSocket.start();
    }

    public void bt_startClientOnClick(View v) {
        mLocalClientSocket.start();
    }

    public void bt_stopOnClick(View v) {
        mLocalClientSocket.setStopThread(true);
        mLocalServerSocket.setStopThread(true);
    }

}
我的本机代码:

#define SOCKET_NAME "my.local.socket.address"

JNIEXPORT void JNICALL Java_test_socket_TestSocketActivity_clientSocketThreadNative
  (JNIEnv *env, jobject object){

    LOGD("In clientSocketThreadNative() : Begin");

    stopThread = 1;

    int sk, result;
    int count = 1;
    int err;

    char *buffer = malloc(8);

    int i;
    for(i = 0; i<8; i++){
        buffer[i] = (i+1);
    }

    /*
    struct sockaddr_un addr;

    bzero((char *)&addr,sizeof(addr);
    addr.sun_family = AF_UNIX;
    addr.sun_path = SOCKET_NAME;
    */

    struct sockaddr_un addr = {
        AF_UNIX, SOCKET_NAME
    };

    LOGD("In clientSocketThreadNative() : Before creating socket");
    sk = socket(PF_LOCAL, SOCK_STREAM, 0);

    if (sk < 0) {
        err = errno;
        LOGD("%s: Cannot open socket: %s (%d)\n",
            __FUNCTION__, strerror(err), err);
        errno = err;
        return;
    }

    LOGD("In clientSocketThreadNative() : Before connecting to Java LocalSocketServer");
    if (connect(sk, (struct sockaddr *) &addr, sizeof(addr)) < 0) {
        err = errno;
        LOGD("%s: connect() failed: %s (%d)\n",
            __FUNCTION__, strerror(err), err);
        close(sk);
        errno = err;
        return;
    }

    LOGD("In clientSocketThreadNative() : Connecting to Java LocalSocketServer succeed");

    while(!stopThread){
        result = write(sk, buffer, 8);
        LOGD("In clientSocketThreadNative() : Total write = %d", result);
        count++;
        if(4 == count){
            sleep(1);
            count = 0;
        } 
    }

    LOGD("In clientSocketThreadNative() : End");
}
#定义套接字名称“my.local.SOCKET.address”
JNIEXPORT void JNICALL Java_test_socket_TestSocketActivity_clientSocketThreadNative
(JNIEnv*env,jobject对象){
LOGD(“在clientSocketThreadNative()中:Begin”);
停止线程=1;
int-sk,结果;
整数计数=1;
INTERR;
char*buffer=malloc(8);
int i;

对于(i=0;i查看Android源代码中的
local\u socket\u client.c
,看起来他们是这样做的:

int socket_make_sockaddr_un(const char *name, int namespaceId, 
        struct sockaddr_un *p_addr, socklen_t *alen)
{
    memset (p_addr, 0, sizeof (*p_addr));
    size_t namelen;

    switch (namespaceId) {
        case ANDROID_SOCKET_NAMESPACE_ABSTRACT:
            namelen  = strlen(name);

            // Test with length +1 for the *initial* '\0'.
            if ((namelen + 1) > sizeof(p_addr->sun_path)) {
                goto error;
            }

            /*
             * Note: The path in this case is *not* supposed to be
             * '\0'-terminated. ("man 7 unix" for the gory details.)
             */

            p_addr->sun_path[0] = 0;
            memcpy(p_addr->sun_path + 1, name, namelen);

            ...
    p_addr->sun_family = AF_LOCAL;
    *alen = namelen + offsetof(struct sockaddr_un, sun_path) + 1;
memset()似乎很重要,因为整个
sun_路径都是相关的。(不过,看起来您在结构初始化中涵盖了这一部分。)而且它不是“0”加上原始名称,而是一个实际的零字节!(它的值都是二进制零,而不是ascii
'0'

尝试更密切地跟踪它们正在执行的操作,包括前导“\0”字节和AF_本地族

如果你有更新的代码(不管它是否有效),请发布它!我对你的结果感兴趣。你有没有让它起作用

如果不起作用,请找出什么是
errno
,然后调用
perror()
将其打印到
stderr
,或者调用
strerror()
并记录输出。让我们知道您遇到了什么错误


编辑


我最近在自己的一个项目中解决了这个问题。我发现关键是在调用
connect()
bind()时指定正确的长度
。在我上面发布的代码中,它使用结构中的
sun\u路径的偏移量,加上名称的长度,再加上前导的
'\0'
字节的长度来计算长度。如果指定任何其他长度,Java代码可能无法连接到套接字。

