Java 有人能发现内存泄漏吗?
你好,我一直在努力寻找这个内存泄漏了一段时间,现在没有运气 我所拥有的是一个服务器,它为flash客户端安全接受请求提供服务。它只发送一个数据包,但有能力容纳超过10000个并发连接?如果它也有可能是65534 无论如何,在24小时内为大约210000多名用户提供服务后,内存使用量从12000MB增加到74000MB。我想它会稳定下来,并一直在想,也许是一些东西已经被拆开包装注册,并将被重新使用。但在48小时后,它的容量将达到90MB,按照这个速度,我必须每2天重新启动服务器,以防止OutOfMemoryException(我还没有得到它,但我知道只有300MB的ram可用) 不管怎样,如果有人有时间愿意帮助我,我会非常感激,这是消息来源Java 有人能发现内存泄漏吗?,java,memory,memory-leaks,Java,Memory,Memory Leaks,你好,我一直在努力寻找这个内存泄漏了一段时间,现在没有运气 我所拥有的是一个服务器,它为flash客户端安全接受请求提供服务。它只发送一个数据包,但有能力容纳超过10000个并发连接?如果它也有可能是65534 无论如何,在24小时内为大约210000多名用户提供服务后,内存使用量从12000MB增加到74000MB。我想它会稳定下来,并一直在想,也许是一些东西已经被拆开包装注册,并将被重新使用。但在48小时后,它的容量将达到90MB,按照这个速度,我必须每2天重新启动服务器,以防止OutOfM
import java.io.IOException;
import java.net.InetAddress;
import java.net.InetSocketAddress;
import java.net.Socket;
import java.nio.ByteBuffer;
import java.nio.charset.Charset;
import java.nio.charset.CharsetDecoder;
import java.nio.charset.CodingErrorAction;
import java.nio.channels.CancelledKeyException;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.nio.channels.spi.SelectorProvider;
import java.util.*;
public class PolicyServer implements Runnable {
public static final String POLICY_REQUEST = "<policy-file-request/>";
public static final String POLICY_XML =
"<?xml version=\"1.0\"?>"
+ "<cross-domain-policy>"
+ "<allow-access-from domain=\"*\" to-ports=\"*\" />"
+ "</cross-domain-policy>"
+ (char)0;
// The host:port combination to listen on
private InetAddress hostAddress;
private int port;
// The channel on which we'll accept connections
private ServerSocketChannel serverChannel;
// The selector we'll be monitoring
private Selector selector;
// The buffer into which we'll read data when it's available
private ByteBuffer readBuffer = ByteBuffer.allocate(255);
// This decodes raw bytes into ascii data.
private CharsetDecoder asciiDecoder;
// A list of PendingChange instances
private List<ChangeRequest> pendingChanges = new LinkedList<ChangeRequest>();
// Maps a SocketChannel to a list of ByteBuffer instances
private Map<SocketChannel, List<ByteBuffer>> pendingData = new HashMap<SocketChannel, List<ByteBuffer>>();
public PolicyServer(InetAddress hostAddress, int port) throws IOException {
this.hostAddress = hostAddress;
this.port = port;
this.selector = this.initSelector();
this.asciiDecoder = Charset.forName("US-ASCII").newDecoder().onMalformedInput(
CodingErrorAction.REPLACE).onUnmappableCharacter(
CodingErrorAction.REPLACE);
}
public void send(SocketChannel socket, byte[] data) {
synchronized (this.pendingChanges) {
// Indicate we want the interest ops set changed
this.pendingChanges.add(new ChangeRequest(socket, ChangeRequest.CHANGEOPS, SelectionKey.OP_WRITE));
// And queue the data we want written
synchronized (this.pendingData) {
List<ByteBuffer> queue = (List<ByteBuffer>) this.pendingData.get(socket);
if (queue == null) {
queue = new ArrayList<ByteBuffer>();
this.pendingData.put(socket, queue);
}
queue.add(ByteBuffer.wrap(data));
}
}
// Finally, wake up our selecting thread so it can make the required changes
this.selector.wakeup();
}
public void run() {
while (true) {
try {
// Process any pending changes
synchronized (this.pendingChanges) {
Iterator changes = this.pendingChanges.iterator();
while (changes.hasNext()) {
ChangeRequest change = (ChangeRequest) changes.next();
if(change == null) continue;
switch (change.type) {
case ChangeRequest.CHANGEOPS:
SelectionKey key = change.socket.keyFor(this.selector);
try {
if(key!=null)
key.interestOps(change.ops);
} catch(Exception ex) {
if (key!=null)
key.cancel();
}
}
}
this.pendingChanges.clear();
}
// Wait for an event one of the registered channels
this.selector.select();
// Iterate over the set of keys for which events are available
Iterator selectedKeys = this.selector.selectedKeys().iterator();
while (selectedKeys.hasNext()) {
SelectionKey key = (SelectionKey) selectedKeys.next();
selectedKeys.remove();
if (!key.isValid()) {
continue;
}
// Check what event is available and deal with it
if (key.isAcceptable()) {
this.accept(key);
} else if (key.isReadable()) {
this.read(key);
} else if (key.isWritable()) {
this.write(key);
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
private void accept(SelectionKey key) throws IOException {
// For an accept to be pending the channel must be a server socket channel.
