Java 不知道为什么我可以';不要让addMouseListener(this()),addMouseMotionListener(this())工作

Java 不知道为什么我可以';不要让addMouseListener(this()),addMouseMotionListener(this())工作,java,this,jpanel,Java,This,Jpanel,这是我火箭飞船的面板,我想添加我的MouseListener和MouseMotionListener,但它告诉我“this”是一个无效的名称。我的教科书有时会用到这个,教授也建议我们在这个例子中使用“this”,所以我对问题所在感到困惑。例如,下面是我的代码。谢谢你的建议 import java.applet.*; import java.awt.*; import java.awt.event.MouseEvent; import java.awt.event.M

这是我火箭飞船的面板,我想添加我的MouseListener和MouseMotionListener,但它告诉我“this”是一个无效的名称。我的教科书有时会用到这个,教授也建议我们在这个例子中使用“this”,所以我对问题所在感到困惑。例如,下面是我的代码。谢谢你的建议

    import java.applet.*;
import java.awt.*;           
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import java.util.Random;

import javax.swing.JFrame;
import javax.swing.JPanel;

//I cannot understand how to draw my new rocketship or how to update the coordinates for mouse moved, mouse dragged, mouse pressed or mouse released
//also not sure how to work with setShooting
public class RocketShipPanel extends JPanel implements MouseListener,MouseMotionListener
{
    private final int WIDTH = 300, HEIGHT = 300;
    RocketShip ship = new RocketShip();

    public RocketShipPanel(){ //constructor
        addMouseListener (this());
        addMouseMotionListener (this());

        setBackground (Color.black);
        setPreferredSize (new Dimension(WIDTH, HEIGHT));
    }


    public void paintComponent (Graphics page)
    {
        super.paintComponent(page);

        ship.draw(page, 50);


    }

    public void mousePressed (MouseEvent event)
    {
        ship.setShooting(true);
        repaint();
    }
    public void mouseReleased (MouseEvent event) 
    {
        ship.setShooting(false);
        repaint();
    }
    public void mouseMoved (MouseEvent event)
    {

        Point point1 = event.getPoint();
        int x = point1.x;
        int y = point1.y;
        ship.move(x, y);

        repaint();
    }
    public void mouseDragged (MouseEvent event)
    {

        Point point1 = event.getPoint();
        int x = point1.x;
        int y = point1.y;
        ship.move(x, y);

        //pointList.add(event.getPoint());

        repaint();
    }
    //--------------------------------------------------------------
    //  Provide empty definitions for unused event methods.
    //--------------------------------------------------------------

    public void mouseEntered (MouseEvent event) {}
    public void mouseExited (MouseEvent event) {}
    public void mouseClicked(MouseEvent event) {}


    public static void main (String[] args)
    {
        JFrame frame = new JFrame ("RocketShip");
        frame.setDefaultCloseOperation (JFrame.EXIT_ON_CLOSE);

        frame.getContentPane().add (new RocketShipPanel());

        frame.pack();
        frame.setVisible(true);
    }
}

此之后不需要括号。它就像一个变量名,而不是一个方法。

这是JAVA中的一个关键字,不应将其视为一个方法,它是对当前对象的引用。你可以在下面的链接中了解这个关键词-

谢谢,我觉得自己像个傻瓜now@Josh-不要。在我们的编程生涯中,我们都会在某些时候犯明显的错误。这些通常是最难找到的。。。