下面的代码可能并不完美,但它是太棒了!!!谢谢迈克

Java部分(套接字服务器):

本机C部分(客户端)

#包括
#包括
#包括
#包括
#包括
#包括
#包括
#包括
#包括
#包括“test\u socket\u TestSocketActivity.h”
#定义本地\u套接字\u服务器\u名称“/test/SOCKET/localServer”
易失性内螺纹;
#如果没有_
#定义
#包括
#ifdef_uucplusplus
外部“C”{
#恩迪夫
#ifndef日志标签
#定义日志标签“NativeSocket”
#恩迪夫
#定义LOGD(…)\uuuuuAndroid\uLog\uPrint(android\uLog\uDebug、log\uTag、\uuuu VA\uArgs\uuuuu)
#定义LOGI(…)\uuuuuAndroid\uLog\uPrint(android\uLog\uInfo、log\uTag、VA\uArgs\uuuu)
#定义LOGW(…)\uuuuuAndroid\uLog\uPrint(android\uLog\uWarn、log\uTag、VA\uArgs\uuuuu)
#定义日志(…)\uuuuuAndroid\uLog\uPrint(android\uLog\uError,log\uTag,\uuuU VA\uArgs\uuuuu)
#定义LOGF(…)\uuuuuAndroid\uLog\uPrint(android\uLog\uFatal、log\uTag、VA\uArgs\uuuu)
#定义日志(…)\uuuuuAndroid\uLog\uPrint(android\uLog\uSilent、log\uTag、VA\uArgs\uuuu)
#定义LOGV(…)\uuuuuAndroid\uLog\uPrint(android\uLog\uVerbose、log\uTag、VA\uArgs\uuuu)
#ifdef_uucplusplus
}
#恩迪夫
#endif/*.\ujnilogger\uh*/
JNIEXPORT void JNICALL Java_test_socket_TestSocketActivity_clientSocketThreadNative
(JNIEnv*env,jobject对象){
LOGD(“在clientSocketThreadNative()中:Begin”);
停止线程=0;
int-sk,结果;
整数计数=1;
INTERR;
char*buffer=malloc(8);
int i;

(i=0;i谢谢你的回答。把人们的反应拼凑在一起,需要注意的是

在本地方面:

  • 套接字名称的第一个字符必须是0字节的值
  • linux手册页的正确之处在于0字节不被视为空终止符
  • 当手册页声明使用了“sunpath中的剩余字节”时,其含义并不明确。“剩余字节”是由
    sockaddr\u len
    传入的长度决定的,Android会根据
    sizeof(sa\u family\u t)+strlen(sunpath)的推荐文件系统套接字设置它+1
    。这在调用绑定、连接等时非常重要
  • 在Java方面:


    Android定义了它在封面下使用的约定,但与上面的约定一致。

    确认了上述约定的正确性。以下示例不仅可以一起使用,而且可以与相应的Android LocalSocket和LocalServerSocket类一起使用:

    客户端(Android是使用LocalServerSocket的服务器):

    #对于printf()和fprintf()包括/**/
    #对于socket()、connect()、send()和recv()包括/**/
    #include/*struct sockaddr\u un*/
    #对于atoi()和exit(),包含/*)*/
    #包含/*用于memset()*/
    #包括/*用于关闭()*/
    #包括
    #包括
    #定义接收缓冲区的RCVBUFSIZE 2048/*大小*/
    无效错误(字符*错误消息)/*错误处理功能*/
    {
    fprintf(标准,“错误:%s-%s\n”,错误消息,strerror(errno));
    出口(errno);
    }
    int main(int argc,char*argv[])
    {
    int sock;/*套接字描述符*/
    结构sockaddr_un echoServAddr;/*Echo服务器地址*/
    未签名字符*localSocketName=“MyTestSocket”;
    静态无符号字符echoString[]={0x80、0x00、0x0e、0x10、0x00、0x9c、0x40、0xc9、0x20、0x20、0x20、0x32、0x00、0x00};
    静态无符号int-echoStringLen=sizeof(echoString);/*要回显的字符串长度*/
    无符号字符echoBuffer[RCVBUFSIZE];/*用于回显字符串的缓冲区*/
    int bytesRcvd,totalBytesRcvd;/*字节在单个recv()中读取
    
    package test.socket;
    