ServerSocketChannel serverSocketChannel = (ServerSocketChannel) key.channel();
// Accept the connection and make it non-blocking
SocketChannel socketChannel = serverSocketChannel.accept();
Socket socket = socketChannel.socket();
socketChannel.configureBlocking(false);
// Register the new SocketChannel with our Selector, indicating
// we'd like to be notified when there's data waiting to be read
// also contains a attachment of a new StringBuffer (for storing imcomplete/multi packets)
socketChannel.register(this.selector, SelectionKey.OP_READ, new StringBuffer());
}
private void read(SelectionKey key) throws IOException {
SocketChannel socketChannel = (SocketChannel) key.channel();
// Clear out our read buffer so it's ready for new data
this.readBuffer.clear();
// Attempt to read off the channel
int numRead;
try {
numRead = socketChannel.read(this.readBuffer);
} catch (IOException e) {
// The remote forcibly closed the connection, cancel
// the selection key and close the channel.
key.cancel();
socketChannel.close();
return;
}
if (numRead == -1) {
// Remote entity shut the socket down cleanly. Do the
// same from our end and cancel the channel.
key.channel().close();
key.cancel();
return;
}
// Grab the StringBuffer we stored as the attachment
StringBuffer sb = (StringBuffer)key.attachment();
// Flips the readBuffer by setting the current position of
// packet stream to beginning.
// Append the data to the attachment StringBuffer
this.readBuffer.flip();
sb.append(this.asciiDecoder.decode(this.readBuffer).toString());
this.readBuffer.clear();
// Get the policy request as complete packet
if(sb.indexOf("\0") != -1) {
String packets = sb.substring(0, sb.lastIndexOf("\0")+1);
sb.delete(0, sb.lastIndexOf("\0")+1);
if(packets.indexOf(POLICY_REQUEST) != -1)
send(socketChannel, POLICY_XML.getBytes());
}
}
private void write(SelectionKey key) throws IOException {
SocketChannel socketChannel = (SocketChannel) key.channel();
synchronized (this.pendingData) {
List queue = (List) this.pendingData.get(socketChannel);
// Write until there's not more data ...
while (!queue.isEmpty()) {
ByteBuffer buf = (ByteBuffer) queue.get(0);
try {
socketChannel.write(buf);
if (buf.remaining() > 0) {
// ... or the socket's buffer fills up
break;
}
} catch(IOException e) {
// The remote forcibly closed the connection, cancel
// the selection key and close the channel.
key.cancel();
socketChannel.close();
return;
}
queue.remove(0);
}
if (queue.isEmpty()) {
// We wrote away all data, so we're no longer interested
// in writing on this socket. Switch back to waiting for
// data.
try {
if (key!=null)
key.interestOps(SelectionKey.OP_READ);
} catch(Exception ex) {
if (key!=null)
key.cancel();
}
}
}
}
private Selector initSelector() throws IOException {
// Create a new selector
Selector socketSelector = SelectorProvider.provider().openSelector();
// Create a new non-blocking server socket channel
this.serverChannel = ServerSocketChannel.open();
serverChannel.configureBlocking(false);
// Bind the server socket to the specified address and port
InetSocketAddress isa = new InetSocketAddress(this.hostAddress, this.port);
serverChannel.socket().bind(isa);
// Register the server socket channel, indicating an interest in
// accepting new connections
serverChannel.register(socketSelector, SelectionKey.OP_ACCEPT);
return socketSelector;
}
public static void main(String[] args) {
try {
new Thread(new PolicyServer(null, 5556)).start();
} catch (IOException e) {
e.printStackTrace();
}
}
}
可能不是唯一的问题,但我认为您从未调用
pendingChanges.remove()
此外,您应该尝试使用探查器-它可能比手动查看更容易。可能不是唯一的问题,但我认为您从未调用
pendingChanges.remove()
此外,您应该尝试使用档案器-这比手动查看容易。您的课堂上有几个集合:
private List<ChangeRequest> pendingChanges = ...;
private Map<SocketChannel, List<ByteBuffer>> pendingData = ...;
private List pendingChanges=。。。;
私有映射挂起数据=。。。;
