Java 如何在android中的图像视图上添加pin标记

Java 如何在android中的图像视图上添加pin标记,java,android,android-imageview,android-view,viewgroup,Java,Android,Android Imageview,Android View,Viewgroup,我正在做一个项目,我需要在图片视图上添加插脚,如下图所示。 我们怎么能这样做 我成功地使用创建了一个可缩放的图像视图 TouchImageview.java class TouchImageView extends ImageView { Matrix matrix = new Matrix(); // We can be in one of these 3 states static final int NONE = 0; static final int DRAG = 1; stat

我正在做一个项目,我需要在图片视图上添加插脚,如下图所示。 我们怎么能这样做

我成功地使用创建了一个可缩放的图像视图

TouchImageview.java

 class TouchImageView extends ImageView {

Matrix matrix = new Matrix();

// We can be in one of these 3 states
static final int NONE = 0;
static final int DRAG = 1;
static final int ZOOM = 2;
int mode = NONE;

// Remember some things for zooming
PointF last = new PointF();
PointF start = new PointF();
float minScale = 1f;
float maxScale = 3f;
float[] m;

float redundantXSpace, redundantYSpace;

float width, height;
static final int CLICK = 3;
float saveScale = 1f;
float right, bottom, origWidth, origHeight, bmWidth, bmHeight;

ScaleGestureDetector mScaleDetector;

Context context;


@Override
protected void onDraw(Canvas canvas) {

    super.onDraw(canvas);       


}

public TouchImageView(Context context) {
    super(context);
    super.setClickable(true);
    this.context = context;
    mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
    matrix.setTranslate(1f, 1f);
    m = new float[9];
    setImageMatrix(matrix);
    setScaleType(ScaleType.MATRIX);

    setOnTouchListener(new OnTouchListener() {

        @Override
        public boolean onTouch(View v, MotionEvent event) {
            mScaleDetector.onTouchEvent(event);



            Log.e("Deepak", "X" + event.getRawX());

            Log.e("Deepak", "Y" + event.getRawY());



            matrix.getValues(m);
            float x = m[Matrix.MTRANS_X];
            float y = m[Matrix.MTRANS_Y];
            PointF curr = new PointF(event.getX(), event.getY());



            switch (event.getAction()) {
                case MotionEvent.ACTION_DOWN:
                    last.set(event.getX(), event.getY());
                    start.set(last);
                    mode = DRAG;
                    break;
                case MotionEvent.ACTION_MOVE:
                    if (mode == DRAG) {
                        float deltaX = curr.x - last.x;
                        float deltaY = curr.y - last.y;
                        float scaleWidth = Math.round(origWidth * saveScale);
                        float scaleHeight = Math.round(origHeight * saveScale);
                        if (scaleWidth < width) {
                            deltaX = 0;
                            if (y + deltaY > 0)
                                deltaY = -y;
                            else if (y + deltaY < -bottom)
                                deltaY = -(y + bottom); 
                        } else if (scaleHeight < height) {
                            deltaY = 0;
                            if (x + deltaX > 0)
                                deltaX = -x;
                            else if (x + deltaX < -right)
                                deltaX = -(x + right);
                        } else {
                            if (x + deltaX > 0)
                                deltaX = -x;
                            else if (x + deltaX < -right)
                                deltaX = -(x + right);

                            if (y + deltaY > 0)
                                deltaY = -y;
                            else if (y + deltaY < -bottom)
                                deltaY = -(y + bottom);
                        }
                        matrix.postTranslate(deltaX, deltaY);
                        last.set(curr.x, curr.y);
                    }
                    break;

                case MotionEvent.ACTION_UP:
                    mode = NONE;
                    int xDiff = (int) Math.abs(curr.x - start.x);
                    int yDiff = (int) Math.abs(curr.y - start.y);
                    if (xDiff < CLICK && yDiff < CLICK)
                        performClick();
                    break;

                case MotionEvent.ACTION_POINTER_UP:
                    mode = NONE;
                    break;
            }
            setImageMatrix(matrix);
            invalidate();
            return true; // indicate event was handled
        }

    });
}

@Override
public void setImageBitmap(Bitmap bm) { 
    super.setImageBitmap(bm);
    bmWidth = bm.getWidth();
    bmHeight = bm.getHeight();
}

public void setMaxZoom(float x)
{

    maxScale = x;
}

private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
    @Override
    public boolean onScaleBegin(ScaleGestureDetector detector) {
        mode = ZOOM;
        return true;
    }

    @Override
    public boolean onScale(ScaleGestureDetector detector) {
        float mScaleFactor = (float)Math.min(Math.max(.95f, detector.getScaleFactor()), 1.05);
        float origScale = saveScale;
        saveScale *= mScaleFactor;
        if (saveScale > maxScale) {
            saveScale = maxScale;
            mScaleFactor = maxScale / origScale;
        } else if (saveScale < minScale) {
            saveScale = minScale;
            mScaleFactor = minScale / origScale;
        }
        right = width * saveScale - width - (2 * redundantXSpace * saveScale);
        bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
        if (origWidth * saveScale <= width || origHeight * saveScale <= height) {
            matrix.postScale(mScaleFactor, mScaleFactor, width / 2, height / 2);
            if (mScaleFactor < 1) {
                matrix.getValues(m);
                float x = m[Matrix.MTRANS_X];
                float y = m[Matrix.MTRANS_Y];
                if (mScaleFactor < 1) {
                    if (Math.round(origWidth * saveScale) < width) {
                        if (y < -bottom)
                            matrix.postTranslate(0, -(y + bottom));
                        else if (y > 0)
                            matrix.postTranslate(0, -y);
                    } else {
                        if (x < -right) 
                            matrix.postTranslate(-(x + right), 0);
                        else if (x > 0) 
                            matrix.postTranslate(-x, 0);
                    }
                }
            }
        } else {
            matrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(), detector.getFocusY());
            matrix.getValues(m);
            float x = m[Matrix.MTRANS_X];
            float y = m[Matrix.MTRANS_Y];
            if (mScaleFactor < 1) {
                if (x < -right) 
                    matrix.postTranslate(-(x + right), 0);
                else if (x > 0) 
                    matrix.postTranslate(-x, 0);
                if (y < -bottom)
                    matrix.postTranslate(0, -(y + bottom));
                else if (y > 0)
                    matrix.postTranslate(0, -y);
            }
        }
        return true;