    import java.io.IOException;
    import java.io.InputStream;
    
    import android.app.Activity;
    import android.bluetooth.BluetoothAdapter;
    import android.content.Intent;
    import android.net.LocalServerSocket;
    import android.net.LocalSocket;
    import android.net.LocalSocketAddress;
    import android.os.Bundle;
    import android.util.Log;
    import android.view.View;
    
    public class TestSocketActivity extends Activity {
    
        public static String SOCKET_ADDRESS = "/test/socket/localServer";
        public String TAG = "Socket_Test";
    
    
        static{System.loadLibrary("testSocket");}
        private native void clientSocketThreadNative();
        private native void setStopThreadNative();
        localSocketServer mLocalSocketServer;
        localSocketClient mLocalSocketClient;
    
        /** Called when the activity is first created. */
        @Override
        public void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.main);
    
            mLocalSocketServer = new localSocketServer();
    
            mLocalSocketClient = new localSocketClient();
        }
    
        /* LocalSocketServer */
        public class localSocketServer extends Thread {
    
            int bufferSize = 32;
            byte[] buffer;
            int bytesRead;
            int totalBytesRead;
            int posOffset;
            LocalServerSocket server;
            LocalSocket receiver;
            InputStream input;
            private volatile boolean stopThread;
    
            public localSocketServer() {
                Log.d(TAG, " +++ Begin of localSocketServer() +++ ");
                buffer = new byte[bufferSize];
                bytesRead = 0;
                totalBytesRead = 0;
                posOffset = 0;
    
                try {
                    server = new LocalServerSocket(SOCKET_ADDRESS);
                } catch (IOException e) {
                    // TODO Auto-generated catch block
                    Log.d(TAG, "The localSocketServer created failed !!!");
                    e.printStackTrace();
                }
    
                 LocalSocketAddress localSocketAddress; 
                 localSocketAddress = server.getLocalSocketAddress();
                 String str = localSocketAddress.getName();
    
                 Log.d(TAG, "The LocalSocketAddress = " + str);
    
                stopThread = false;
            }
    
            public void run() {             
                Log.d(TAG, " +++ Begin of run() +++ ");
                    while (!stopThread) {
    
                        if (null == server){
                            Log.d(TAG, "The localSocketServer is NULL !!!");
                            stopThread = true;
                            break;
                        }
    
                        try {
                            Log.d(TAG, "localSocketServer begins to accept()");
                            receiver = server.accept();
                        } catch (IOException e) {
                            // TODO Auto-generated catch block
                            Log.d(TAG, "localSocketServer accept() failed !!!");
                            e.printStackTrace();
                            continue;
                        }                   
    
                        try {
                            input = receiver.getInputStream();
                        } catch (IOException e) {
                            // TODO Auto-generated catch block
                            Log.d(TAG, "getInputStream() failed !!!");
                            e.printStackTrace();
                            continue;
                        }
    
                        Log.d(TAG, "The client connect to LocalServerSocket");
    
                        while (receiver != null) {
    
                            try {
                                bytesRead = input.read(buffer, posOffset,
                                        (bufferSize - totalBytesRead));
                            } catch (IOException e) {
                                // TODO Auto-generated catch block
                                Log.d(TAG, "There is an exception when reading socket");
                                e.printStackTrace();
                                break;
                            }
    
                            if (bytesRead >= 0) {
                                Log.d(TAG, "Receive data from socket, bytesRead = "
                                        + bytesRead);
                                posOffset += bytesRead;
                                totalBytesRead += bytesRead;
                            }
    
                            if (totalBytesRead == bufferSize) {
                                Log.d(TAG, "The buffer is full !!!");
                                String str = new String(buffer);
                                Log.d(TAG, "The context of buffer is : " + str);
    
                                bytesRead = 0;
                                totalBytesRead = 0;
                                posOffset = 0;
                            }
    
                        }
                        Log.d(TAG, "The client socket is NULL !!!");
                    }
                    Log.d(TAG, "The LocalSocketServer thread is going to stop !!!");
                    if (receiver != null){
                        try {
                            receiver.close();
                        } catch (IOException e) {
                            // TODO Auto-generated catch block
                            e.printStackTrace();
                        }
                    }
                    if (server != null){
                        try {
                            server.close();
                        } catch (IOException e) {
                            // TODO Auto-generated catch block
                            e.printStackTrace();
                        }
                    }
            }
    
            public void setStopThread(boolean value){
                stopThread = value;
                Thread.currentThread().interrupt(); // TODO : Check
            }
    