这些将是我的第一个检查目标——这些目标是否会随着时间的推移而无限增长?是否正确删除未使用的元素?在正确的位置进行一些调试打印输出应该能够为您提供答案
如果这并没有给你一个明显的解决方案,我支持关于尝试内存分析器的意见。你班上有几个集合:
private List<ChangeRequest> pendingChanges = ...;
private Map<SocketChannel, List<ByteBuffer>> pendingData = ...;
private List pendingChanges=。。。;
私有映射挂起数据=。。。;
这些将是我的第一个检查目标——这些目标是否会随着时间的推移而无限增长?是否正确删除未使用的元素?在正确的位置进行一些调试打印输出应该能够为您提供答案
如果这并没有给你一个明显的解决方案,我支持关于尝试内存分析器的意见。你是否让任何连接隐式打开
如果远程计算机打开了一个连接,并且该变量不在作用域内,那么它仍然处于活动状态,并且在连接断开(由另一方或网络故障)之前不会被垃圾收集。是否隐式打开任何连接
如果远程机器打开了一个连接,并且变量不在范围内,那么它仍然处于活动状态,并且在连接断开(由另一方或网络故障)之前不会被垃圾收集。以下是我到目前为止的发现 在运行了一个快速的黑客数据包垃圾邮件发送者应用程序之后
import java.io.*;
import java.util.*;
import java.net.*;
public class Spam {
public static final String POLICY_REQUEST = "<policy-file-request/>";
public static int sbyte;
public static void main(String args[]) {
while(true) {
try {
Socket s = new Socket("127.0.0.1", 5556);
PrintWriter out = new PrintWriter(s.getOutputStream(), true);
BufferedReader in = new BufferedReader(new InputStreamReader(s.getInputStream()));
out.println(POLICY_REQUEST+(char)0);
while(s.getInputStream().available() > 0)
sbyte = in.read();
//Simulate never closing connection. or until Timeout
//out.close();
//in.close();
//s.close();
} catch(UnknownHostException uhe) {
} catch(Exception e) {
}
}
}
}
这是输出
Total pendingChanges = 0
Total pendingData = 0
Total sb = 25
Total pendingChanges = 0
Total pendingData = 1
Total sb = 25
Total pendingChanges = 0
Total pendingData = 2
Total sb = 25
Total pendingChanges = 0
Total pendingData = 3
Total sb = 25
Total pendingChanges = 0
Total pendingData = 4
Total sb = 25
Total pendingChanges = 0
Total pendingData = 5
Total sb = 25
Total pendingChanges = 0
Total pendingData = 6
Total sb = 25
Total pendingChanges = 0
Total pendingData = 7
Total sb = 25
Total pendingChanges = 0
Total pendingData = 8
Total sb = 25
Total pendingChanges = 0
Total pendingData = 9
Total sb = 25
Total pendingChanges = 0
Total pendingData = 10
Total sb = 25
Total pendingChanges = 0
Total pendingData = 11
Total sb = 25
Total pendingChanges = 0
Total pendingData = 12
Total sb = 25
Total pendingChanges = 0
Total pendingData = 13
Total sb = 25
Total pendingChanges = 0
Total pendingData = 14
Total sb = 25
Total pendingChanges = 0
Total pendingData = 15
Total sb = 25
Total pendingChanges = 0
Total pendingData = 16
Total sb = 25
Total pendingChanges = 0
Total pendingData = 17
Total sb = 25
Total pendingChanges = 0
Total pendingData = 18
Total sb = 25
Total pendingChanges = 0
Total pendingData = 19
Total sb = 25
Total pendingChanges = 0
Total pendingData = 20
Total sb = 25
Total pendingChanges = 0
Total pendingData = 21
Total sb = 25
Total pendingChanges = 0
Total pendingData = 22
Total sb = 25
Total pendingChanges = 0
Total pendingData = 23
Total sb = 25
Total pendingChanges = 0
Total pendingData = 24
Total sb = 25
Total pendingChanges = 0
Total pendingData = 25
Total sb = 25
Total pendingChanges = 0
Total pendingData = 26
Total sb = 25
Total pendingChanges = 0
Total pendingData = 27
Total sb = 25
Total pendingChanges = 0
Total pendingData = 28
Total sb = 25
Total pendingChanges = 0
Total pendingData = 29
Total sb = 25
Total pendingChanges = 0
Total pendingData = 30
Total sb = 25
Total pendingChanges = 0
Total pendingData = 31
Total sb = 25
Total pendingChanges = 0
Total pendingData = 32
Total sb = 25
Total pendingChanges = 0
Total pendingData = 33
Total sb = 25
Total pendingChanges = 0
Total pendingData = 34
Total sb = 25
Total pendingChanges = 0
Total pendingData = 35
Total sb = 25
Total pendingChanges = 0
Total pendingData = 36
Total sb = 25
Total pendingChanges = 0
Total pendingData = 37
Total sb = 25
Total pendingChanges = 0
Total pendingData = 38
Total sb = 25
Total pendingChanges = 0
Total pendingData = 39
Total sb = 25
Total pendingChanges = 0
Total pendingData = 40
Total sb = 25
Total pendingChanges = 0
Total pendingData = 41
Total sb = 25
