Java GL.createCapabilities抛出NullPointerException
请注意,要用发痒的扳机手指接近选民——这不是“什么是NullPointerException”的重复。在投票结束之前,请阅读整个问题Java GL.createCapabilities抛出NullPointerException,java,nullpointerexception,lwjgl,Java,Nullpointerexception,Lwjgl,请注意,要用发痒的扳机手指接近选民——这不是“什么是NullPointerException”的重复。在投票结束之前,请阅读整个问题 我使用LWJGL3库制作了一个制作窗口的类。 我试图用这个类在单元测试中创建一个窗口,但它在GL.createCapabilities()方法调用中抛出一个NullPointerException。我将Intellij IDEA用于gradle和Debian 8 这不是NullPointerException的重复,因为我试图找到LWJGL3库引发此异常的原因,
我使用LWJGL3库制作了一个制作窗口的类。 我试图用这个类在单元测试中创建一个窗口,但它在GL.createCapabilities()方法调用中抛出一个NullPointerException。我将Intellij IDEA用于gradle和Debian 8 这不是NullPointerException的重复,因为我试图找到LWJGL3库引发此异常的原因,并且我知道此异常是什么 我已经在谷歌上搜索过了,但我没有找到为什么会发生这种情况。我试图删除
libgl1-mesa-dev
包,但没有成功
这是堆栈跟踪
java.lang.NullPointerException
at java.util.regex.Matcher.getTextLength(Matcher.java:1283)
at java.util.regex.Matcher.reset(Matcher.java:309)
at java.util.regex.Matcher.<init>(Matcher.java:229)
at java.util.regex.Pattern.matcher(Pattern.java:1093)
at org.lwjgl.system.APIUtil.apiParseVersion(APIUtil.java:140)
at org.lwjgl.system.APIUtil.apiParseVersion(APIUtil.java:122)
at org.lwjgl.opengl.GL.createCapabilities(GL.java:278)
at org.lwjgl.opengl.GL.createCapabilities(GL.java:226)
at com.advancid.minage.gui.Window.makeCurrentContext(Window.java:85)
at com.advancid.minage.gui.Window.<init>(Window.java:19)
at com.advancid.minage.gui.WindowTest.workForOneWindow(WindowTest.java:9)
这是我的视窗课
package com.advancid.minage.gui;
import org.lwjgl.BufferUtils;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.GLCapabilities;
import org.lwjgl.system.MemoryUtil;
import java.nio.IntBuffer;
public class Window {
private long handle;
private GLCapabilities capabilities = null;
public Window(String title, int width, int height) {
GLFW.glfwDefaultWindowHints();
this.handle = GLFW.glfwCreateWindow(width, height, title, MemoryUtil.NULL, MemoryUtil.NULL);
this.makeCurrentContext();
}
public void show() {
GLFW.glfwShowWindow(this.handle);
}
public void hide() {
GLFW.glfwHideWindow(this.handle);
}
public boolean shouldClose() {
return GLFW.glfwWindowShouldClose(this.handle) == GLFW.GLFW_TRUE;
}
public void resize(int width, int height) {
GLFW.glfwSetWindowSize(this.handle, width, height);
}
public int[] getSize() {
IntBuffer widthBuffer = BufferUtils.createIntBuffer(1);
IntBuffer heightBuffer = BufferUtils.createIntBuffer(1);
GLFW.glfwGetWindowSize(this.handle, widthBuffer, heightBuffer);
return new int[] { widthBuffer.get(), heightBuffer.get() };
}
public int getWidth() {
return getSize()[0];
}
public int getHeight() {
return getSize()[1];
}
public void setPosition(int x, int y) {
GLFW.glfwSetWindowPos(this.handle, x, y);
}
public int[] getPosition() {
IntBuffer xBuffer = BufferUtils.createIntBuffer(1);
IntBuffer yBuffer = BufferUtils.createIntBuffer(1);
GLFW.glfwGetWindowPos(this.handle, xBuffer, yBuffer);
return new int[] { xBuffer.get(), yBuffer.get() };
}
public int getX() {
return getPosition()[0];
}
public int getY() {
return getPosition()[1];
}
public void destroy() {
GLFW.glfwDestroyWindow(this.handle);
}
public void makeCurrentContext() {
GLFW.glfwMakeContextCurrent(this.handle);
GLFW.glfwSwapInterval(1);
if (this.capabilities == null) {
this.capabilities = GL.createCapabilities();
} else {
GL.setCapabilities(this.capabilities);
}
}
public void update() {
GLFW.glfwSwapBuffers(this.handle);
GLFW.glfwPollEvents();
}
}
我有这个错误,因为我忘了初始化GLFW。
非常奇怪,因为我在它工作之前调用了一些GLFW函数。你能添加异常的堆栈跟踪吗?@Tom的可能副本这不是该问题的副本,因为它是引发此异常的第三方库,我知道什么是NullPointerException@Advancid你应该在你的帖子中加入你已经在互联网上跟进过的推荐信。它可以防止人们浪费时间重复同样的研究。请养成在你问的每个问题上都这样做的习惯。
package com.advancid.minage.gui;
import org.lwjgl.BufferUtils;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.GLCapabilities;
import org.lwjgl.system.MemoryUtil;
import java.nio.IntBuffer;
public class Window {
private long handle;
private GLCapabilities capabilities = null;
public Window(String title, int width, int height) {
GLFW.glfwDefaultWindowHints();
this.handle = GLFW.glfwCreateWindow(width, height, title, MemoryUtil.NULL, MemoryUtil.NULL);
this.makeCurrentContext();
}
public void show() {
GLFW.glfwShowWindow(this.handle);
}
public void hide() {
GLFW.glfwHideWindow(this.handle);
}
public boolean shouldClose() {
return GLFW.glfwWindowShouldClose(this.handle) == GLFW.GLFW_TRUE;
}
public void resize(int width, int height) {
GLFW.glfwSetWindowSize(this.handle, width, height);
}
public int[] getSize() {
IntBuffer widthBuffer = BufferUtils.createIntBuffer(1);
IntBuffer heightBuffer = BufferUtils.createIntBuffer(1);
GLFW.glfwGetWindowSize(this.handle, widthBuffer, heightBuffer);
return new int[] { widthBuffer.get(), heightBuffer.get() };
}
public int getWidth() {
return getSize()[0];
}
public int getHeight() {
return getSize()[1];
}
public void setPosition(int x, int y) {
GLFW.glfwSetWindowPos(this.handle, x, y);
}
public int[] getPosition() {
IntBuffer xBuffer = BufferUtils.createIntBuffer(1);
IntBuffer yBuffer = BufferUtils.createIntBuffer(1);
GLFW.glfwGetWindowPos(this.handle, xBuffer, yBuffer);
return new int[] { xBuffer.get(), yBuffer.get() };
}
public int getX() {
return getPosition()[0];
}
public int getY() {
return getPosition()[1];
}
public void destroy() {
GLFW.glfwDestroyWindow(this.handle);
}
public void makeCurrentContext() {
GLFW.glfwMakeContextCurrent(this.handle);
GLFW.glfwSwapInterval(1);
if (this.capabilities == null) {
this.capabilities = GL.createCapabilities();
} else {
GL.setCapabilities(this.capabilities);
}
}
public void update() {
GLFW.glfwSwapBuffers(this.handle);
GLFW.glfwPollEvents();
}
}