        }
    
        /* Client native socket */
        public class localSocketClient extends Thread {
    
            private volatile boolean stopThread;
    
            public localSocketClient(){
                Log.d(TAG, " +++ Begin of localSocketClient() +++ ");
                stopThread = false;
            }
    
            public void run(){
                Log.d(TAG, " +++ Begin of run() +++ ");
                while(!stopThread){
                    clientSocketThreadNative();
                }
            }
    
            public void setStopThread(boolean value){
                stopThread = value;
                setStopThreadNative();
                Thread.currentThread().interrupt(); // TODO : Check
            }
        }
    
    
        public void bt_startServerOnClick(View v) {
            mLocalSocketServer.start();
        }
    
        public void bt_startClientOnClick(View v) {
            mLocalSocketClient.start();
        }
    
        public void bt_stopOnClick(View v) {
            mLocalSocketClient.setStopThread(true);
            mLocalSocketServer.setStopThread(true);
        }
    
    }
    
    #include <stdlib.h>
    #include <errno.h>
    #include <sys/socket.h>
    #include <sys/ioctl.h>
    #include <fcntl.h>
    #include <unistd.h>
    #include <stdio.h>
    #include <string.h>
    #include <sys/un.h>
    
    
    #include "test_socket_TestSocketActivity.h"
    
    #define LOCAL_SOCKET_SERVER_NAME "/test/socket/localServer"
    
    volatile int stopThread;
    
    #ifndef __JNILOGGER_H_
    #define __JNILOGGER_H_ 
    #include <android/log.h> 
    #ifdef __cplusplus
    extern "C" {
    #endif
    #ifndef LOG_TAG
    #define LOG_TAG "NativeSocket"
    #endif
    #define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
    #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
    #define LOGW(...) __android_log_print(ANDROID_LOG_WARN,LOG_TAG,__VA_ARGS__)
    #define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)
    #define LOGF(...) __android_log_print(ANDROID_LOG_FATAL,LOG_TAG,__VA_ARGS__)
    #define LOGS(...) __android_log_print(ANDROID_LOG_SILENT,LOG_TAG,__VA_ARGS__)
    #define LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE,LOG_TAG,__VA_ARGS__)
    #ifdef __cplusplus
    }
    #endif
    #endif /* __JNILOGGER_H_ */ 
    
    
    JNIEXPORT void JNICALL Java_test_socket_TestSocketActivity_clientSocketThreadNative
      (JNIEnv *env, jobject object){
    
        LOGD("In clientSocketThreadNative() : Begin");
    
        stopThread = 0;
    
        int sk, result;
        int count = 1;
        int err;
    
        char *buffer = malloc(8);
    
        int i;
        for(i = 0; i<8; i++){
            buffer[i] = (i+1);
        }
    
        struct sockaddr_un addr;
        socklen_t len;
        addr.sun_family = AF_LOCAL;
        /* use abstract namespace for socket path */
        addr.sun_path[0] = '\0';
        strcpy(&addr.sun_path[1], LOCAL_SOCKET_SERVER_NAME );
        len = offsetof(struct sockaddr_un, sun_path) + 1 + strlen(&addr.sun_path[1]);
    
        LOGD("In clientSocketThreadNative() : Before creating socket");
        sk = socket(PF_LOCAL, SOCK_STREAM, 0);
        if (sk < 0) {
            err = errno;
            LOGD("%s: Cannot open socket: %s (%d)\n",
                __FUNCTION__, strerror(err), err);
            errno = err;
            return;
        }
    
        LOGD("In clientSocketThreadNative() : Before connecting to Java LocalSocketServer");
        if (connect(sk, (struct sockaddr *) &addr, len) < 0) {
            err = errno;
            LOGD("%s: connect() failed: %s (%d)\n",
                __FUNCTION__, strerror(err), err);
            close(sk);
            errno = err;
            return;
        }
    
        LOGD("In clientSocketThreadNative() : Connecting to Java LocalSocketServer succeed");
        while(!stopThread){
            result = write(sk, buffer, 8);
            LOGD("In clientSocketThreadNative() : Total write = %d", result);
            count++;
            if(4 == count){
                sleep(1);
                count = 0;
            } 
        }
    
    
        LOGD("In clientSocketThreadNative() : End");
    }
    
    
    JNIEXPORT void JNICALL Java_test_socket_TestSocketActivity_setStopThreadNative
      (JNIEnv *env, jobject object){
    
        stopThread = 1;
    