Total pendingChanges = 0
Total pendingData = 42
Total sb = 25
Total pendingChanges = 0
Total pendingData = 43
Total sb = 25
Total pendingChanges = 0
Total pendingData = 44
Total sb = 25
Total pendingChanges = 0
Total pendingData = 45
Total sb = 25
Total pendingChanges = 0
Total pendingData = 46
Total sb = 25
Total pendingChanges = 0
Total pendingData = 47
Total sb = 25
Total pendingChanges = 0
Total pendingData = 48
Total sb = 25
Total pendingChanges = 0
Total pendingData = 49
Total sb = 25
Total pendingChanges = 0
Total pendingData = 50
Total sb = 25
Total pendingChanges = 0
Total pendingData = 51
Total sb = 25
Total pendingChanges = 0
Total pendingData = 52
Total sb = 25
Total pendingChanges = 0
Total pendingData = 53
Total sb = 25
Total pendingChanges = 0
Total pendingData = 54
Total sb = 25
Total pendingChanges = 0
Total pendingData = 55
Total sb = 25
Total pendingChanges = 0
Total pendingData = 56
Total sb = 25
Total pendingChanges = 0
Total pendingData = 57
Total sb = 25
Total pendingChanges = 0
Total pendingData = 58
Total sb = 25
Total pendingChanges = 0
Total pendingData = 59
Total sb = 25
Total pendingChanges = 0
Total pendingData = 60
Total sb = 25
Total pendingChanges = 0
Total pendingData = 61
Total sb = 25
Total pendingChanges = 0
Total pendingData = 62
Total sb = 25
Total pendingChanges = 0
Total pendingData = 63
Total sb = 25
Total pendingChanges = 0
Total pendingData = 64
Total sb = 25
Total pendingChanges = 0
Total pendingData = 65
Total sb = 25
Total pendingChanges = 0
Total pendingData = 66
Total sb = 25
Total pendingChanges = 0
Total pendingData = 67
Total sb = 25
Total pendingChanges = 0
Total pendingData = 68
Total sb = 25
Total pendingChanges = 0
Total pendingData = 69
Total sb = 25
Total pendingChanges = 0
Total pendingData = 70
Total sb = 25
Total pendingChanges = 0
Total pendingData = 71
Total sb = 25
Total pendingChanges = 0
Total pendingData = 72
Total sb = 25
Total pendingChanges = 0
Total pendingData = 73
Total sb = 25
Total pendingChanges = 0
Total pendingData = 74
Total sb = 25
Total pendingChanges = 0
Total pendingData = 75
Total sb = 25
Total pendingChanges = 0
Total pendingData = 76
Total sb = 25
Total pendingChanges = 0
Total pendingData = 77
Total sb = 25
Total pendingChanges = 0
Total pendingData = 78
Total sb = 25
Total pendingChanges = 0
Total pendingData = 79
Total sb = 25
Total pendingChanges = 0
Total pendingData = 80
Total sb = 25
Total pendingChanges = 0
Total pendingData = 81
Total sb = 25
Total pendingChanges = 0
Total pendingData = 82
Total sb = 25
Total pendingChanges = 0
Total pendingData = 83
Total sb = 25
Total pendingChanges = 0
Total pendingData = 84
Total sb = 25
Total pendingChanges = 0
Total pendingData = 85
Total sb = 25
Total pendingChanges = 0
Total pendingData = 86
Total sb = 25
Total pendingChanges = 0
Total pendingData = 87
Total sb = 25
Total pendingChanges = 0
Total pendingData = 88
Total sb = 25
Total pendingChanges = 0
Total pendingData = 89
Total sb = 25
Total pendingChanges = 0
Total pendingData = 90
Total sb = 25
Total pendingChanges = 0
Total pendingData = 91
Total sb = 25
Total pendingChanges = 0
Total pendingData = 92
Total sb = 25
Total pendingChanges = 0
Total pendingData = 93
Total sb = 25
Total pendingChanges = 0
Total pendingData = 94
Total sb = 25
Total pendingChanges = 0
Total pendingData = 95
Total sb = 25
Total pendingChanges = 0
Total pendingData = 96
Total sb = 25
Total pendingChanges = 0
Total pendingData = 97
Total sb = 25
Total pendingChanges = 0
Total pendingData = 98
Total sb = 25
Total pendingChanges = 0
Total pendingData = 99
Total sb = 25
Total pendingChanges = 0
Total pendingData = 100
Total sb = 25
Total pendingChanges = 0
Total pendingData = 101
Total sb = 25
Total pendingChanges = 0
Total pendingData = 102
Total sb = 25
Total pendingChanges = 0
Total pendingData = 103
Total sb = 25
