Javascript 链式lodash v3函数返回对象内容而不是键
我有一个varJavascript 链式lodash v3函数返回对象内容而不是键,javascript,lodash,ecmascript-5,Javascript,Lodash,Ecmascript 5,我有一个varabsurdPersonalities返回Object{aipagressive:Object,aipAir:Object,aipBot:Object,aipCautious:Object,aipDefender:Object…}这些对象都包含如下内容: adv_eco_mod: 1.3 adv_eco_mod_alone: 0.85 basic_to_advanced_factory_ratio: 0 display_name: "!LOC:Absurd" e
absurdPersonalities
返回Object{aipagressive:Object,aipAir:Object,aipBot:Object,aipCautious:Object,aipDefender:Object…}
这些对象都包含如下内容:
adv_eco_mod: 1.3
adv_eco_mod_alone: 0.85
basic_to_advanced_factory_ratio: 0
display_name: "!LOC:Absurd"
enable_commander_danger_responses: true
energy_demand_check: 0.8
energy_drain_check: 0.65
fabber_alone_on_planet_mod: 2
fabber_to_factory_ratio_advanced: 1
fabber_to_factory_ratio_basic: 1
factory_alone_on_planet_mod: 0.5
factory_build_delay_min: 0
go_for_the_kill: true
max_advanced_fabbers: 50
max_basic_fabbers: 20
metal_demand_check: 0.71
metal_drain_check: 0.54
micro_type: 2
min_advanced_fabbers: 3
min_basic_fabbers: 2
name: "Absurd"
neural_data_mod: 1
per_expansion_delay: 0
percent_air: 0.2
percent_bot: 0.25
percent_naval: 0.05
percent_orbital: 0.05
percent_vehicle: 0.45
personality_tags: Array[2]
priority_scout_metal_spots: true
starting_location_evaluation_radius: 400
unable_to_expand_delay: 0
目前我的代码如下:
\uu.sample(\uu.keys(\uu.omit(荒诞的个性,“aipRandom”))
这将以字符串形式从对象返回一个随机键,例如“aipAir”
但是当我把代码链起来的时候
\u.chain(荒诞的个性).sample().keys().omit(“aipRandom”).value()
它返回:
Object {0: "display_name", 1: "percent_vehicle", 2: "percent_bot", 3: "percent_air", 4: "percent_naval", 5: "percent_orbital", 6: "personality_tags", 7: "metal_drain_check", 8: "energy_drain_check", 9: "metal_demand_check", 10: "energy_demand_check", 11: "micro_type", 12: "go_for_the_kill", 13: "priority_scout_metal_spots", 14: "enable_commander_danger_responses", 15: "neural_data_mod", 16: "unable_to_expand_delay", 17: "per_expansion_delay", 18: "factory_build_delay_min", 19: "adv_eco_mod", 20: "adv_eco_mod_alone", 21: "fabber_to_factory_ratio_basic", 22: "fabber_to_factory_ratio_advanced", 23: "fabber_alone_on_planet_mod", 24: "basic_to_advanced_factory_ratio", 25: "factory_alone_on_planet_mod", 26: "min_basic_fabbers", 27: "max_basic_fabbers", 28: "min_advanced_fabbers", 29: "max_advanced_fabbers", 30: "starting_location_evaluation_radius", 31: "name", 32: "percent_land"}
我不清楚我在链接这个时哪里出错了,或者这是否只是无法链接的东西。您的第一个(工作)表达式首先执行省略,然后执行键,最后执行示例。请注意该表达式是如何由内而外解析的
当您连锁时,您必须保持相同的顺序:
_.chain(absurdPersonalities).omit("aipRandom").keys().sample().value()