    }
    
    #include <stdio.h>      /* for printf() and fprintf() */
    #include <sys/socket.h> /* for socket(), connect(), send(), and recv() */
    #include <sys/un.h>     /* struct sockaddr_un */
    #include <stdlib.h>     /* for atoi() and exit() */
    #include <string.h>     /* for memset() */
    #include <unistd.h>     /* for close() */
    #include <errno.h>
    #include <stddef.h>
    
    #define RCVBUFSIZE 2048   /* Size of receive buffer */
    
    void DieWithError(char *errorMessage)  /* Error handling function */
    {
        fprintf(stderr, "Error: %s - %s\n", errorMessage, strerror(errno));
        exit(errno);
    }
    
    int main(int argc, char *argv[])
    {
        int sock;                        /* Socket descriptor */
        struct sockaddr_un echoServAddr; /* Echo server address */
        unsigned char *localSocketName = "MyTestSocket";
        static unsigned char echoString[] = {0x80, 0x00, 0x0e, 0x10, 0x00, 0x9c, 0x40, 0xc9, 0x20, 0x20, 0x20, 0x32, 0x00, 0x00};
        static unsigned int echoStringLen = sizeof(echoString); /* Length of string to echo */
        unsigned char echoBuffer[RCVBUFSIZE]; /* Buffer for echo string */
        int bytesRcvd, totalBytesRcvd;   /* Bytes read in single recv() 
                                        and total bytes read */
        int size;
        int i;
    
        /* Create a reliable, stream socket using Local Sockets */
        if ((sock = socket(PF_LOCAL, SOCK_STREAM, 0)) < 0)
            DieWithError("socket() failed");
    
        /* Construct the server address structure */
        memset(&echoServAddr, 0, sizeof(echoServAddr));     /* Zero out structure */
        echoServAddr.sun_family      = AF_LOCAL;            /* Local socket address family */
        /**
         * Tricky and obscure! For a local socket to be in the "Android name space":
         * - The name of the socket must have a 0-byte value as the first character
         * - The linux man page is right in that 0 bytes are NOT treated as a null terminator.
         * - The man page is not clear in its meaning when it states that "the rest of the bytes in
         *        sunpath" are used. "Rest of bytes" is determined by the length passed in for
         *        sockaddr_len and Android sets this per the recommended file-system sockets of
         *        sizeof(sa_family_t) + strlen(sun_path) + 1. This is important when making calls
         *        to bind, connect, etc!
         * We have initialized the struct sockaddr_un to zero already, so all that is needed is to
         * begin the name copy at sun_path[1] and restrict its length to sizeof(echoServAddr.sun_path)-2
         **/
        strncpy(echoServAddr.sun_path + 1, localSocketName, sizeof(echoServAddr.sun_path) - 2); 
        size = sizeof(echoServAddr) - sizeof(echoServAddr.sun_path) + strlen(echoServAddr.sun_path+1) + 1;
    
        /* Establish the connection to the echo server */
        if (connect(sock, (struct sockaddr *) &echoServAddr, size) < 0)
            DieWithError("connect() failed");
    
        /* Send the string to the server */
        if (send(sock, echoString, echoStringLen, 0) != echoStringLen)
            DieWithError("send() sent a different number of bytes than expected");
    
        /* Receive the same string back from the server */
        totalBytesRcvd = 0;
        printf("Sent:     ");
        for (i = 0; i < echoStringLen; i++)
            printf("%02X ", echoString[i]);
        printf("\n");    /* Print a final linefeed */
    
        printf("Received: ");                /* Setup to print the echoed string */
        if ((bytesRcvd = recv(sock, echoBuffer, RCVBUFSIZE - 1, 0)) <= 0)
            DieWithError("recv() failed or connection closed prematurely");
        for (i = 0; i < bytesRcvd; i++)
            printf("%02X ", echoBuffer[i]);
        printf("\n");    /* Print a final linefeed */
    
        close(sock);
        exit(0);
    }
    
    #include <stdio.h>      /* for printf() and fprintf() */
    #include <sys/socket.h> /* for socket(), connect(), send(), and recv() */
    #include <sys/un.h>     /* struct sockaddr_un */
    #include <stdlib.h>     /* for atoi() and exit() */
    #include <string.h>     /* for memset() */
    #include <unistd.h>     /* for close() */
    #include <errno.h>
    #include <stddef.h>
    