Total pendingChanges = 0
Total pendingData = 104
Total sb = 25
Total pendingChanges = 0
Total pendingData = 105
Total sb = 25
Total pendingChanges = 0
Total pendingData = 106
Total sb = 25
Total pendingChanges = 0
Total pendingData = 107
Total sb = 25
Total pendingChanges = 0
Total pendingData = 108
Total sb = 25
Total pendingChanges = 0
Total pendingData = 109
Total sb = 25
Total pendingChanges = 0
Total pendingData = 110
Total sb = 25
Total pendingChanges = 0
Total pendingData = 111
Total sb = 25
Total pendingChanges = 0
Total pendingData = 112
Total sb = 25
Total pendingChanges = 0
Total pendingData = 113
Total sb = 25
Total pendingChanges = 0
Total pendingData = 114
Total sb = 25
Total pendingChanges = 0
Total pendingData = 115
Total sb = 25
Total pendingChanges = 0
Total pendingData = 116
Total sb = 25
Total pendingChanges = 0
Total pendingData = 117
Total sb = 25
Total pendingChanges = 0
Total pendingData = 118
Total sb = 25
Total pendingChanges = 0
Total pendingData = 119
Total sb = 25
Total pendingChanges = 0
Total pendingData = 120
Total sb = 25
Total pendingChanges = 0
Total pendingData = 121
Total sb = 25
Total pendingChanges = 0
Total pendingData = 122
Total sb = 25
Total pendingChanges = 0
Total pendingData = 123
Total sb = 25
Total pendingChanges = 0
Total pendingData = 124
Total sb = 25
Total pendingChanges = 0
Total pendingData = 125
Total sb = 25
Total pendingChanges = 0
Total pendingData = 126
Total sb = 25
Total pendingChanges = 0
Total pendingData = 127
Total sb = 25
Total pendingChanges = 0
Total pendingData = 128
Total sb = 25
Total pendingChanges = 0
Total pendingData = 129
Total sb = 25
Total pendingChanges = 0
Total pendingData = 130
Total sb = 25
Total pendingChanges = 0
Total pendingData = 131
Total sb = 25
Total pendingChanges = 0
Total pendingData = 132
Total sb = 25
Total pendingChanges = 0
Total pendingData = 133
Total sb = 25
Total pendingChanges = 0
Total pendingData = 134
Total sb = 25
Total pendingChanges = 0
Total pendingData = 135
Total sb = 25
Total pendingChanges = 0
Total pendingData = 136
Total sb = 25
Total pendingChanges = 0
Total pendingData = 137
Total sb = 25
Total pendingChanges = 0
Total pendingData = 138
Total sb = 25
Total pendingChanges = 0
Total pendingData = 139
Total sb = 25
Total pendingChanges = 0
Total pendingData = 140
Total sb = 25
Total pendingChanges = 0
Total pendingData = 141
Total sb = 25
Total pendingChanges = 0
Total pendingData = 142
Total sb = 25
Total pendingChanges = 0
Total pendingData = 143
Total sb = 25
Total pendingChanges = 0
Total pendingData = 144
Total sb = 25
Total pendingChanges = 0
Total pendingData = 145
Total sb = 25
Total pendingChanges = 0
Total pendingData = 146
Total sb = 25
Total pendingChanges = 0
Total pendingData = 147
Total sb = 25
Total pendingChanges = 0
Total pendingData = 148
Total sb = 25
Total pendingChanges = 0
Total pendingData = 149
Total sb = 25
Total pendingChanges = 0
Total pendingData = 150
Total sb = 25
Total pendingChanges = 0
Total pendingData = 151
Total sb = 25
Total pendingChanges = 0
Total pendingData = 152
Total sb = 25
Total pendingChanges = 0
Total pendingData = 153
Total sb = 25
Total pendingChanges = 0
Total pendingData = 154
Total sb = 25
Total pendingChanges = 0
Total pendingData = 155
Total sb = 25
Total pendingChanges = 0
Total pendingData = 156
Total sb = 25
Total pendingChanges = 0
Total pendingData = 157
Total sb = 25
Total pendingChanges = 0
Total pendingData = 158
Total sb = 25
Total pendingChanges = 0
Total pendingData = 159
Total sb = 25
Total pendingChanges = 0
Total pendingData = 160
Total sb = 25
这是我到目前为止发现的 在运行了一个快速的黑客数据包垃圾邮件发送者应用程序之后
import java.io.*;
import java.util.*;
import java.net.*;
public class Spam {
public static final String POLICY_REQUEST = "<policy-file-request/>";
public static int sbyte;
public static void main(String args[]) {