    }
}

@Override
protected void onMeasure (int widthMeasureSpec, int heightMeasureSpec)
{
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    width = MeasureSpec.getSize(widthMeasureSpec);
    height = MeasureSpec.getSize(heightMeasureSpec);
    //Fit to screen.
    float scale;
    float scaleX =  (float)width / (float)bmWidth;
    float scaleY = (float)height / (float)bmHeight;
    scale = Math.min(scaleX, scaleY);
    matrix.setScale(scale, scale);
    setImageMatrix(matrix);
    saveScale = 1f;

    // Center the image
    redundantYSpace = (float)height - (scale * (float)bmHeight) ;
    redundantXSpace = (float)width - (scale * (float)bmWidth);
    redundantYSpace /= (float)2;
    redundantXSpace /= (float)2;

    matrix.postTranslate(redundantXSpace, redundantYSpace);

    origWidth = width - 2 * redundantXSpace;
    origHeight = height - 2 * redundantYSpace;
    right = width * saveScale - width - (2 * redundantXSpace * saveScale);
    bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
    setImageMatrix(matrix);
}

}
class TouchImageView扩展了ImageView{
矩阵=新矩阵();
//我们可能处于这三种状态之一
静态最终int NONE=0;
静态最终整数阻力=1;
静态最终整数缩放=2;
int模式=无;
//记住一些关于缩放的事情
PointF last=新的PointF();
PointF start=新的PointF();
浮动最小刻度=1f;
浮点最大刻度=3f;
浮动[]m;
浮点redundantXSpace,redundantYSpace;
浮动宽度、高度;
静态最终int CLICK=3;
浮动存储比例=1f;
右浮动、底部、起始宽度、起始高度、bmWidth、bmHeight、bmHeight;
scalegestruedetector mScaleDetector;
语境;
@凌驾
受保护的void onDraw(画布){
super.onDraw(帆布);
}
公共TouchImageView(上下文){
超级(上下文);
super.setClickable(true);
this.context=上下文;
mScaleDetector=新的scalegestruedetector(上下文,新的ScaleListener());
矩阵.setTranslate(1f,1f);
m=新浮点数[9];
setImageMatrix(矩阵);
setScaleType(ScaleType.MATRIX);
setOnTouchListener(新的OnTouchListener(){
@凌驾
公共布尔onTouch(视图v,运动事件){
mScaleDetector.onTouchEvent(事件);
Log.e(“Deepak”,“X”+event.getRawX());
Log.e(“Deepak”,“Y”+event.getRawY());
矩阵值(m);
float x=m[矩阵MTRANS_x];
浮点y=m[矩阵MTRANS_y];
PointF curr=新的PointF(event.getX(),event.getY());
开关(event.getAction()){
case MotionEvent.ACTION\u DOWN:
set(event.getX(),event.getY());
开始。设置(最后);
模式=拖动;
打破
case MotionEvent.ACTION\u移动:
如果(模式==拖动){
浮动deltaX=当前x-最后x;
浮动三角洲=当前y-最后y;
float scaleWidth=Math.round(origWidth*saveScale);
float scalehHeight=数学圆整(origHeight*saveScale);
if(标度宽度<宽度){
deltaX=0;
如果(y+deltaY>0)
deltaY=-y;
否则如果(y+deltaY<-底部)
三角洲=-(y+底部);
}else if(刻度高度<高度){
deltaY=0;
如果(x+deltaX>0)
deltaX=-x;
否则如果(x+deltaX<-右)
deltaX=-(x+右侧);
}否则{
如果(x+deltaX>0)
deltaX=-x;
否则如果(x+deltaX<-右)
deltaX=-(x+右侧);
如果(y+deltaY>0)
deltaY=-y;
否则如果(y+deltaY<-底部)
三角洲=-(y+底部);
}
矩阵。后翻译(deltaX、deltaY);
最后一组(当前x、当前y);
}
打破
case MotionEvent.ACTION\u UP:
模式=无;
intxdiff=(int)Math.abs(curr.x-start.x);
int yDiff=(int)Math.abs(curr.y-start.y);
if(xDiff最大比例){
saveScale=maxScale;
mScaleFactor=最大刻度/原始刻度;
}else if(保存比例<最小比例){
saveScale=minScale;
mScaleFactor=最小刻度/原始刻度;
}
右=宽度*保存比例-宽度-(2*冗余X空间*保存比例);
底部=高度*保存比例-高度-(2*冗余空间*保存比例);
if(原始宽度*保存比例0)
后转换矩阵(-x,0);
}
}
}
}否则{
postScale(mScaleFactor,mScaleFactor,detector.getFocusX(),detector.getFocusY());
矩阵值(m);
float x=m[矩阵MTRANS_x];
浮点y=m[矩阵MTRANS_y];
如果(mScaleFactor<1){
如果(x<-右)
矩阵。后平移(-(x+右),0);
如果(x>0),则为else
后转换矩阵(-x,0);
如果(y<-底部)
矩阵。后平移(0,-(y+底部));
如果(y>0),则为else
矩阵后平移(0,-y);