    #define RCVBUFSIZE 2048   /* Size of receive buffer */
    
    void DieWithError(char *errorMessage)  /* Error handling function */
    {
        fprintf(stderr, "Error: %s - %s\n", errorMessage, strerror(errno));
        exit(errno);
    }
    
    void HandleLocalClient(int clntSocket)
    {
        char echoBuffer[RCVBUFSIZE];        /* Buffer for echo string */
        int recvMsgSize;                    /* Size of received message */
    
        /* Receive message from client */
        if ((recvMsgSize = recv(clntSocket, echoBuffer, RCVBUFSIZE, 0)) < 0)
            DieWithError("recv() failed");
    
        /* Send received string and receive again until end of transmission */
        while (recvMsgSize > 0)      /* zero indicates end of transmission */
        {
            /* Echo message back to client */
            if (send(clntSocket, echoBuffer, recvMsgSize, 0) != recvMsgSize)
                DieWithError("send() failed");
    
            /* See if there is more data to receive */
            if ((recvMsgSize = recv(clntSocket, echoBuffer, RCVBUFSIZE, 0)) < 0)
                DieWithError("recv() failed");
        }
    
        close(clntSocket);    /* Close client socket */
    }
    
    #define MAXPENDING 5    /* Maximum outstanding connection requests */
    
    void DieWithError(char *errorMessage);  /* Error handling function */
    void HandleLocalClient(int clntSocket);   /* TCP client handling function */
    
    int main(int argc, char *argv[])
    {
        int servSock;                    /* Socket descriptor for server */
        int clntSock;                    /* Socket descriptor for client */
        struct sockaddr_un echoClntAddr; /* Client address */
        unsigned int clntLen;            /* Length of client address data structure */
        struct sockaddr_un echoServAddr; /* Echo server address */
        unsigned char *localSocketName = "MyTestSocket";
        static unsigned int echoStringLen = 14;      /* Length of string to echo */
        unsigned char echoBuffer[RCVBUFSIZE];     /* Buffer for echo string */
        int bytesRcvd, totalBytesRcvd;   /* Bytes read in single recv() 
                                        and total bytes read */
        int size;
        int i;
    
        /* Create a reliable, stream socket using Local Sockets */
        if ((servSock = socket(PF_LOCAL, SOCK_STREAM, 0)) < 0)
            DieWithError("socket() failed");
    
        /* Construct the server address structure */
        memset(&echoServAddr, 0, sizeof(echoServAddr));     /* Zero out structure */
        echoServAddr.sun_family      = AF_LOCAL;            /* Local socket address family */
        /**
         * Tricky and obscure! For a local socket to be in the "Android name space":
         * - The name of the socket must have a 0-byte value as the first character
         * - The linux man page is right in that 0 bytes are NOT treated as a null terminator.
         * - The man page is not clear in its meaning when it states that "the rest of the bytes in
         *        sunpath" are used. "Rest of bytes" is determined by the length passed in for
         *        sockaddr_len and Android sets this per the recommended file-system sockets of
         *        sizeof(sa_family_t) + strlen(sun_path) + 1. This is important when making calls
         *        to bind, connect, etc!
         * We have initialized the struct sockaddr_un to zero already, so all that is needed is to
         * begin the name copy at sun_path[1] and restrict its length to sizeof(echoServAddr.sun_path)-2
         **/
        strncpy(echoServAddr.sun_path + 1, localSocketName, sizeof(echoServAddr.sun_path) - 2); 
        size = sizeof(echoServAddr) - sizeof(echoServAddr.sun_path) + strlen(echoServAddr.sun_path+1) + 1;
    
        /* Bind to the local address */
        if (bind(servSock, (struct sockaddr *) &echoServAddr, size) < 0)
            DieWithError("bind() failed");
    
        /* Mark the socket so it will listen for incoming connections */
        if (listen(servSock, MAXPENDING) < 0)
            DieWithError("listen() failed");
    
        for (;;) /* Run forever */
        {
            /* Set the size of the in-out parameter */
            clntLen = sizeof(echoClntAddr);
    
            /* Wait for a client to connect */
            if ((clntSock = accept(servSock, (struct sockaddr *) &echoClntAddr, &clntLen)) < 0)
                DieWithError("accept() failed");
    
            /* clntSock is connected to a client! */
    
            printf("Handling client\n");
    
            HandleLocalClient(clntSock);
        }
        /* NOT REACHED */
        return 0;
    }