while(true) {
try {
Socket s = new Socket("127.0.0.1", 5556);
PrintWriter out = new PrintWriter(s.getOutputStream(), true);
BufferedReader in = new BufferedReader(new InputStreamReader(s.getInputStream()));
out.println(POLICY_REQUEST+(char)0);
while(s.getInputStream().available() > 0)
sbyte = in.read();
//Simulate never closing connection. or until Timeout
//out.close();
//in.close();
//s.close();
} catch(UnknownHostException uhe) {
} catch(Exception e) {
}
}
}
}
这是输出
Total pendingChanges = 0
Total pendingData = 0
Total sb = 25
Total pendingChanges = 0
Total pendingData = 1
Total sb = 25
Total pendingChanges = 0
Total pendingData = 2
Total sb = 25
Total pendingChanges = 0
Total pendingData = 3
Total sb = 25
Total pendingChanges = 0
Total pendingData = 4
Total sb = 25
Total pendingChanges = 0
Total pendingData = 5
Total sb = 25
Total pendingChanges = 0
Total pendingData = 6
Total sb = 25
Total pendingChanges = 0
Total pendingData = 7
Total sb = 25
Total pendingChanges = 0
Total pendingData = 8
Total sb = 25
Total pendingChanges = 0
Total pendingData = 9
Total sb = 25
Total pendingChanges = 0
Total pendingData = 10
Total sb = 25
Total pendingChanges = 0
Total pendingData = 11
Total sb = 25
Total pendingChanges = 0
Total pendingData = 12
Total sb = 25
Total pendingChanges = 0
Total pendingData = 13
Total sb = 25
Total pendingChanges = 0
Total pendingData = 14
Total sb = 25
Total pendingChanges = 0
Total pendingData = 15
Total sb = 25
Total pendingChanges = 0
Total pendingData = 16
Total sb = 25
Total pendingChanges = 0
Total pendingData = 17
Total sb = 25
Total pendingChanges = 0
Total pendingData = 18
Total sb = 25
Total pendingChanges = 0
Total pendingData = 19
Total sb = 25
Total pendingChanges = 0
Total pendingData = 20
Total sb = 25
Total pendingChanges = 0
Total pendingData = 21
Total sb = 25
Total pendingChanges = 0
Total pendingData = 22
Total sb = 25
Total pendingChanges = 0
Total pendingData = 23
Total sb = 25
Total pendingChanges = 0
Total pendingData = 24
Total sb = 25
Total pendingChanges = 0
Total pendingData = 25
Total sb = 25
Total pendingChanges = 0
Total pendingData = 26
Total sb = 25
Total pendingChanges = 0
Total pendingData = 27
Total sb = 25
Total pendingChanges = 0
Total pendingData = 28
Total sb = 25
Total pendingChanges = 0
Total pendingData = 29
Total sb = 25
Total pendingChanges = 0
Total pendingData = 30
Total sb = 25
Total pendingChanges = 0
Total pendingData = 31
Total sb = 25
Total pendingChanges = 0
Total pendingData = 32
Total sb = 25
Total pendingChanges = 0
Total pendingData = 33
Total sb = 25
Total pendingChanges = 0
Total pendingData = 34
Total sb = 25
Total pendingChanges = 0
Total pendingData = 35
Total sb = 25
Total pendingChanges = 0
Total pendingData = 36
Total sb = 25
Total pendingChanges = 0
Total pendingData = 37
Total sb = 25
Total pendingChanges = 0
Total pendingData = 38
Total sb = 25
Total pendingChanges = 0
Total pendingData = 39
Total sb = 25
Total pendingChanges = 0
Total pendingData = 40
Total sb = 25
Total pendingChanges = 0
Total pendingData = 41
Total sb = 25
Total pendingChanges = 0
Total pendingData = 42
Total sb = 25
Total pendingChanges = 0
Total pendingData = 43
Total sb = 25
Total pendingChanges = 0
Total pendingData = 44
Total sb = 25
Total pendingChanges = 0
Total pendingData = 45
Total sb = 25
Total pendingChanges = 0
Total pendingData = 46
Total sb = 25
Total pendingChanges = 0
Total pendingData = 47
Total sb = 25
Total pendingChanges = 0
Total pendingData = 48
Total sb = 25
Total pendingChanges = 0
Total pendingData = 49
Total sb = 25
Total pendingChanges = 0
Total pendingData = 50
Total sb = 25
Total pendingChanges = 0
Total pendingData = 51
Total sb = 25
Total pendingChanges = 0
Total pendingData = 52
Total sb = 25
Total pendingChanges = 0
Total pendingData = 53
Total sb = 25
Total pendingChanges = 0
Total pendingData = 54
Total sb = 25
Total pendingChanges = 0
Total pendingData = 55
Total sb = 25
Total pendingChanges = 0
Total pendingData = 56
Total sb = 25
Total pendingChanges = 0
Total pendingData = 57
Total sb = 25
Total pendingChanges = 0
Total pendingData = 58
Total sb = 25
Total pendingChanges = 0
Total pendingData = 59
Total sb = 25
Total pendingChanges = 0
Total pendingData = 60
Total sb = 25
Total pendingChanges = 0
Total pendingData = 61
Total sb = 25
Total pendingChanges = 0
Total pendingData = 62
Total sb = 25
Total pendingChanges = 0
Total pendingData = 63
Total sb = 25
Total pendingChanges = 0
Total pendingData = 64
Total sb = 25
Total pendingChanges = 0
Total pendingData = 65
Total sb = 25
Total pendingChanges = 0
Total pendingData = 66
Total sb = 25
Total pendingChanges = 0
Total pendingData = 67
Total sb = 25
Total pendingChanges = 0
Total pendingData = 68
Total sb = 25
Total pendingChanges = 0
Total pendingData = 69
Total sb = 25
Total pendingChanges = 0
Total pendingData = 70
Total sb = 25
Total pendingChanges = 0
Total pendingData = 71
Total sb = 25
Total pendingChanges = 0
Total pendingData = 72
Total sb = 25
Total pendingChanges = 0
Total pendingData = 73
Total sb = 25
Total pendingChanges = 0
Total pendingData = 74
Total sb = 25
Total pendingChanges = 0
Total pendingData = 75
Total sb = 25
Total pendingChanges = 0
Total pendingData = 76
Total sb = 25
Total pendingChanges = 0
Total pendingData = 77
Total sb = 25
Total pendingChanges = 0
Total pendingData = 78
Total sb = 25
Total pendingChanges = 0
Total pendingData = 79
Total sb = 25
Total pendingChanges = 0
Total pendingData = 80
Total sb = 25
Total pendingChanges = 0
Total pendingData = 81
Total sb = 25
Total pendingChanges = 0
Total pendingData = 82
Total sb = 25
Total pendingChanges = 0
Total pendingData = 83
Total sb = 25
Total pendingChanges = 0
Total pendingData = 84
Total sb = 25
Total pendingChanges = 0
Total pendingData = 85
Total sb = 25
Total pendingChanges = 0
Total pendingData = 86
Total sb = 25
Total pendingChanges = 0
Total pendingData = 87
Total sb = 25
Total pendingChanges = 0
Total pendingData = 88
Total sb = 25
Total pendingChanges = 0
Total pendingData = 89
Total sb = 25
Total pendingChanges = 0
Total pendingData = 90
Total sb = 25
Total pendingChanges = 0
Total pendingData = 91
Total sb = 25
Total pendingChanges = 0
Total pendingData = 92
Total sb = 25
Total pendingChanges = 0
Total pendingData = 93
Total sb = 25
Total pendingChanges = 0
Total pendingData = 94
Total sb = 25
Total pendingChanges = 0
Total pendingData = 95
Total sb = 25
Total pendingChanges = 0
Total pendingData = 96
Total sb = 25
Total pendingChanges = 0
Total pendingData = 97
Total sb = 25
Total pendingChanges = 0
Total pendingData = 98
Total sb = 25
Total pendingChanges = 0
Total pendingData = 99
Total sb = 25
Total pendingChanges = 0
Total pendingData = 100
Total sb = 25
Total pendingChanges = 0
Total pendingData = 101
Total sb = 25
Total pendingChanges = 0
Total pendingData = 102
Total sb = 25
Total pendingChanges = 0
Total pendingData = 103
Total sb = 25
Total pendingChanges = 0
Total pendingData = 104
Total sb = 25
Total pendingChanges = 0
Total pendingData = 105
Total sb = 25
Total pendingChanges = 0
Total pendingData = 106
Total sb = 25
Total pendingChanges = 0
Total pendingData = 107
Total sb = 25
Total pendingChanges = 0
Total pendingData = 108
Total sb = 25
Total pendingChanges = 0
Total pendingData = 109
Total sb = 25
Total pendingChanges = 0
Total pendingData = 110
Total sb = 25
Total pendingChanges = 0
Total pendingData = 111
Total sb = 25
Total pendingChanges = 0
Total pendingData = 112
Total sb = 25
Total pendingChanges = 0
Total pendingData = 113
Total sb = 25
Total pendingChanges = 0
Total pendingData = 114
Total sb = 25
Total pendingChanges = 0
Total pendingData = 115
Total sb = 25
Total pendingChanges = 0
Total pendingData = 116
Total sb = 25
Total pendingChanges = 0
Total pendingData = 117
Total sb = 25
Total pendingChanges = 0
Total pendingData = 118
Total sb = 25
Total pendingChanges = 0
Total pendingData = 119
Total sb = 25
Total pendingChanges = 0
Total pendingData = 120
Total sb = 25
Total pendingChanges = 0
Total pendingData = 121
Total sb = 25
Total pendingChanges = 0
Total pendingData = 122
Total sb = 25
Total pendingChanges = 0
Total pendingData = 123
Total sb = 25
Total pendingChanges = 0
Total pendingData = 124
Total sb = 25
Total pendingChanges = 0
Total pendingData = 125
Total sb = 25
Total pendingChanges = 0
Total pendingData = 126
Total sb = 25
Total pendingChanges = 0
Total pendingData = 127
Total sb = 25
Total pendingChanges = 0
Total pendingData = 128
Total sb = 25
Total pendingChanges = 0
Total pendingData = 129
Total sb = 25
Total pendingChanges = 0
Total pendingData = 130
Total sb = 25
Total pendingChanges = 0
Total pendingData = 131
Total sb = 25
Total pendingChanges = 0
Total pendingData = 132
Total sb = 25
Total pendingChanges = 0
Total pendingData = 133
Total sb = 25
Total pendingChanges = 0
Total pendingData = 134
Total sb = 25
Total pendingChanges = 0
Total pendingData = 135
Total sb = 25
Total pendingChanges = 0
Total pendingData = 136
Total sb = 25
Total pendingChanges = 0
Total pendingData = 137
Total sb = 25
Total pendingChanges = 0
Total pendingData = 138
Total sb = 25
Total pendingChanges = 0
Total pendingData = 139
Total sb = 25
Total pendingChanges = 0
Total pendingData = 140
Total sb = 25
Total pendingChanges = 0
Total pendingData = 141
Total sb = 25
Total pendingChanges = 0
Total pendingData = 142
Total sb = 25
Total pendingChanges = 0
Total pendingData = 143
Total sb = 25
Total pendingChanges = 0
Total pendingData = 144
Total sb = 25
Total pendingChanges = 0
Total pendingData = 145
Total sb = 25
Total pendingChanges = 0
Total pendingData = 146
Total sb = 25
Total pendingChanges = 0
Total pendingData = 147
Total sb = 25
Total pendingChanges = 0
Total pendingData = 148
Total sb = 25
Total pendingChanges = 0
Total pendingData = 149
Total sb = 25
Total pendingChanges = 0
Total pendingData = 150
Total sb = 25
Total pendingChanges = 0
Total pendingData = 151
Total sb = 25
Total pendingChanges = 0
Total pendingData = 152
Total sb = 25
Total pendingChanges = 0
Total pendingData = 153
Total sb = 25
Total pendingChanges = 0
Total pendingData = 154
Total sb = 25
Total pendingChanges = 0
Total pendingData = 155
Total sb = 25
Total pendingChanges = 0
Total pendingData = 156
Total sb = 25
Total pendingChanges = 0
Total pendingData = 157
Total sb = 25
Total pendingChanges = 0
Total pendingData = 158
Total sb = 25
Total pendingChanges = 0
Total pendingData = 159
Total sb = 25
Total pendingChanges = 0
Total pendingData = 160
Total sb = 25
如果您有Java5或更高版本,请加载JConsole(在%JAVA_HOME%/bin/dir中),它将列出可以找到的正在运行的JAVA进程。连接到您的应用程序。还有一个按钮用来执行垃圾收集 我怀疑这不是内存泄漏,而是内存被分配给旧版本。通过执行手动垃圾收集,您将执行完整的GC,这将清除此漏洞。如果这是一个真正的内存泄漏,那么大部分(如果不是全部的话)内存将挂起
如果这是内存泄漏,请小心使用列表、映射等。确保用户到来时,信息会被添加,离开时信息会被销毁。如果您有Java5或更高版本,请加载JConsole(在%JAVA_HOME%/bin/dir中),它会列出可以找到的正在运行的JAVA进程。连接到您的应用程序。还有一个按钮用来执行垃圾收集 我怀疑这不是内存泄漏,而是内存被分配给旧版本。通过执行手动垃圾收集,您将执行完整的GC,这将清除此漏洞。如果这是一个真正的内存泄漏,那么大部分(如果不是全部的话)内存将挂起
如果这是内存泄漏,请小心使用列表、地图等。确保在用户到来时添加信息,并在用户离开时销毁信息。您是否尝试过探查器?它们非常适合跟踪对GC根的引用。(我从来都不知道如何使用那些探查器似乎太高级了,但我会试试)你试过探查器吗?它们非常适合跟踪GC根的引用。(我不知道如何使用这些分析器似乎太高级了,但我会尝试)我将在重负载模拟下的计时器中输出这两个分析器的大小,以查看这一点。尽管我相信我能正确地移除元素。我还是会努力的。。(在搜索StackOverflow一段时间后)我发现子字符串也可能是问题所在,我将其包装在新字符串()中,希望这样可以解决更多问题。(我一直不明白为什么创建新类比使用已经实例化的lol更好,但我猜是在java中)。我将在重负载模拟下的计时器中输出这两个类的大小,以了解这一点。尽管我相信我能正确地移除元素。我还是会努力的。。(在搜索StackOverflow一段时间后)我发现子字符串也可能是问题所在,我将其包装在新字符串()中,希望这样可以解决更多问题。(我一直不明白为什么创建新类比使用已经实例化的lol更好,但我猜它是在java中)。但事实上,这种联系很可能经常中断。“我不知道自己找”可能不是最好的表达方式,可能听起来有点粗鲁,但我并不想。。我真的不知道哈哈。。是的。。我只是写了一些我知道的东西,连接会在随机的时间间隔中断,我不知道,看看你自己,这就是全部的来源。但事实上可能是这样